Naturaltalnt
OG
Lets take two extremes here for a minute.
World of Warcraft & Warhammer Online Age of Reckoning.
World of Warcraft for the longest time kept every thing absoulutly secert and still to a point keeps most of there things under wraps, Generally this is a better idea so you won't have to deal with all the theroy crafting people yelling dooms day because something to changed.
Warhammer on the other hand tells there community any thing and every thing, you could probably even find out when there secert donut meetings are (j/k). This could also be good since it informs your players, but it also spoils them. WAR had a major change that was a last minute decision and the players made a massive uproar becasue they weren't "informed".
So personally, it benefits Blizzard more so to keep us in the dark than tell us what there plans are (if they even have plans??).
World of Warcraft & Warhammer Online Age of Reckoning.
World of Warcraft for the longest time kept every thing absoulutly secert and still to a point keeps most of there things under wraps, Generally this is a better idea so you won't have to deal with all the theroy crafting people yelling dooms day because something to changed.
Warhammer on the other hand tells there community any thing and every thing, you could probably even find out when there secert donut meetings are (j/k). This could also be good since it informs your players, but it also spoils them. WAR had a major change that was a last minute decision and the players made a massive uproar becasue they weren't "informed".
So personally, it benefits Blizzard more so to keep us in the dark than tell us what there plans are (if they even have plans??).