Druid:
-Feral
--Savage Roar now increases physical damage done by 40%, up from 30%.
Hunter:
Hunters now have 50 pet stable slots, up from 20.
Aspect of the Hawk now increases ranged attack power by 25%, up from 15%.
Revive Pet now has a cast time of 4 seconds, down from 6 seconds.
Mage:
Arcane Explosion now deals 40% more damage.
Paladin:
-Retribution
--Sword of Light now increases damage with two-handed melee weapons by 30%, up from 15%.
-This is what I'm mostly interested in.
Priest:
-Discipline
--Penance now deals 10% less damage, but healing done is increased by 10%.
Shaman:
Lightning Bolt can now be cast while moving.
-Enhancement
--Lava Lash now deals 300% weapons damage, up from 250%.
--Mental Quickness now converts 65% of the Shaman's attack power to spell power, up from 55%.
Warrior:
Defensive Stance now decreases damage taken by 25%, up from 15%.
-Protection
--Shield Slam now receives a 50% bonus to attack damage from attack power (down from 100%) for Warriors below level 85.
--Unwavering Sentinel no longer increases the damage reduction of Defensive Stance by 10%.
PVP
All characters now have a base Resilience of 65%. (At 85+?)
Battlegrounds:
To facilitate a more balanced team composition, players now need to select a role when queuing up for a Battleground or Rated Battleground.
PvP items:
The following PvP trinkets now have a cooldown of 2 minutes, down from 5 minutes.
- Bequeathed Insignia of the Alliance
- Bequeathed Insignia of the Horde
- Inherited Insignia of the Alliance
- Inherited Insignia of the Horde
- Inherited Mark of Tyranny
- Insignia of the Alliance
- Insignia of the Horde
If i missed something, it's your fault because I say so.