iaccidentallytwink
Guild Master
Engineer Stunlock Opening
Requires: [ITEM]Magic Dust[/ITEM], [ITEM]Big Bronze Bomb[/ITEM], Engineering
Cooldown: 1 Minute
Description: Opening for Engineers. Up to 29.5 second stunlock (49.5 pre-3.1), and then ambush. While the dust is running it's length feel free to switch to a dagger if you don't normally use one.
Mouseover "Sleep"
Requires: [ITEM]Magic Dust[/ITEM]
Cooldown: 1 Minute
Description: Similar to the Mouseover Blind used at higher levels, utilizing the ever powerful Magic Dust to achieve the same effect.
Stun Bandage
Requires: [ITEM]Heavy Runecloth Bandage[/ITEM]
Cooldown: 1 Minute
Description: In a 1v1 this is very useful, you can stop your opponent and instantly bandage for up to 1,000HP before you opponent even has a chance to react.
Twink Vanish
Requires: Night Elf
Cooldown: 2 Minutes
Description: Available for Night Elves only, this is the earliest form of Vanish you can encounter, available as low as level 1. You can use this to get off another opener on the enemy mid-combat.
1v1 Gouge Vanish
Requires: Only 1 opponent keeping you in combat, Improved Gouge.
Cooldown: 10 Seconds
Description: Gouges the opponent, and allows you to stealth if you have 3/3 Improved Gouge. Since Imp. Gouge is 5.5 seconds, you get 0.5 seconds to restealth before you're attacked again.
1v1 Magic Vanish
Requires: Only 1 opponent keeping you in combat, [ITEM]Magic Dust[/ITEM]
Cooldown: 1 Minute
Description: Sleeps the opponent for 10 seconds, allowing you to stealth after 5 seconds, and giving you 5 seconds to start another opening or to get away.
Requires: [ITEM]Magic Dust[/ITEM], [ITEM]Big Bronze Bomb[/ITEM], Engineering
Code:
/castsequence Big Bronze Bomb, Magic Dust, !Stealth, Sap, Sap, Sap, Ambush
Cooldown: 1 Minute
Description: Opening for Engineers. Up to 29.5 second stunlock (49.5 pre-3.1), and then ambush. While the dust is running it's length feel free to switch to a dagger if you don't normally use one.
Mouseover "Sleep"
Requires: [ITEM]Magic Dust[/ITEM]
Code:
#showtooltip Magic Dust
/cast [target=mouseover,exists,harm,nodead] Magic Dust
Cooldown: 1 Minute
Description: Similar to the Mouseover Blind used at higher levels, utilizing the ever powerful Magic Dust to achieve the same effect.
Stun Bandage
Requires: [ITEM]Heavy Runecloth Bandage[/ITEM]
Code:
#showtooltip Heavy Runecloth Bandage
/cast Gouge
/stopcasting
/use [target=player] Heavy Runecloth Bandage
Cooldown: 1 Minute
Description: In a 1v1 this is very useful, you can stop your opponent and instantly bandage for up to 1,000HP before you opponent even has a chance to react.
Twink Vanish
Requires: Night Elf
Code:
#showtooltip Shadowmeld
/castsequence reset=120 [combat] !Shadowmeld, !Stealth
Cooldown: 2 Minutes
Description: Available for Night Elves only, this is the earliest form of Vanish you can encounter, available as low as level 1. You can use this to get off another opener on the enemy mid-combat.
1v1 Gouge Vanish
Requires: Only 1 opponent keeping you in combat, Improved Gouge.
Code:
#showtooltip Gouge
/castsequence Gouge, !Stealth
Cooldown: 10 Seconds
Description: Gouges the opponent, and allows you to stealth if you have 3/3 Improved Gouge. Since Imp. Gouge is 5.5 seconds, you get 0.5 seconds to restealth before you're attacked again.
1v1 Magic Vanish
Requires: Only 1 opponent keeping you in combat, [ITEM]Magic Dust[/ITEM]
Code:
/castsequence Magic Dust, !Stealth
Cooldown: 1 Minute
Description: Sleeps the opponent for 10 seconds, allowing you to stealth after 5 seconds, and giving you 5 seconds to start another opening or to get away.