tl;dr
basically all playetr ability healing spells/shields that were being OP get to be borderline broken
whats new healing's been that way since 1.0 release of vanilla
._.Warrior
- Charge (and Intercept) now deals damage on arrival, and its snare begins after you hit your target
lul
Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
- Balance
- Enemy players can now see the radius of Starfall while active.
- Moonfire, Sunfire, and Starfall now deal 50% less periodic damage to player targets.
- Solar Wrath now deals 40% more damage to player targets.
- Shooting Stars grants 2 Astral Power on player targets (was 4 Astral Power)
- Dying Stars restores 3 Astral Power (was 8 Astral Power)
- Intellect increased by 15%.
gon hav to ban balances now from dem premades.
Rip me charging in to goldshire chicken over and over again without killing it.Warrior
- Charge (and Intercept) now deals damage on arrival, and its snare begins after you hit your target
lul
Rip me charging in to goldshire chicken over and over again without killing it.