rsq
Legend
Hey all,
So as some of you may know with 6.0.2 passives provided by professions were removed from the game. It would tend to follow that there are now better professions to choose for situations such as BGs, arenas/skirmishes, etc. I wanted to start this thread to ask a few questions and to get a conversation going on the topic.
It seems the general consensus on AP f2p chat is that Alchemy/Herbalism is now the best combo so that you can have an unlimited supply of elixirs.
My major questions are about engineering and Rough Copper Bombs. What is the cast time on the bomb? Do they hit lvl 20s who are upleveled to 29 or do they simply miss everyone in the 20-29 bracket BGs? Are they usable in arenas (assuming not, just curious to see if anything changed).
Is there any reason or situation to use any other professions besides Alchemy assuming you have your enchants, enhancements, etc and are otherwise BiS and concerned with combat and not vanity?
So as some of you may know with 6.0.2 passives provided by professions were removed from the game. It would tend to follow that there are now better professions to choose for situations such as BGs, arenas/skirmishes, etc. I wanted to start this thread to ask a few questions and to get a conversation going on the topic.
It seems the general consensus on AP f2p chat is that Alchemy/Herbalism is now the best combo so that you can have an unlimited supply of elixirs.
My major questions are about engineering and Rough Copper Bombs. What is the cast time on the bomb? Do they hit lvl 20s who are upleveled to 29 or do they simply miss everyone in the 20-29 bracket BGs? Are they usable in arenas (assuming not, just curious to see if anything changed).
Is there any reason or situation to use any other professions besides Alchemy assuming you have your enchants, enhancements, etc and are otherwise BiS and concerned with combat and not vanity?