Mass
Legend
I remember when defense could win games.
i remember a bracket with guilds in it. not just 1 guild who obsorbed all of the players they faced.
And my D was #1 worlde canna get srs.
Edit- Brown
I remember when defense could win games.
Premade strats have always changed throughout the years. You must be able to realize when you need to adjust and change yours so that you're running the most viable and up-to-date strat.
Guilds should work with what they have, similar to what others have been saying. If you're guild has the coordinated players to run an old fashioned D (frost mage cc/slows/priest screams/etc) then that is what you should run. Strategy shouldn't be based on the game fully, it should be based on the players. Guild should be encouraged to build their own identity in WSG and run what they deem fits them. If that involves some seemingly farfetched classes or strategies or routes or whatever then so be it. Let your strategy reflect your guild. Don't be afraid to try something new. Use wargames to test O vs. D scenarios before you try them in real premades. Rather than just saying people shouldn't mid chop try out your own strategies, if mid chopping is what works best with your guild talent, then that's that.
I'm saying mid chopping is wrong by any means,
Premade strats have always changed throughout the years. You must be able to realize when you need to adjust and change yours so that you're running the most viable and up-to-date strat.
Those complaining about cleaving are the people getting goobie doobied on in mid.
cy@ - enjoy the view from the GY