Best Warrior+Healer combo?

Hello, name is Victor. I tend to call myself 'Splenda', not in real-life tho.

You may notice that this is only my 4, or 5'th post. But i am a long-time reader.



But i am thinking about making a warrior, for the 30 - 39 twink bracket.

I am in deep need of help tho.

Because my freind offered, to be my private healer, not only in arena, but also some random PuG'ing.



Im gonna be a PoD, or BaR warrior. With mostly STR/CRIT/STAM gear, since im gonna have a healer on my back, all the time.

My question is:

Is a paladin healer prefered over any other healer, to due HoF? Ive seen in 'Powerglove's PvP movies, that he is using a paladin healer.

So, who is the best overall healer, for arena AND bg?
 
For the both, I'd go Pally, yes. He offers some good support in arena, and in BGs, he just won't oom. For specc, I'd say go prot. It might seem odd, but Yrzi from Made You Look showed me how viable prot is - he is a BEAST to kill, he bursts for INSANE amounts, he has GREAT support - it's just everything you can wish for.
 
disci/arms...a pally would need loads more skill to shine^^

and yes, with a pally healer i would suggest goin prot too.



arms needs you to have some more skill, as you need to squeeze as much tools out of that class as possible. and most of the gamebreaking things are only possible with stancedance/macros if you are arms.
 
Paladin. Rogues have a really hard time gimping a paladin on their own. Also, rogues give warriors a lot of trouble which cleanse and bop does wonders for.
 
I strongly disagree, as prot you definately need to stance dance more than an arms warrior... Imo.
 
1. rogues are one of the classes that can stress a pally very much.

2. allmost all your "tools" are using shields (not counting inti shout). it is more work making use of them as arms than it is as prot.

3. there are nice "tools" you gain as prot, that play very well together with some pally spells. thats why i said: if you decide to roll a pally healer, go prot.
 
BSurv said:
what about a druid healer??? great mobility in arnea, HoTs n stuff work wonders



Very easy to get killed by a rogue imo.



Edit: I take that back, if yur a good druid, you'll be amazing.
 
You might want to consider a shaman healer.. With the patch changes they have some serious potential. A lot of offensive pressure and really easy peels.
 
paladin for pure heals. they can pump out flash of light for a very long period of time before going OOM. hand of freedom is godmode for a warrior. their weakness is having low mobility and being vulnerable to interrupts, and also perhaps being less dynamic than the other healers (less fun?).



priests aren't great single target healers. but still they can dispel and that alone is a decent reason to have one. still their weakness would simply be not being mana efficient or "bursty" enough to heal a single target.



druids are very good at mobility and "burst" healing. their weakness is stuns (particularly sub rogue stuns..) and they aren't the best at mana efficiency.



shamans are great for utility. it can heal, slow, interrupt, purge, etc. much more versatile healers than the others, at least in terms of single target healing. their weakness is not being able to throw out mobile heals and not having great mana efficiency or "burst" healing.



hope this helps...it's kind of general
 
Firstly, i would strongly recommend going prot at 39. Burst is very high, and durability is unmatched. Arms 2h spec is perhaps a little too burstable - no matter what healer you take you are in danger of getting burst down in the first poly/sap/blind combo. And BOP is not going to save you against shaman/priest healers.



Even with exocism paladin healers just cannot put out enough damage to contribute to the kill, and although hof is invaluable, los abuse is going to lead to a lot of time where you warrior is doing no damage/kited/controlled, and your holy paladin is in danger of burns, as he breaks los to heal dot/ranged damage.



Disc priests just excel so much because they bring so much utility and survivability along with great damage. IF you also decide to go prot, he can spend less time healing you, and being more offensive. Disc priests can put out some nice burst, with holy fire, smite and mindblast - as well as the constant dispells - nova/poly etc AND the constant dot pressure.



A good shaman is also viable - durable, shocks, purge and reasonable contribution to dps. Grounding (EU-Silvermoon) would be a good example - it was difficult to stay on him pre 3.2, let alone now with the buffs to ghost wolf. The shaman cannot be bursted, and you certainly cannot either - this will come down to co-ordinated burst or winning the mana battle.



Just re-read your first post - in BG there is no contest, you must take a holy paladin. In this scenario they have unmatched durability, and good mana efficiency, plus the BOP+BOK allowing you to zerg all day!
 
elesian said:
Just re-read your first post - in BG there is no contest, you must take a holy paladin. In this scenario they have unmatched durability, and good mana efficiency, plus the BOP+BOK allowing you to zerg all day!



in BGs even a balance druid can keep a warry alive if he stacks some mana regenerating stuff.

in BGs a disci or shaman is at least as valuable as a holy pally if you PUG together. a premade should have a pally AND priest.



if your friends doesn't want to just spamheal you, a priest or shaman is the best choice. druids just try to stay alive most of the time while doin nothing to help you killing anything.
 
Yeah, but the point is: While Druids, Shamans and Discs are viable at least, a Holy Pally couldn't think of any better scenario than healing a warrior in a Pug. It's what they actually are made for :O
 
so your point is that when my warrior is done you will respec to holy and start spamhealing me all day?

coz it is that much fun?^^
 
If I can't get my hands on a PoD and if we get another proper Ret in the guild - then I will consider that, yep.
 
i will need maxed out profs then^^



there is one point that still remains. no matter which class you pick for healing, prot is allways the better choice. neratho can tell how viable it is to have a prot in your team. playing with/against yrzi just convinced me. TfB arms ololol BÄMM warrys are fun to play, but i cant see why prot should be less fun. maybe just a matter of tatste.
 
Definitely paladin. Best mana efficiency + aura mastery holy light spamming under pressure + divine sac out of cc + freedom.



Other healers are good for other things, but for most things I'd stick with a good pally
 
elesian said:
Firstly, i would strongly recommend going prot at 39. Burst is very high, and durability is unmatched. Arms 2h spec is perhaps a little too burstable - no matter what healer you take you are in danger of getting burst down in the first poly/sap/blind combo.

Only if you tunnel and don't pop cds when your healer gets cc'd.

And BOP is not going to save you against shaman/priest healers.

maybe not, but bop does remove aimed shot. no other healer can do that



Even with exocism paladin healers just cannot put out enough damage to contribute to the kill
how much do you consider to be "contributing?"

and although hof is invaluable, los abuse is going to lead to a lot of time where you warrior is doing no damage/kited/controlled, and your holy paladin is in danger of burns, as he breaks los to heal dot/ranged damage
from experience, i can say that this is only the case vs a few comps. for the most part, staying in my paladin's los isn't a problem

Disc priests just excel so much because they bring so much utility and survivability along with great damage.
they run oom way too fast. if you can't gib a team with a more mana efficient healer on it, youre going to lose.

IF you also decide to go prot, he can spend less time healing you, and being more offensive

So focus the healer and the warrior can't put any pressure on you

Disc priests can put out some nice burst, with holy fire, smite and mindblast - as well as the constant dispells - nova/poly etc AND the constant dot pressure.

depends on the comp youre facing and how badly youre getting pressured. priests can keep someone alive under pressure a lot easier, but again, they run oom a lot faster

A good shaman is also viable - durable, shocks, purge and reasonable contribution to dps. Grounding (EU-Silvermoon) would be a good example - it was difficult to stay on him pre 3.2, let alone now with the buffs to ghost wolf. The shaman cannot be bursted, and you certainly cannot either - this will come down to co-ordinated burst or winning the mana battle.

shamans have to be ridiculously good to be on par with other healers when partnering with a warrior, otherwise you'll be eating cc the entire match



I'd say it depends a bit on skill level of you and your battlegroup. Vs less competent players, a priest would be ideal since you're not going to be pressured as hard, and matches will be a lot shorter. Against certain comps, different healers are better (i.e. priest is a lot better than paladin vs rogue/priest), but overall I think paladins are the best.
 

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