gibsondude
Legend
what are the benefits of each and which do you think is better. My mage is undead if it helps and I won't be using BOA's
rivalwild said:I've tried both several times. I started with Arcane, it's the most addictive and easy to play. Frost takes a bit more time to master but in the end the CC is much more useful in most situations. With good crit, frost can do nearly as much damage as Arcane if played well
My suggestion to you is to play Arcane first, realise it's potential, then play frost and give it some time. I haven't stop switching, both are equally as fun, but frost is more rewarding and useful. I generally see myself winning more matches with frost and dying less
Grabco said:depends on your play style. If you like game changing CC abilities then go with frost. If you like to go on O for flag returns go with Arcane.
Snowjobs said:Its all personal prefference. as frost you can get some decent crits on frozen targets. ive hit 800 with zerk. you also get another nova which is very nice.
one thing that is often overlooked though is that frost actualy gets a bit more benifit from lifeblood because your constantly casting. in arcane your insta casting alot so you dont get as much benifit. on the other hand arcane get an amazing scilence . this is the difference between killing a healer and not when on offence. imp blink is also good for chasing down the speedy fc. now fire . personaly i find it fun to play classes that nobody really plays that much or specs that are rarely played. (lock shami and fire mage) i think that if you think ahead enough as fire it can be verryyyyyy deadly . i constantly crit 1k pyroblast crits with zerker. and around 850 with fireball.