5.4 - It's almost here....

So I've played around with MM and Surv in some duels and tested some differences on target dummies. Generally, not much has changed.
Here are my conclusions so far for hunters:

MM burst is still almost exactly the same as before; about 9-13k (aimed+chim combo) which also completely drains your focus bar.

Survival had some minor buffs to damage. Arcane shot now hits a bit harder, but costs a lot more focus (10 focus through thrill of the hunt stacks).
But the really nice thing is that explosive shot got a damage buff, and now that it costs less focus than arcane shot, It's actually worth using, which is really good imo.

I will still be playing survival. Since it (despite of having a degraded version of silencing shot) still has the best CC due to Trap Mastery and Entrapment.

The removal of readiness is a huge hit on our survivability and CC. However, silencing/counter shot is now baseline, which frees up the second tier in our talent tree to choose between binding shot, wyvern sting or intimidation.
Since monkey stun DR's with binding shot and Intimidation, and wyvern sting DRs with traps, I have decided to dedicate the second tier to kill-target CC. So I'll be playing with intimidation for now.
 
Okay, ran all my twinks through here for a Little time, so far I came up to this . . . Everything will be a oneshot for sure, way more than before. My rogue is doing 8k ambush now, 4-5k mortal strikes and 1k tick bleeds for warriors and so on. . the dmg is kinda insane
 
First impressions of this patch are shit, another sucky patch for 70s... Damage is still remotely the same only less health.

Last patch for me was the best patch since mop, now we gotta deal with this garbage again...
5.3 was also shit

for me 5.2 best patch since wotlk, only 2-3 classes was to strong
 
Is Arms as retarded at 70 as it at 60 right now? I'm seeing 6k+ Slams, 3k+ Deep Wounds ticks (high was 3500), not even BiS...at 60 right now.

Most retarded thing I've seen at 60 since the days of unkillable Retadins. Kind of tempted to move the warrior to 70 since there is so much more PvE content.
 
I managed 3.7k Tick bleeds as arms warrior :S

Arms is very OP At the moment, I don't want to sound like a complete and utter bracket scrub however it's nice to see arms back in the bracket. Protection is now in the past I feel which is a good thing, however I do think they're very viable when it comes to PVP.

Having all of their major spells buffed it'll be like playing a melee hunter, the ticks will be ticking a fair bit whilst your overall attack burst over-compensates with your damage.
Bladestorm has also been increase dramatically, I'm able to hit 3k per second with Bladestorm on random players + Bleed on the target = Very bad time.

Hunters are still rather OP tbh, as are shamans! with their instant cast elemental ball? Not too sure. I know they have an instant cast which can hit a shit tone. Either way I think the bracket is much more stable then 5.3 as healer classes can actually die.
 

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