20-29 BC Enchantable Items

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Unfortunately, the 2 shields and thermaplugg's left arm are not able to be enchanted with BC enchants. Unless this has recently been changed. I tested it when they originally lowered the level required to equip them and it didn't work. This had something to do with the fact that they weren't quest items and the required level of equipping them was still below the enchantment level requirement, despite the item level. Just like how http://www.wowhead.com/?item=9406 cannot have +150 hp enchanted to it.
 
Maerduk said:
Unfortunately, the 2 shields and thermaplugg's left arm are not able to be enchanted with BC enchants. Unless this has recently been changed. I tested it when they originally lowered the level required to equip them and it didn't work. This had something to do with the fact that they weren't quest items and the required level of equipping them was still below the enchantment level requirement, despite the item level. Just like how http://www.wowhead.com/?item=9406 cannot have +150 hp enchanted to it.





This is correct. If the item has a "Required Level" then item level goes out the window.



That is why quest reward are able to be BC enchanted, because there is a level requirement to accept the quest, but no "Required Level" to wear them as well. So, BC enchants look at the "Item Level"



I sometimes go about explaining things differently then most, so I hope that made sense.



all in all, its a good list that even myself keep referring back to.
 
Maerduk said:
I saw a horde rogue DW'ing Skullbreaker and http://www.wowhead.com/?item=6804 (Windstorm Hammer) with mongoose in this bracket awhile back, it was a disgusting sight to behold. With double proc I can only imagine the kind of sin strike hits he was dealing. Windstorm Hammer has since been nerfed to an item lvl of 34, though a horde warrior could DW Skullbreaker and Bleeding Crescent with mongoose for the lulz if so inclined. Though sadly those chants wouldn't be even minutely close to what they would be for a rogue.



People who had mongoose on a windstorm hammer pre nerf got it grandfathered. It went from main hand to one hand which made it better imo.
 
Maerduk said:
I saw a horde rogue DW'ing Skullbreaker and http://www.wowhead.com/?item=6804 (Windstorm Hammer) with mongoose in this bracket awhile back, it was a disgusting sight to behold. With double proc I can only imagine the kind of sin strike hits he was dealing. Windstorm Hammer has since been nerfed to an item lvl of 34, though a horde warrior could DW Skullbreaker and Bleeding Crescent with mongoose for the lulz if so inclined. Though sadly those chants wouldn't be even minutely close to what they would be for a rogue.



there was a lot of whining about horde rogues and only rogues. when this got nerfed horde paladins, warriors, shammy's, druids also got the blizz shaft. those green weapons even with mongoose are overall junk.



but he who whines the most wins, alliance got to keep crescent of the forlon spirits as a +35, which benefits their shammy's, warriors, palidans, hunters who i have seen in BGs with +30intellect, mongoose, potency, and BC +SP enchants. they are ridiculously OP when you run into them.



overall rogues are the top whined against class by both factions on WOW forums, so blizz has rolled nerf after nerf and really no buffs since last summer. while other classes who can stun lock drop players slip under the cracks and still do.
 
shanker said:
there was a lot of whining about horde rogues and only rogues. when this got nerfed horde paladins, warriors, shammy's, druids also got the blizz shaft. those green weapons even with mongoose are overall junk.



but he who whines the most wins, alliance got to keep crescent of the forlon spirits as a +35, which benefits their shammy's, warriors, palidans, hunters who i have seen in BGs with +30intellect, mongoose, potency, and BC +SP enchants. they are ridiculously OP when you run into them.



overall rogues are the top whined against class by both factions on WOW forums, so blizz has rolled nerf after nerf and really no buffs since last summer. while other classes who can stun lock drop players slip under the cracks and still do.



eh with the addition of the new BoA weapons, I'd have to say even with not being BC enchantable the BoA mace is probably better for paladins and shamans for healing. As for warriors I'd still say bleeding crescent or skull breaker would be a damn nice offhand weapon. I only using crescent of forlorn spirits as OH on my warrior (zealot blade/protector's sword MH). Also as a hunter if you're just using the crescent of forlorn spirits as a stat stick (for the 30 int/8 crit) bleeding crescent could take the 30 int, you'd drop the 8 crit but it would still make a decent stat stick. Just like Archeus with savagery...



I do agree, when I have mongoose proc'd up on my warrior and crusader at the same time, it is pretty OP (450+ heroic strike crits with a one hander at a 33% crit chance), but horde warriors and even horde rogues (skullbreaker) can still have this kind of proc based setup. Truthfully, the taste for blood spec at 29 is probably even better now, in comparison to a dual wield spec for a warrior. I just haven't played my warrior since changes were made to the talent trees. So that argument is almost negligible...



Now we also have to look into the OPness of Skullbreaker for the classes that are allotted its usage on the horde side: Rogues, Druids, Priests, Paladins, Shamans, Warriors. Let's compare that to the amount of classes that are able to use crescent of forlorn spirits: Paladins, Shamans, Warriors, Hunters. Two more classes are able to use the Skullbreaker, and not only is the Skullbreaker available for the usage of the classes that would also be able to use crescent of forlorn spirits on the alliance, but they also have the availability of Bleeding Crescent for them as well. Personally I wish I played horde in the 29 bracket for many reasons which involve the usage of Skullbreaker... Priests are able to toss on soulfrost (I really want a 29 horde priest with soulfrost) to it at that level making any dps spec'd horde priest far superior to any alliance one. Droods can use 40 SP on it or even Sunfire if you're going for an arcane intensive balanced build, which I have seen, and it does hurt really badly... Paladins can still put 40 SP on it as well as Shamans, and Rogues and Warriors still get their mongoose for their offhand and even a little added stamina. So really in the end is Crescent of Forlorn Spirits that imbalanced? Or is it in fact actually a balancing factor for yet another greater accessible quest exploited gear bracket for horde...



EDIT: Btw I wasn't saying anything bad about the rogue with dual mongoose I actually thought it was awesome and the sight of it was quite beautiful to behold. I hope he never levels that rogue. He and I had quite a few bouts and we were pretty even in kills with each other. I was only mentioning it because it will probably be a very rare sight in any battlegroup and I thought it post worthy.
 
I haven't updated this in a while, but does it need to be? just let me know.
 
kinda pointless, but..



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