Wonder
OG
Karazy said:Anywhere close to 5k mana is plenty. Less than 220 sp, however, takes away too much from the amount that PW:S absorbs and restricts your dps posibilities. Disc can be the best healer/dps combo out there if played correctly, but you need some sp to do it. Your playstyle will have alot to do with it, but for me, the sp is absolutely necessary. Plus, once I get my hands on a mindseye circle/eagle gloves, I will have well over 5k myself.
Edit: Banthok > satyrmane for a disc priest.
for PW:S, the difference between 180 SP (what i usually run with) and 220 SP is about 45 damage absorbed. with 180 SP, it absorbs 866 damage, and with 220 it will absorb 901.
now let's think about this for a minute.
PW:S is a very useful spell.
- it's not affected by mortal strike.
- it essentially increases the effective health of your target
when it comes to spellpower vs. other stats, you have to decide if you want to have a 45 increase in damage absorbed once every 15 seconds (weakened soul), or have about ~150 more HP and ~600 more mana 100% of the time.
i opt for more HP/mana, as those extra stats really make a noticeable effect on my own survivability and longevity. i consider spellpower somewhat of a secondary stat, as holy paladins and resto druids tend to provide much stronger raw healing. holy paladins can almost assist DPS better than disc priests as well. thus i tend to stick to the role of bubbler/dispelbot/fearbot/mana burner.
but like you said, it is all playstyle choice. oh and i also need the banthok sash, i've just been so lazy >_>