19 warrior gear?

I found speccing out of Blood Craze and into Battle Trance to be much more dps and burst. Blood Craze seems to tick for minimal amounts.
 
cinderblok said:
bravo company signet + BoA bow will give u hit cap



And in the process you would lose the benefit of thrown. Besides, BiS bracers have hit on them anyway, capping is easy on a warry.
 
Rivfader said:
And in the process you would lose the benefit of thrown. Besides, BiS bracers have hit on them anyway, capping is easy on a warry.



I prefer Bracers of the Most trusted over Sparkmetal for offense set due to the extra hit personally. On the assumption his toon was alliance already and not wanting to faction change is the reason for those specific suggestions.



On the topic of ranged weapon, I prefer stats over weapon type due to the frequency of situations in which I actually need to use my ranged weapon, which is never. I'm sure situations could be provided in which this is important, but throughout the games I've played I rarely ever come upon one.
 
cinderblok said:
I prefer Bracers of the Most trusted over Sparkmetal for offense set due to the extra hit personally. On the assumption his toon was alliance already and not wanting to faction change is the reason for those specific suggestions.



On the topic of ranged weapon, I prefer stats over weapon type due to the frequency of situations in which I actually need to use my ranged weapon, which is never. I'm sure situations could be provided in which this is important, but throughout the games I've played I rarely ever come upon one.



Sparkmetal + Bravo signet = 5 hit.



When will people stop using the "playstyle" excuse for not having thrown? That's about as valid as saying "I'm bad". I understand that you generally FC in which case thrown is incredibly unlikely to ever benefit you since you will almost always have a priest around you. However, for fury and arms thrown is really not an option, it's a requirement so you should gear for hitcap without using BoA bow. Like I said, it's so easy for fury to hitcap that it should really never be considered anyway.
 
cinderblok said:
bravo company signet + BoA bow will give u hit cap



cinderblok said:
I prefer Bracers of the Most trusted over Sparkmetal for offense set due to the extra hit personally. On the assumption his toon was alliance already and not wanting to faction change is the reason for those specific suggestions.



On the topic of ranged weapon, I prefer stats over weapon type due to the frequency of situations in which I actually need to use my ranged weapon, which is never. I'm sure situations could be provided in which this is important, but throughout the games I've played I rarely ever come upon one.



Unlike you protection warriors, us Fury warriors have a little thing called Precision, yeah, 3% hit. Therefor rendering BoA Bow and Bravo company useless unless you wanted to go past the soft cap.

Usually going past hit cap is situational, if it means dropping 5 strength for 3hit, go with the strength. (Hit for soft Cap > Str > Hit over soft Cap)

Gearwise, not much room for improvement in that department, only thing i would suggest is picking up sludge-caked from horde. If you go horde, that is.

Good luck mate.
 
Rivfader said:
When will people stop using the "playstyle" excuse for not having thrown? That's about as valid as saying "I'm bad".



(sorry for double post, also as stated by others previously I often give advice based on prot warrior so my apologies for off spec)



Riv, I appreciate your responses because they always provide great insight and helpful information. In the same note, I attempt to do the same even if I do not always succeed. My response was not an attempt to validate my playstyle as the reason for my choices in ranged weapon slot. As it was taken that way I'd like to provide some more thorough reasoning for my response. Again, I value your opinion and I only hope that through discussion we can provide meaningful and helpful information to the community (and myself).



Thrown vs Gun/Bow.



I'm assuming the situations are all somewhat similiar. The enemy is at range and the warrior has to make a choice of trying to close the gap or go for the ranged attack. Variables would often include roots/snares, opponent health, and who the enemie's current target is. In the situation that the warrior is rooted with the enemy at low health and attacking the warrior, I can definitely see thrown being a better option assuming that the warriors response to being rooted was to immediately begin the throw attack as the incoming attack will likely break roots and your attack would be finished in time for you to try closing the gap again. Whereas a bow/gun may not be finished attacking and you could lose gap closing time.



If in this same situation with the enemy attacking a different target (and again depending on their health) choosing to use a ranged attack will keep the warrior in combat so that at the time the root breaks we may not have charge available. If the ranged attack would get the killing blow then it is definitely the superior option, but if that attack would not kill them it may only help prolong the warriors opportunity to close that gap and go for the KB.



This is my thinking, again with many variables not included.
 
I find thrown weapons very useful to keep enemies in combat and delay spellcasting, and I wouldn't trade that for just a couple of stats. Use the bow if you do prefer the stats, but realize that by not using a thrown you sacrifice an important tool in order to gain some measly stam and agi. It's the same as using 7stam on boots instead of minor speed, in my point of view.
 
Im deffinetly keeping a throwing weapon haha, but besides that is there any improvements to the set I can make?
 
Turdel said:
Fury sucks



oh you :p



Fury is definately better for PuGs because it brings more utility with comperable damage. Kinda the same reason you want to use thrown instead of a gun/bow. More on that subject, keeping a rogue in combat when others are keeping you in combat is pretty key, along with interrupting bandages. The utility loss is not worth the stat loss.
 
Every thrown weapon has the same "casting" time, just some have longer CD's than others. It doesn't really matter unless you plan on being a ranged warrior and using it on CD. I personally use Thick Bronze Darts because I prefer it's stats and I have enough crit as it is.
 

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