Mocha
Legendary
Well, I wanted to possibly discuss, with whomever is willing to share their opinion(s), how combat is going right now/recently in our bracket.
Personally I feel every class has currently too much burst. I feel in most cases 19s have abilities far beyond their levels, drastically changing combat. I feel like rogues now are all about getting an opener and being able to shadowstep everywhere to get their kb (lawl). Also I feel that hunters now have no reason to stop kiting etc.
Also I notice a lot of tactics that were once frowned upon for being terrible. I feel like no one tries to play how they used to. Personally I see no fake-healing or fake-jumping any more, little back-strafing and a huge lack of awareness. I would say too much burst is the cause of most of these problems.
It is simply sad to see even great players not try, by using the tactics that once made them good, and as a result we all suffer... Now skill in my opinion has drastically evaporated.
For example, duels now last about 25 seconds because no one feels the need to evade combat, FA when possible, los etc. Sure every class has their ability that crits for over 600, obviously shortening combat, but I think that everyone has forgotten that skill should come before everything else (except latency)
What do you guys think? Please feel free to share some opinions etc, try to stay away from the hatespam etc (even though I get loads of amusement reading it, especially when directed to me) and try to keep this open and on topic.
Cheers, Mocha
Personally I feel every class has currently too much burst. I feel in most cases 19s have abilities far beyond their levels, drastically changing combat. I feel like rogues now are all about getting an opener and being able to shadowstep everywhere to get their kb (lawl). Also I feel that hunters now have no reason to stop kiting etc.
Also I notice a lot of tactics that were once frowned upon for being terrible. I feel like no one tries to play how they used to. Personally I see no fake-healing or fake-jumping any more, little back-strafing and a huge lack of awareness. I would say too much burst is the cause of most of these problems.
It is simply sad to see even great players not try, by using the tactics that once made them good, and as a result we all suffer... Now skill in my opinion has drastically evaporated.
For example, duels now last about 25 seconds because no one feels the need to evade combat, FA when possible, los etc. Sure every class has their ability that crits for over 600, obviously shortening combat, but I think that everyone has forgotten that skill should come before everything else (except latency)
What do you guys think? Please feel free to share some opinions etc, try to stay away from the hatespam etc (even though I get loads of amusement reading it, especially when directed to me) and try to keep this open and on topic.
Cheers, Mocha