Can I have a mature and thought out answer as to why the 20s community has chosen to not reroll as 19?
Wouldn't going 19 facilitate a return to being twinks at the top of a bracket whilst retaining a f2p state?
I hear a lot of people say they miss 20s and 19s... I'm not sure why the pvp community didn't crunch with the content....
Little late here, but as pointed out above, a "bug" has prevented F2P level 19 players from turning XP off and queueing for battlegrounds for a long time. I actually learned this the hard way
years ago when the F2P gold cap was 10g and recently discovered this was still the case, hence the quotes around "bug."
Unfortunately not, since F2P cannot queue 19s unsubbed or with XP turned off. The main selling point of 20s twinks was that it was free and you could easily dunk on newbies who didn't know how to play the game. PVP twinking in general is just bullying under-geared, under-skilled players, and if you could do it for free? *Chef's kiss* The main reason why many twinks moved to 29s was the stomp and oneshot the 20s. And this is also why many people moved to Wrath 19s Twinking, because they get faster queues, and are able to play with average underskilled players since queues aren't separated like they are in retail. PVE has almost always kinda been a footnote in the 20s community. Sure, it's impressive that dedicated players like Conzil, Crystalpall, Aislingaio, etc. are able to achieve great things as F2P, but most of the community kinda lived and died on PVP twinking.
But yeah, ultimately, while twinking is a min-max based playstyle, there is no point if you aren't having any fun. And fun for most of the PVP twink community was just pwning newbies.
I just wanted to add that, at least for me, twinking has little to do with "bullying" and everything to do with playing the game for free.
Ah, so for 90% of the community it was never about GG it was always about bullying? Interesting, the moment bullying develops an obstacle it reseeds or stops outright. Just like IRL
Expanding on above...
I only recently (about a week ago) started playing F2P and have already experienced the unbelievable gap in power between a level 20 and a level 29 in PvP. Maybe I'm in the minority, but my first reaction when getting 1-shot by them wasn't to throw up my arms and quit (or subscribe).
Why? I'll try to explain concisely. Please remember these are my opinions - I'm not out to argue with anyone, just boiling down my reasoning for playing F2P that exclude dunking on low level and new players.
TLDR in bold.
1. I like the idea of playing a "simpler" version of the game. I play every expansion, eventually burn out, and unsubscribe. Since the hype over hardcore classic WoW, I've given thought to trying that, but alas, that would cost me $15/mo. Personally, I have a hard time justifying the full price tag for a game I played (and more or less completed - competitively raided and PvPed) almost 20 years ago, especially if I'm not also playing retail in parallel. I guess I see classic as more of a supplement to retail, but with
more than a supplemental price. As mentioned in other threads, playing F2P comes along with a set of challenges similar to hardcore classic anyways.
2. Turns out, I get a very similar dopamine rush from seeing RNG at work at level 20 as I do at level 70. My content of choice in retail is mythic plus. My goal for each season was generally to hit Keystone Hero or above, netting me a title, mount, and sweet loot along the way. This might take a few weeks to a few months as a solo player. As an F2P level 20, I found I get a similar thrill when RNGesus blesses me with a WF ilvl upgrade + tert + socket drop. I also even get a little nostalgia trip from farming old dungeons for a while.
3. Fifteen dollars is relative. Do I have the money? Yes. If subscribed, would I feel like I'm getting $15 worth of value/fun over playing the content available to me as an F2P player? Not at this exact moment. There's a surprising amount of content available to F2P players, but value is subjective. I can see how a subscriber may think dumping hundreds of hours into a level 20 is shallow and meaningless, while on the other hand I can understand an F2P player wanting more for their $15 and appreciating everything the game has to offer for free before spending money.
4. PvP is still fun and rewarding. I know this is the one that's hard to swallow for most F2Pers. Yeah, I get my @ss handed to me regularly even with a decent set of "twink" gear on (ilvl80+ average) by twinks at the top end of the bracket, but it's not
SO bad that I AFK out and quit. In fact, I still feel like we (Horde) win more than 50% of games, and that I... help and stuff! We'd all turn off XP at 19 if it were free, but it's not. Clearly, I'm not the only one who thinks being a 19 twink is not worth $15, hence the level 20 community. Also, as an OG vanilla player, the original battlegrounds have always been my favorite. Nothing like getting into a fresh WSG and darting across the battlefield, flag on my back and team watching my six!
5. I enjoy slowly accruing available currencies for free. Gold, heirlooms, honor tokens, etc.
As you can see, nothing in there about bullying lower level, less skilled players. If anything, there seems to be a good mix of level 20 twinks and level 29 twinks in all my games, so it tends to even out. I'm not poking fun at those who twink for the sole purpose of bulldozing lower level non-twinks either - I think I had a rogue in the 20s or 30s bracket back in the OG vanilla days, so I can empathize with players missing that too. Hell, aren't people who casually play retail getting 1-shot by others in mythic raid gear in PvP anyways? Doesn't feel like I need to fork over $15 a month for that pleasure when I can get it for free.