Kazin
OG
Emelianenko said:1v1 dagger build
Which is strictly worse than 1v1 swords. Sounds like a winnar!
Emelianenko said:1v1 dagger build
summa said:i ignore 100 starting energy and vigor
Conrose said:I'm gonna do my own quick calculations.
(((1.8*91) + 69)*(1) + ((1.8*91) + 69)*(1)*(.5735)*(1.3)) =
((163.8 + 69) * (1) + (163.8 + 69) * (1) * (.5735) * (1.3)) =
(232.8 * (1) + 232.8 * (1) * (.5735) * (1.3)) =
(232.8 + 173.56404) = 406.36404
406.36404 is the amount of damage of your average Lethality Backstab based on your math.
You start out at 110 Energy for the sake of Arguing Burst.
110 - 60 + 10 = 60
60 - 60 + 10 = 10
(Thistle Tea GCD) 10 + 100 + 10 = 110 (Energy Capped)
110 - 60 + 10 = 60
60 - 60 + 10 = 10
That's 4 Backstabs over the course of 5 seconds... 1625.45616
Using your results for 16/0/4, your white damage would be as follows:
((54.98 + 24.19) * 5) = White Damage over 5 seconds
(79.17 * 5) = White Damge over 5 seconds
395.85 = White Damage over 5 Seconds
395.85 + 1625.45616 = Total Average Damage over 5 second Burst
2021.30616 = Total Average Damage over a 5 second Burst
For 8/8/4
(232.8 * (1) + 232.8 * (1) * (.5735) * (1.0)) =
232.8 + 133.5108 = 366.3108.
366.3108 * 4 = 1465.2432
((57.02 + 37.63) * 5) = White Damage over 5 seconds
(94.65 * 5) = White Damage over 5 seconds
473.25 = White Damage over 5 seconds.
1465.2432 + 473.25 = Total Average Damage done over 5 seconds
1938.4932 = Total Average Damage done over a 5 second burst
Then again... of course... your build doesn't include Vigor
Bansil said:kazin is a little bit...let's say "offensive" in almost every post.
that does not mean, that he is wrong with everything he has to add to the discussion.
if you ignore the 100 starting energy AND vigor, you ignore the strength of the entire spec. dealing a huge amount of dmg in the first 5-10 seconds of a fight is exactly what this build is focused on. ignoring at least the first 3 seconds is not a good way to discuss the pros'n'cons of 2 different builds.
after a few seconds the first big heals will arrive at your target and as a burst-machine you want to deal as much dmg as possible before this happens. add the dmg of a second dps class and the FC will be dead.
in every bracket there is one spec that is a little bit superior to any other. it will allow to do to one special thing. in 39 sub is the way to go, cause you can add a huge amount of control to the fight and make use of shorter CDs. besides this hemo is very energy efficient. in 29 the rogue tops every burst. this does not intend, that they are not capable of a high flat dps, but that is not what makes them different to others.
you can either make use of this high burst or not, but ~11,5 dps in the seconds of a fight almost every class/team will try to get the control of the fight is not what makes this spec superior in general. you will be feared away, stunned, rooted...or anything else. you have a limited timeframe to deal as much dmg as possible. after that your acting will be influenced by the strategy of your target/targets team.
i think what kazin was intended to say is, that a fight is not done on paper or with a calculator...
i had done the math to compare the 39 2Hers bonebiter and LoA. bonebiter wins, but the circumstances that benefit the BB are not given in every case, so it is a BB=LoA overall.
summa said:yeah for those of you that didnt alreayd read my emo rant on cyclone forums, im done arguing with anyone on this topic, its a waste of my time.
Kazin said:Being wrong sucks doesnt it?
summa said:this is pretty much the exact post i said i didnt want, so im ignoring it. the explanation of why id use oh TP is right tho.
to the burst argument, one can always argue for burst damage having greater value than sustained damage... but to what extent? leathality causes my average backstab to do 34 more damage to a 0 armor target (less difference on a target with armor). the different spec however makes up a 10% damage difference, which is a really big improvement. so unfortunately it is left up to opinion, but i dont see how someone could choose burst over sustained in this case, the tradeoff is just awful.
summa said:i think you all blow this burst way out of proportion. ive pretty much never been in a situation with my rogue where i had to kill someone in 2 seconds, and was able to only because of an extra 20 damage per backstab (it is actually 34 per backstab before armor, so about 60 per backstab crit before armor).
if you wanted that though, you would be ambush spec with all ap gear... 2 crit ambushes will always be way more burst than 2 crit backstabs... not to mention crit ambushes come about way more. so the question is why arent all dagger rogues ambush specced? the answer is because they arent going for "all out burst", they are going for a balance between burst and sustained damage.
for what seems like the 50th time now, let me mention that going from 16/0/4 to 8/8/4 is a loss of burst for sustained damage, just like going from ambush spec to daggers. its a matter of how much burst one will give up for sustained damage, and all i can say is that the tradeoff in this case seems very favorable to 8/8/4.
to reiterate the same question, would you people give up 10% hit (assuming there was no soft cap) for 20 damage per backstab? i sure hope not.
Kazin said:Logic crits summa for 2021.30616 dmg (over a reasonable 5 sec interval)
Pållynåtor said:./end late chain response posts
Kazin can you chat with me on vent for a few per chance? Have a couple questions, or if you have IM/MSN or something.
Conrose said:Apparently he's tried to make several arguments on the Cyclone forums and always been proven wrong.