Rayekk
OG
Hey guys- I’m wondering if anyone has tips to counter a turtle WG defense. I was playing in the 19’s yesterday, when my random pug fell into a well organized pre-made. The short version was we won, 3-2, but the match went for almost two hours. The apposing team was turtling w/ a paladin FC supported by a shaman and priest. One druid, a lock and a mix of hunters and rogues rounded it out on their side.
We ended up breaking the stalemate by having a lock SS me (the rogue) and then assaulting en-mass, with the goal of me dying and then popping up, catching them un-aware. It worked, but seemed very “lucky” to me. Any other viable strats out there?
We ended up breaking the stalemate by having a lock SS me (the rogue) and then assaulting en-mass, with the goal of me dying and then popping up, catching them un-aware. It worked, but seemed very “lucky” to me. Any other viable strats out there?