70 Dks?

tamer

Legend
So i'm wondering if a 70 dk would be worth it at 70. Are they any good? Do they cost alot to twink? Are they fun to play? Please answer these questions so i can decide on what class to make. Honestly i dont want to roll a new toon from 1-70, so i would like a dk xD
 
money wise they'll cost as much as any other twink for gems and enchants. pvp gear you get by pvping and even starting at 58/60 you can get enough pvp to get a full brutal set + weapons in 10 lvls if you just do a lot of pvp (time consuming, but at least you can ding and be geared...make sure to get a lot of extra honor for the pvp bracers, belt, boot, neck, trinket, rings)



skill wise? idk i dont like the one dk ive made very much...its still like 62, i just dont really like the feel of it, the rotation, anything...but im sure for some people its pretty easy to get a handle on. the funny thing is ive raided as a feral druid for years and never missed a beat with the rotation even though at certain points in time it has been regarded as the hardest rotation, somethings are weird like that.

and against other players they can be pretty devastating depending on your skill, class playing against, situation (bg/arena/world), etc. but i think they hold their own very well and have a well rounded tool kit of cool downs depending on spec
 
well all i know is, not that many knows how to play Dk in lvl 70. No they dont cost more than any other class to twink, and they are just as easy to twink now;since they got brutal too.



it would probably be worth trying a DK out since it dosnt take that long to play it up in pvp ( if you´re horde :wink: )
 
There are 2K rated dks in our bg who don't know what mindfreeze is. Wouldn't say it is the hardest class to play but it certainly takes skill to get the best out of it. Their damage is insane atm, critting 5ks on me :( Read patch notes though they changing a lot in 4.0.6
 

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