lindenkron
OG
Evening everyone,
Congratulations shamans. I know you've had a rough time in cataclysm, but it would appear that it only lasted one expansion before you again at level 19 became BiS healer.
Outline of different healers and quick analyses on why 19 resto shamans now are BiS:
19 Paladin:
Paladins have ever since cataclysm been very strong. However, as a personal experience I've felt that the removal of bubble left me feeling like a part of my original class was missing - despite gaining incredible hulk survival powers.
From what we know so far, paladins gain:
From what we know so far, paladins lose:
So they're losing the defensive physical ability - in exchange for a CC / emergency button, and they're losing their mana "neutral" healing ability - which is often used while not under pressure.
19 Priest:
Priests have ever since the beginning of cataclysm felt that they were deprived of their special thing; the dispel. Well unfortunately, you're going to feel an even bigger loss in cataclysm.
From what we know so far, priests gain:
From what we know so far, priests lose:
So as you can see priests are put in a generally worse position ability wise than they currently are in cataclysm.
19 Druid:
Druids have for a long time (since the end of BC) been a lackluster class for healing. Sure, some people have made it work, or claim to have, but it's still been the class that has been lacking behind quite a bit. Especially with cataclysms release where their renew HoT was nerfed and some of the extra utility such as hibernate and bash (bear stun) were removed, something has been missing. When in cataclysm they had their beloved Healing Touch replaced with a higher level ability that was utter crap at level 19. Fear not, a small fee is paid back to you - nothing major though.
From what we know so far, druids gain:
From what we know so far, druids lose:
So over all a general improvement of our beloved druids, and hopefully they will flourish(see what I did there?) once again!
19 Shaman:
Now, to main point of this entire thread. The whole reason you clicked on their thread. The shaman. We all know that since their overpowered status in WotLK, shamans have suffered a severe blow in cataclysm, being one of the only healing classes that no one rolled. Well, if these talents and spec keep up - and the abilities are fixed to match talents, we're about to see a major rise in resto shamans! Why is this?
From what we know so far, shamans gain:
From what we know so far, shamans lose:
SO shamans will now be the only class at level 19 WITH A DEFENSIVE DISPEL. With the new powers that frost mages are getting in form of extra crowd control and insane abilities (compared to the rest) having a resto shaman could just be the counter you're looking for!
Best of luck, hope this gave a bit of googleview over the situation for everyone. If there's any flaws please feel free to PM me and I'll change them.
Use this thread for creative and constructive discussions regarding the new talents and specs.
Best regards,
Twinkinfo staff.
Congratulations shamans. I know you've had a rough time in cataclysm, but it would appear that it only lasted one expansion before you again at level 19 became BiS healer.
Outline of different healers and quick analyses on why 19 resto shamans now are BiS:
19 Paladin:
Paladins have ever since cataclysm been very strong. However, as a personal experience I've felt that the removal of bubble left me feeling like a part of my original class was missing - despite gaining incredible hulk survival powers.
From what we know so far, paladins gain:
- Divine Shield
- Gab increaser (Speed of Light, Long Arm of the Law, Pursuit of Justice)
Speed of Light - Increases movement speed by 60% for 6 seconds and reduces damage taken by 20% for 12 seconds. 1 minutes cooldown.
Long Arm of the Law - Judgement increases your moment speed by 45% for 2 seconds.
Pursuit of Justice - You gain 10% movement speed for every charge of current Holy Power. (Maximum of 30%).
From what we know so far, paladins lose:
- Holy Light
- Blessing of Protection
- Protector of the Innocent (Talent)
So they're losing the defensive physical ability - in exchange for a CC / emergency button, and they're losing their mana "neutral" healing ability - which is often used while not under pressure.
19 Priest:
Priests have ever since the beginning of cataclysm felt that they were deprived of their special thing; the dispel. Well unfortunately, you're going to feel an even bigger loss in cataclysm.
From what we know so far, priests gain:
- Crowd Control abilities (Void Tendrils, Psyfiend, Psychic Scream)
Void tendrils - Summons a tendril that roots all targets within 10 yards for 20 seconds. Killing the tendril with cancel the effect. 30 seconds cooldown.
Psyfiend - Summons a Psyfiend that stands in the same spot and casts psychic scream on nearby enemies within 40 yard every 2 second, lasting for 10 seconds. 1 minute cooldown.
Psychic Scream - Fears 5 enemies within 8 yards for 8 seconds. 30 seconds cooldown.
From what we know so far, priests lose:
- Renew
- Fortitude buff
- Psychic Scream (unless picked as talent)
So as you can see priests are put in a generally worse position ability wise than they currently are in cataclysm.
19 Druid:
Druids have for a long time (since the end of BC) been a lackluster class for healing. Sure, some people have made it work, or claim to have, but it's still been the class that has been lacking behind quite a bit. Especially with cataclysms release where their renew HoT was nerfed and some of the extra utility such as hibernate and bash (bear stun) were removed, something has been missing. When in cataclysm they had their beloved Healing Touch replaced with a higher level ability that was utter crap at level 19. Fear not, a small fee is paid back to you - nothing major though.
From what we know so far, druids gain:
- Bash
- Healing Touch
- Survival Talents (Displacer Beast, Tireless Pursuit)
Displacer Beast - Teleports the druid in a random direction, 20 yards, removing all DoTs and stealthing the target in cat form for 10 seconds. 3 minutes cooldown.
Tireless Pursuit - Removes all roots and snares, and increases movement speed by 70% while in cat form for 15 seconds, puts the target in cat form. 3 minutes cooldown.
From what we know so far, druids lose:
- Nourish
So over all a general improvement of our beloved druids, and hopefully they will flourish(see what I did there?) once again!
19 Shaman:
Now, to main point of this entire thread. The whole reason you clicked on their thread. The shaman. We all know that since their overpowered status in WotLK, shamans have suffered a severe blow in cataclysm, being one of the only healing classes that no one rolled. Well, if these talents and spec keep up - and the abilities are fixed to match talents, we're about to see a major rise in resto shamans! Why is this?
From what we know so far, shamans gain:
- Gap increaser (Frozen Power(*uncertain), Earthgrab totem(*uncertain), Repulsion Totem)
Frozen Power - Frost shock now roots the target for 5 seconds. (Can't obtain frost shock at 19, but you
Earthgrab totem - Replaces the Earthbind totem with an Earthgrab totem. Roots all targets within 8 yards for 5 seconds. Recently rooted targets will have their movement speed reduced by 50%.
Repulsion Totem - Summons a totem at the feet of the caster that repels enemies. (Pushes them away).
*uncertain - these talents are uncertain because frost shock and earthbind totem both are higher level abilities, but their talents are obtainable at level 15. So we'll see if Blizzard changes/fixes that.
- Riptide
- Healing Surge
- Cleanse Spirit (IMPROVED) Dispels one curse and one MAGIC effect from a friendly target.
From what we know so far, shamans lose:
- Earth Shield
- Purge (It appears to have been completely removed from the game).
- Healing Wave
- 6 second wind shear (15 seconds now).
SO shamans will now be the only class at level 19 WITH A DEFENSIVE DISPEL. With the new powers that frost mages are getting in form of extra crowd control and insane abilities (compared to the rest) having a resto shaman could just be the counter you're looking for!
Best of luck, hope this gave a bit of googleview over the situation for everyone. If there's any flaws please feel free to PM me and I'll change them.
Use this thread for creative and constructive discussions regarding the new talents and specs.
Best regards,
Twinkinfo staff.