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19 Twink Guide to Patch 3.1 (Updated for Build 9864)
Patch 3.1 holds a lot of changes in store for all twinks, and because the information is a little bit scattered I decided to compile it all together so we'll all be able to be as informed as possible by the time the patch hits. In this "Guide" I'll cover all the important Blizzard patch notes and the unannounced changes for everything that affects the 19 Twinking Community.
*Updated for PTR Build 9864*
Blizzard Patch Notes
General
-Spirit: The amount of mana regeneration granted by this stat has been reduced by 40%.
-Haste Rating: shamans, paladins, druids, and death knights now receive 30% more melee haste from Haste Rating.
-Gift of the Naaru (Draenei Racial): The heal has been changed to an instant-cast direct heal instead of a heal-over-time.
-Stoneform (Dwarf Racial): No longer makes you immune to poison, disease and bleed effects for 8 seconds. Instead, using Stoneform will clear those effects when cast. Cooldown reduced to 2 minutes from 3 minutes.
-Noble Garden has been redesigned into a week-long holiday with new items, quests, and more. Various achievements have been added, including the meta-achievement Noble Gardener, which is now required for the meta-achievement What A Long, Strange Trip It's Been.
PvP
Arenas
-Enemy Unit Frames: This feature is only available while in Arenas, with several options in the Interface Options.
Battlegrounds
-Players will now be able to queue for battlegrounds from any location. Leaving a battleground will return you to the location from which you entered.
Druids
-Faerie Fire and Faerie Fire (Feral): Now have a 5 minute duration, and a 40 second PvP duration.
-Swipe: The Bear Form and Dire Bear Form version of this ability no longer has a targeting requirement and hits targets behind the druid and to the sides.
Talents
Restoration
-Improved Mark of the Wild: Now also increases all of your total attributes by 1/2%.
Hunters
-Ammunition: All types of gun and bow ammunition now stack to 1000. All quivers and ammo pouches no longer provide haste. 15% ranged haste is now built in to Hunter Autoshot.
-Call Stabled Pet: This new ability lets the hunter remotely access the stable. 30 min cooldown.
-Cunning, Ferocity and Tenacity pets now all have +5% damage, +5% armor and +5% health bonuses. This should make more pet families feel viable, while additional talents have been added to distinguish a pet’s abilities based on its specializations.
-Pets now inherit more spell hit from the hunter. Pets with magic attacks should not require a player to stack additional hit compared to pets with physical attacks.
Talents
Beast Mastery
-Improved Aspect of the Hawk now has a new spell effect.
Survival
-Trap Mastery: This talent has been moved up to tier-2, up from tier-9.
Entrapment redesigned: When your Frost Trap, Immolation Trap, Explosive Trap and Snake Trap are triggered, you entrap all afflicted targets, preventing them from moving for 2/4/6 seconds.
-Improved Wing Clip: This talent has been removed.
Pets
-Cunning, Ferocity and Tenacity pets will all have +5% damage, +5% armor and +5% health bonuses.
-Furious Howl (wolf special ability) now stacks with Battle Shout and Blessing of Might, however, it only affects the wolf and hunter. Its effect and cooldown have been doubled so that it provides the same benefit but isn’t up 100% of the time.
-Savage Rend will always boost the raptor's damage by 10% for 30 seconds when used, instead of grating attack power upon a critical hit. This will also be correctly shown in the tooltip.
Mages
Talents
Fire
-Ignite: The damage done by this talent will no longer receive modifications from effects that increase or decrease damage done by a percentage.
Paladins
-Auras will now persist through death and affect a 40 yard radius.
-Blessing of Kings is now trainable at level 20. Removed from talent trees.
-Forbearance reduced to a 2-minute duration.
Talents
Protection
-New Talent: Divinity: Tier 1 protection talent, increases healing done by and to you by 1/2/3/4/5%.
Retribution
-Benediction now affects Hand of Reckoning.
Priests
Talents
Discipline
-Improved Power Word: Fortitude: Now also increases your total Stamina by 2/4%.
-Unbreakable Will:Increased from 3/6/9/12/15% to 6/12/18/24/30%.
Shadow
-Blackout: This talent has been removed.
-Darkness: This talent is now in tier-1, moved up from tier-6.
-Spirit Tap: Now grants 83% of mana regeneration while casting.
-Improved Spirit Tap: Now grants 17/33% of mana regeneration while casting
Rogues
Shaman
-Flametongue Weapon: Bonus damage from spell power now based on weapon speed. Slower weapons will benefit more from spell power.
Talents
Restoration
-Ancestral Healing and Healing Grace have swapped places in the Restoration talent tree.
Warlocks
-Curse of Recklessness has been removed.
-Curse of Weakness: Now also reduces the armor of the target by 5%.
-Drain Soul: Each time Drain Soul deals damage to a target which can grant experience, it now has a chance to generate a Soul Shard.
-Ritual of Summoning: The summoning of the initial portal is now instant cast, down from 5 seconds.
-Soul Shard: This item now has a maximum count of 32 in inventory.
-Voidwalker: The health bonus on this pet has been reduced from 60% to 10%.
Talents
Demonology
-Fel Synergy has been moved to tier-1. No longer increases Intellect, Stamina and damage of your summoned demon.
Destruction
-Aftermath re-designed: Increases the periodic damage done by your Immolate by 3/6%, and your Conflagrate has a 50/100% chance to daze the target for 5 sec.
-Cataclysm: Now reduces the mana cost of Destruction spells by 4/7/10%. No longer increases the chance to hit.
-Improved Shadow Bolt: Now increases the damage done by your Shadow Bolt spell by 1/2/3/4/5%, and causes your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 1/2/3/4/5%. Effect lasts 30 sec.
Warriors
-Battle Stance: Now increases armor penetration by 10%.
-Charge: Duration of stun effect now lasts 1.5 sec. This effect no longer has diminishing returns.
-Defensive Stance: Now reduces damage caused by 5%.
-Disarm: This ability now disarms ranged weapons as well.
-Intimidating Shout: Cooldown reduced to 2 minutes.
Professions
Gathering Professions
-Toughness, Master of Anatomy, and Lifeblood now have level requirements equal to the level required for the corresponding skill rank: Apprentice (1), Journeyman (1), Expert (10), Artisan (25), Master (40), Grand Master (55).
-You can no longer fail when Mining, Herbing, and Skinning.
User Interface
-A new Equipment Manager feature has been added. This feature can be turned on from the Interface Options, and will enable managing up to ten separate sets of equipped items.
Items
-Arena Master Trinket: Dodge rating has been replaced with stamina.
-Hearthstone: Cooldown has been reduced to 30 min. down from 60 min.
-Magic Dust now has a 10 second PvP duration.
-Old Naxxramas Shoulder Enchants will now soulbind items.
Hunter
-Glyph of the Monkey: No longer works while under the effect of Aspect of the Dragonhawk.
-Glyph of Raptor Strike: For 3 sec. after using Raptor Strike, you take 20% less damage.
Paladin
-Glyph of Holy Light: Can no longer crit and has had its range updated.
-Glyph of Holy Shock: Reduces the cooldown of Holy Shock by 1 sec.
Priest
-Glyph of Fade: Now reduces cooldown by 9 sec.
Rogue
-Glyph of Backstab: Now increases remaining duration on Rupture by 2 sec. each time it is used, up to a maximum of 6 sec.
-Glyph of Sprint: No longer reduces the duration.
Bug Fixes
-Glyph of Mocking Blow: Correctly increases damage of the ability by 25%.
-Glyph of Shocking: Tooltip has been corrected.
-Leaving a group while in an instance will now port you to the nearest graveyard rather than your Hearthstone location.
-Yaaarrrr! now has a detailed tooltip.
-Tremor Totem: Now correctly pulses every 3 sec, up from 1 sec.
Patch 3.1 holds a lot of changes in store for all twinks, and because the information is a little bit scattered I decided to compile it all together so we'll all be able to be as informed as possible by the time the patch hits. In this "Guide" I'll cover all the important Blizzard patch notes and the unannounced changes for everything that affects the 19 Twinking Community.
*Updated for PTR Build 9864*
Blizzard Patch Notes
General
-Spirit: The amount of mana regeneration granted by this stat has been reduced by 40%.
-Haste Rating: shamans, paladins, druids, and death knights now receive 30% more melee haste from Haste Rating.
-Gift of the Naaru (Draenei Racial): The heal has been changed to an instant-cast direct heal instead of a heal-over-time.
-Stoneform (Dwarf Racial): No longer makes you immune to poison, disease and bleed effects for 8 seconds. Instead, using Stoneform will clear those effects when cast. Cooldown reduced to 2 minutes from 3 minutes.
-Noble Garden has been redesigned into a week-long holiday with new items, quests, and more. Various achievements have been added, including the meta-achievement Noble Gardener, which is now required for the meta-achievement What A Long, Strange Trip It's Been.
PvP
Arenas
-Enemy Unit Frames: This feature is only available while in Arenas, with several options in the Interface Options.
Battlegrounds
-Players will now be able to queue for battlegrounds from any location. Leaving a battleground will return you to the location from which you entered.
Druids
-Faerie Fire and Faerie Fire (Feral): Now have a 5 minute duration, and a 40 second PvP duration.
-Swipe: The Bear Form and Dire Bear Form version of this ability no longer has a targeting requirement and hits targets behind the druid and to the sides.
Talents
Restoration
-Improved Mark of the Wild: Now also increases all of your total attributes by 1/2%.
Hunters
-Ammunition: All types of gun and bow ammunition now stack to 1000. All quivers and ammo pouches no longer provide haste. 15% ranged haste is now built in to Hunter Autoshot.
-Call Stabled Pet: This new ability lets the hunter remotely access the stable. 30 min cooldown.
-Cunning, Ferocity and Tenacity pets now all have +5% damage, +5% armor and +5% health bonuses. This should make more pet families feel viable, while additional talents have been added to distinguish a pet’s abilities based on its specializations.
-Pets now inherit more spell hit from the hunter. Pets with magic attacks should not require a player to stack additional hit compared to pets with physical attacks.
Talents
Beast Mastery
-Improved Aspect of the Hawk now has a new spell effect.
Survival
-Trap Mastery: This talent has been moved up to tier-2, up from tier-9.
Entrapment redesigned: When your Frost Trap, Immolation Trap, Explosive Trap and Snake Trap are triggered, you entrap all afflicted targets, preventing them from moving for 2/4/6 seconds.
-Improved Wing Clip: This talent has been removed.
Pets
-Cunning, Ferocity and Tenacity pets will all have +5% damage, +5% armor and +5% health bonuses.
-Furious Howl (wolf special ability) now stacks with Battle Shout and Blessing of Might, however, it only affects the wolf and hunter. Its effect and cooldown have been doubled so that it provides the same benefit but isn’t up 100% of the time.
-Savage Rend will always boost the raptor's damage by 10% for 30 seconds when used, instead of grating attack power upon a critical hit. This will also be correctly shown in the tooltip.
Mages
Talents
Fire
-Ignite: The damage done by this talent will no longer receive modifications from effects that increase or decrease damage done by a percentage.
Paladins
-Auras will now persist through death and affect a 40 yard radius.
-Blessing of Kings is now trainable at level 20. Removed from talent trees.
-Forbearance reduced to a 2-minute duration.
Talents
Protection
-New Talent: Divinity: Tier 1 protection talent, increases healing done by and to you by 1/2/3/4/5%.
Retribution
-Benediction now affects Hand of Reckoning.
Priests
Talents
Discipline
-Improved Power Word: Fortitude: Now also increases your total Stamina by 2/4%.
-Unbreakable Will:Increased from 3/6/9/12/15% to 6/12/18/24/30%.
Shadow
-Blackout: This talent has been removed.
-Darkness: This talent is now in tier-1, moved up from tier-6.
-Spirit Tap: Now grants 83% of mana regeneration while casting.
-Improved Spirit Tap: Now grants 17/33% of mana regeneration while casting
Rogues
Shaman
-Flametongue Weapon: Bonus damage from spell power now based on weapon speed. Slower weapons will benefit more from spell power.
Talents
Restoration
-Ancestral Healing and Healing Grace have swapped places in the Restoration talent tree.
Warlocks
-Curse of Recklessness has been removed.
-Curse of Weakness: Now also reduces the armor of the target by 5%.
-Drain Soul: Each time Drain Soul deals damage to a target which can grant experience, it now has a chance to generate a Soul Shard.
-Ritual of Summoning: The summoning of the initial portal is now instant cast, down from 5 seconds.
-Soul Shard: This item now has a maximum count of 32 in inventory.
-Voidwalker: The health bonus on this pet has been reduced from 60% to 10%.
Talents
Demonology
-Fel Synergy has been moved to tier-1. No longer increases Intellect, Stamina and damage of your summoned demon.
Destruction
-Aftermath re-designed: Increases the periodic damage done by your Immolate by 3/6%, and your Conflagrate has a 50/100% chance to daze the target for 5 sec.
-Cataclysm: Now reduces the mana cost of Destruction spells by 4/7/10%. No longer increases the chance to hit.
-Improved Shadow Bolt: Now increases the damage done by your Shadow Bolt spell by 1/2/3/4/5%, and causes your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 1/2/3/4/5%. Effect lasts 30 sec.
Warriors
-Battle Stance: Now increases armor penetration by 10%.
-Charge: Duration of stun effect now lasts 1.5 sec. This effect no longer has diminishing returns.
-Defensive Stance: Now reduces damage caused by 5%.
-Disarm: This ability now disarms ranged weapons as well.
-Intimidating Shout: Cooldown reduced to 2 minutes.
Professions
Gathering Professions
-Toughness, Master of Anatomy, and Lifeblood now have level requirements equal to the level required for the corresponding skill rank: Apprentice (1), Journeyman (1), Expert (10), Artisan (25), Master (40), Grand Master (55).
-You can no longer fail when Mining, Herbing, and Skinning.
User Interface
-A new Equipment Manager feature has been added. This feature can be turned on from the Interface Options, and will enable managing up to ten separate sets of equipped items.
Items
-Arena Master Trinket: Dodge rating has been replaced with stamina.
-Hearthstone: Cooldown has been reduced to 30 min. down from 60 min.
-Magic Dust now has a 10 second PvP duration.
-Old Naxxramas Shoulder Enchants will now soulbind items.
Hunter
-Glyph of the Monkey: No longer works while under the effect of Aspect of the Dragonhawk.
-Glyph of Raptor Strike: For 3 sec. after using Raptor Strike, you take 20% less damage.
Paladin
-Glyph of Holy Light: Can no longer crit and has had its range updated.
-Glyph of Holy Shock: Reduces the cooldown of Holy Shock by 1 sec.
Priest
-Glyph of Fade: Now reduces cooldown by 9 sec.
Rogue
-Glyph of Backstab: Now increases remaining duration on Rupture by 2 sec. each time it is used, up to a maximum of 6 sec.
-Glyph of Sprint: No longer reduces the duration.
Bug Fixes
-Glyph of Mocking Blow: Correctly increases damage of the ability by 25%.
-Glyph of Shocking: Tooltip has been corrected.
-Leaving a group while in an instance will now port you to the nearest graveyard rather than your Hearthstone location.
-Yaaarrrr! now has a detailed tooltip.
-Tremor Totem: Now correctly pulses every 3 sec, up from 1 sec.