19 Pally FC?

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Audiofreak said:
Mage FC viable still? By extra mage only jumps, I assume slow fall is what makes this happen, am I right?



Also,



"Ghost Wolf

Increases movement speed by 40%. Effects that reduce movement speed may not bring you below your normal movement speed. "



This applies to hamstring, wingclip, frostbolt and all?



Mage FC hasn't been viable since debuff, the burst potential is too high on a cloth wearer. (I use the term viable somewhat loosely, I know guilds that used Mage FCs and were successful, although that doesn't make it optimal)





Ghost Wolf applies to everything. The major drawback to it is that it's a magic effect and is thus dispellable.
 
kablam said:
Shaman Fcs can do decently but with a good priest or a shaman on O ghostwolf will just get dispelled.



Oh right- Completely forgot that it could be dispelled, cheers.



That leaves Druid, Paladin, and Warrior...



Druid is obviously king.



Paladin second?
 
Mazurati said:
1. They can, but not in the 19 bracket. I'm used to playing a paladin at higher level, never tried one at 19.



2. I didn't say it was the best at all. In fact you did have one good suggestion which I agreed with and that was the 10 stam mail belt; however you suggested "stack stam," as if that's the only way.



3. while fixing my keybinds/UI outside ORG, I saw you dueling that other 19 rogue and lost everytime. Bad.



Oh! If you're judging me on how well I play rogue, you are right I'm bad. I never play my rogue. I play paladin.
 
Audiofreak said:
Oh right- Completely forgot that it could be dispelled, cheers.



That leaves Druid, Paladin, and Warrior...



Druid is obviously king.



Paladin second?



In most cases shammies are second. Due to the OPness of pallies at higher levels most of the good paladin abilities have either been nerfed or moved farther down in talent trees so they are unattainable at lvl 19 Some paladins will remember when Redoubt and kings were in the 19 bracket. Some of the more recent changes have been reducing the duration of hand of freedom, and forbearance when using LOH on yourself. Most good paladin FC's used to use Divine Protection (actually considered a buff for FCadins and effects ALL magic schools and physical damage) in conjunction with lifeblood, effectively mitigating damage while maximizing the heal, if things got really nasty and damage was still coming in hard they could pop LOH and Hand of freedom (formerly blessing of freedom) and a maybe a speed pot. A Health pot and a smart AGM could almost ensure a flag extraction and usually meant a passage across mid (with some assistance). The problem is that paladins can have Blessing of freedom and Divine protection purged/dispelled and forbearance debuff will prohibit chaining CD's



Warriors on the other hand have a passive 10% damage mitigation with full armor should be around 63% physical damage reduction (hunters!) Dwarf Warriors would also get a bleed remove and 10% more armor pushing the physical damage reduction to about 65%. Shield Block is their main CD and it is up quit a bit on a 1 min CD.



In conclusion don't make a pally if you want to FC.
 
Obviously if you want to FC make a druid.

That's all there is to it, but if you want diversity rool a shammy or pally.
 
Shamans only take over from pallys when running. Pallys tank far better. I personally despise FCing on my shammy, its ok for running, unless you got another shammy on your tail, but not great for tanking, so few moves make me helpless, theres only so far i can make earthbind and stoneclaw go.
 
my paladins stats unbuffed in fc set is :



2017 hp

680 mana

1859 armor [ with devotion aura ]

47.99 Reduces Physical dmg taken

12.44 % dodge



just thought id leave another option for a setup i guess ,



edit: with minor speed enchant ;>
 
Kore nametooshort said:
Shamans only take over from pallys when running. Pallys tank far better. I personally despise FCing on my shammy, its ok for running, unless you got another shammy on your tail, but not great for tanking, so few moves make me helpless, theres only so far i can make earthbind and stoneclaw go.



So basically, if you are running a Shaman FC in your Premade for whatever reason, your team's top priority during extraction would be to CC/kill any opposing Shaman?
 
Conrose said:
So basically, if you are running a Shaman FC in your Premade for whatever reason, your team's top priority during extraction would be to CC/kill any opposing Shaman?



A goal would be to keep all dispels off the shaman so the shaman could use ghost wolf.
 
As a shaman i can deal with melee with ease, so a defenses job would be to keep shamans, druids and hunters away from the shaman. You do not want your FC feared or hibernated either.
 
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