3v3 Tournament Frday Sept. 11th Sign-UP

Herbalhydro

Legend
  • General Rules

    The Tournament will be double elimination best of 3 sets; however, if there is a Grand Finals (this were the team from the losers bracket defeats the team from the winners bracket in the first set) it will be best of 5

    Each player is only allowed to play on one team

    Each team can include up to 4 characters [This allows teams to be able to put someone in as backup or change comps as they see fit, the ability to change comps allows each game to be different and changing comps to be a good thing or a bad but a risk because you never know what the other team is doing also]

    Any disconnections after the gates are up will be counted as a loss, a maximum of 5 minutes will be allotted before the team is disqualified

    One enchant per weapon slot (in other words no stacking weapon enchants)

    No Engineering Trinkets or Goggles

    No Racial Abilities are aloud to be used

    Comp Rules

    You can change specs and team set-up as long as the team falls under these rules

    Feral Druids and Brewmaster Monks are banned

    All three characters must be a different class

    All 3 classes can not be a DPS spec

    All three classes can not having healing abilities (at least one class must be a pure DPS class warrior, rogue, mage, hunter or warlock)

    One Healing Spec per Team

    How to Sign Up

    Teams should register here

    LINK

    As well as sign up on the forum using this format

    <Guild>
    <Team Name>

    Team Captain (ARMORY LINK)
    Team Member 1 (ARMORY LINK)
    Team Member 2 (ARMORY LINK)
    Extra Team Member (ARMORY LINK)

    Registration ends 8:45 pm CST ( 15 mins before the start time)
    Final Team Rosters need to be submitted by 8:45 pm CST (15 mins before the start time)

    Stream Link

    The tournament will be streamed live so everyone can watch and enjoy

    LINK

    Link to Current Bracket

    LINK

    Q&A

    Why do we need a <Guild> and <Team Name>?

    The <Guild> Banner is used to record your guild's standings and shouldn't change; the <Team Name> and players on it can change from week to week. This should allow guilds flexibility instead of having the same 3 players on a set team each week.

    Does that mean All the members of the team have to be from the same guild?

    No, but every team has to be registered under a guild name, none of the characters have to be in the guild they are playing under just as long as you're playing under the same guild banner each week.

    Can guilds have more then one team?

    Yes, there is no limit on how many teams one guild can have. Guilds can change the team rosters from week to week enter as many or as few teams each week and it will have no effect on how the standings or point system is set-up

    Do we need to play for a Guild?

    No, teams that do not play for a guild will all be recorded under the banner <Free Agent>. This way they will still be recorded and not effect the point system.

    Will there be prizes?

    Currently there is no prizes for winning weekly; however, depending on how well the tournament goes keeping records weekly will allow a possibility for a single large tournament(using seeding from the weekly event) with prizes.

    Why did you ban racial abilities?

    At max level racial abilities provide a small situational advantage: However at lower levels certain races have a huge off advantage over others. The idea is to be able to provide a fair and competitive competition racial abilities complicate that goal. As a team leader you shouldn't feel inclined to pick what you use based off race but simply class and player.

    Can I join if I have played before?

    Sure can, just sign up and fill out your roster
     
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    This Week's Current Teams and Rosters


    Looking for a Team for the Week?

    This Section is in place for players looking for a Team for the week


    Please Fill in the following Information so you can be added to the Free Agents Roster

    Battletag

    Faction
    Character
    Additional Characters (If Applicable)

    Other Faction (If Applicable)
    Character (If Applicable)
    Additional Characters (If Applicable)


    Free Agents​


    Chonged#1958

    Alliance
    Herbalhydro


    Bloodserker#1800

    Alliance
    Kyøka


    Delayed#1508

    Alliance
    Dëlayed
    Illianamoon
     
    Last edited by a moderator:
    So i guess you didn't like my suggestion haha about making it healer, off heal dps melee or range , and a regular dps melee or range. To make games last longer and be more based on skill than just rushing people.

    So you always have to have a healer a range and a melee is what i mean, i think it would be more fun. People let me know if something is wrong with that or if just me haha
     
    Last edited by a moderator:
    So i guess you didn't like my suggestion haha about making it healer, off heal dps melee or range , and a regular dps melee or range. To make games last longer and be more based on skill than just rushing people.

    So you always have to have a healer a range and a melee is what i mean, i think it would be more fun. People let me know if something is wrong with that or if just me haha

    Yeah I would have to agree, instead of teams just doing BS teams like WW/Arms/Rsham or Ret/Arms/Rsham.
    I'd rather play something like Ret/Frost mage/Rsham or Boomy/Arms/Disc. It would make it way more fun, you would actually have to set up cc chains to get a kill, where as melee just rushes and BOOM! A kill....
     
    Yeah I would have to agree, instead of teams just doing BS teams like WW/Arms/Rsham or Ret/Arms/Rsham.
    I'd rather play something like Ret/Frost mage/Rsham or Boomy/Arms/Disc. It would make it way more fun, you would actually have to set up cc chains to get a kill, where as melee just rushes and BOOM! A kill....

    Removing racial abilities will hopefully give casters and range more value well not restricting what comps can be played. Adding a rules that restricts who can play on what team even more just limits teams making it more difficult to build teams.
     
    Removing racial abilities will hopefully give casters and range more value well not restricting what comps can be played. Adding a rules that restricts who can play on what team even more just limits teams making it more difficult to build teams.

    Ok well said, I understand you. I have to admit I'm really happy you are taking away all racial abilities. Now people won't play biased towards whichever faction has better racials.
     

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