29 Balance Druid

I have had an interest in making a 29 druid. I heard that balance druids at this level were pretty squishy, but could put out some major damage. Is this still true after the patch 3.1.1? Are balance druids at this level still viable?
 
Based on the fact that you have nature's grace in this bracket which can lead to some serious burst if your spells crit as well as vengeance which makes your crits hit for 100% more damage, I'd say that balanced is still very viable at 29. Here's a chardev I made for a balanced spec at 29 awhile back: chardev.org v6 ~ a World of Warcraft character planner add 20 more sp into that for the actual amount since they don't have the new spell power values for the boa weapons. Having +195 spellpower could make your starfires crit for over 800 damage easily since they gain the full benefit from your spell power.



Also having more spell power affects your hots as I believe they also gain the full benefit of spell power, and hots are a huge means of survivability on a balanced drood. Grab up herbalism for Lifeblood, and toss that in with rejuv and regrowth and you'll have some huge HoT action that would be tough to out damage.



Edit: Wasn't insect swarm formerly available at lvl 29? I can't remember because it's been awhile since my drood was that lvl and there's been tons of patch changes since then.
 
I've seen a few balance druids. They are glass canons, but canons all the same.



When I have gone balance, I find it to be a matter of finding the little comfy zone between being '1shot by a rogue' bait and killin stuff. Int, spell power, and stam stackings ftw?



I've found my current gear works just fine for balance - and has some nice stamina, regen, and int. Take a look at it, and tweak your heart out?
 
tried it out with good gear at 28/29 and what can i say...you face rets/rogues/hunters and the fact you are a druid makes them attacking you. if not healing through their dps (while making almost 0 dmg) you will be dead in seconds.



imo either go resto (and heal yourself through the incoming dps) or lvl further. 39 seems to be a little more viable and in 49 you enter the world of moonkins.
 
Bansil, here's the issue...



Even as full resto, it is hard to sell heal through that much burst damage due to knock back. The best thing to do is pop natuers grasp, and run away...kite the attacker to your team mates.
 
Which works better in 39s aswell :) I played a combination of balance druid and frost mage. It worked out perfectly fine, we CC'ed half of the enemy team and when it was needed, we were able to pull out some SERIOUS burst on any melee for sure and on most casters aswell with Nova->Frostbolt->Fire Blast while casting Starfire->Moonfire at the same time. That being said, I'm not sure if they perform too well solo. I'd go 39s because you gain a lot of important abilities there.
 
lol, runnin away from 1hunter, 2hunter, 1hunter and 1pally, 1hunter and 1warry...and reach your backup before they were able to deal 1,4k dmg plus a lil heal???

nope, i tried this. if it is not a premade you are dead before anyone kills your chasers.



no one cares of a dead dps. if you heal them all the time and cry for help, then they will save your ass -> resto.
 
Nicetry said:
I have had an interest in making a 29 druid. I heard that balance druids at this level were pretty squishy, but could put out some major damage. Is this still true after the patch 3.1.1? Are balance druids at this level still viable?



Not even close to squishy.
 
I played balanced in 29-49 brackets and I can say that generally doesn't happen as much as bansil is alluding towards. Although back when I was playing I'm pretty sure you had insect swarm in the 29 bracket as well as feral charge if you were feral, they moved both of those down a bracket within the talent trees probably for issues at lvl 80. This meant you lacked vengeance (100%) more crit damage in the 29 bracket.



That being said it was easier back then to kill people because you had 2 dots rather than just moonfire, people really underestimate the damage of a fully twinked balanced druid's dots. Just 2 dots when I was 49 could easily kill a non-twinked 49. Either way I would have to say when moving to the 39 bracket your survivability goes up slightly due to the fact that you get travel form, but with blizz allowing people to get mounts at lvl 30 I doubt it's as much as it used to be. Not to mention the fact that you start having to deal with kidneyshot stunlocking rogues and a various plethora of other stuns and/or abilities that could easily shut you down. I still think in the 29 bracket balanced is extremely viable as you still have the ability to heal yourself effectively through hots if you have a decent amount of spell power and with the addition of LB I don't think you'll be getting bursted down as quickly as mentioned.



As for the 49 bracket, gg there with the amount of ridiculous burst in this bracket, unless you have a healer these days you can kiss your ass goodbye, even with moonkin form. Can you say premed/ambush/evis?
 
Bansil said:
lol, runnin away from 1hunter, 2hunter, 1hunter and 1pally, 1hunter and 1warry...and reach your backup before they were able to deal 1,4k dmg plus a lil heal???

nope, i tried this. if it is not a premade you are dead before anyone kills your chasers.



no one cares of a dead dps. if you heal them all the time and cry for help, then they will save your ass -> resto.



FYi, typically....anyone, of any class is dead with that large of a group chasing you down: healer or not.
 
vinod said:
FYi, typically....anyone, of any class is dead with that large of a group chasing you down: healer or not.



Agreed, that seemed like a completely irrelevant comparison to why a 29 balanced druid wouldn't be viable. And that sort of thing won't happen to you just because you're a balanced druid, it would happen if you're a mage, lock, hunter, etc etc. If it's going to happen, it's going to happen.
 
So am I just going to be buying out as much +arcane damage gear as I can get, or should I be looking to get stam int and spellpower gear?
 
if you want to spamdot/MF and then try to survive in bear you con go for arcane gear. otherwise stam/int/SP is far superior.



edit:

btw, im not talking about more than 2 chars chasing on you. even a rogue can kill you beforeyou get one heal out if insignia is on CD.
 
I suggest NOT stacking +arcane.



Stack +SP - so you can also effectively self heal. +SP is more universal, and useful.



Int/SP/Stam imo is the way to go. Nice quality over all build that is not a '1 trick wonder' but has many tools to use.
 
Bansil said:
if you want to spamdot/MF and then try to survive in bear you con go for arcane gear. otherwise stam/int/SP is far superior.



edit:

btw, im not talking about more than 2 chars chasing on you. even a rogue can kill you beforeyou get one heal out if insignia is on CD.



Same goes with a lock, shaman, priest...



Edit: I'll link it again Nicetry, in case you didn't see before: click this http://www.chardev.org/?template=185605

essentially what I think is the ideal setup SP gearwise for a balanced drood at 29. Just to give you an idea of course, you can mix whatever gear you want into it instead for more stam if you wish, or more arcane damage.
 

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