Letter to Blizzard to increase level cap

I'm a F2P and I want only good for trials...

Unfortunately, F2P Battlegrounds will never be the same again, since 5.4 hit. Paladins, Rogues, hunters and the odd tumbleweed blowing around, I hardly call that entertainment.
I don't get what'd be the harm in Blizzard, as a business model opening up more content for free, since they want as many people to play end game as possible.

All this bickering means nothing anyway. People are right, nothing will change, not now, maybe in the very distant future. It's fine the way it is for majority and ultimately, Blizzard.
We're are allowed our opinions, but don't worry, no one is taking away your precious prot paladin -pets-

Love from, Banelíng RIP 2013.
 
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Lol u guys stop making me have the desire to farm an orb of deception so i get prepared in case of a levelcap increase
 
OK guys listen up. This may seem far fetched or impossible, but i believe we can in numbers influence blizzard to make a change. We are going to need to come together with a plan as how we are to get this done. I don't know who to write to, so we need someone smarter than me to be the writer of the letter. There has to be a way to convince them, once we have created the ultimate letter, every f2p player needs to sign it somehow or in some other way show blizz all the potential customers they are missing out on. I know my plan needs alot of work and it isn't the best apple in the basket but that's why i got you guys! Im just trying to get this rolling, i know we have very talented individuals within the f2p playerbase and im sure if all our incredible minds come together, we can get blizzards attention and maybe, just maybe, get the trial cap increased.
pay to play stop complaining at least u got free wow u cheap bastard
 
I'm pretty sure that gearing at 30/40/50/60 is way easier than 20, at least with the increase of the item possibilities we get. Cataclysm gave us a lot of cool crap on quests.

Also, LFH/DPR/Whatever may not be bis, so, again, easier.

AND, Cata also made leveling a breeze, so, really, nothing about "Time spent" there.

But what do i know.
 
pay to play stop complaining at least u got free wow u cheap bastard

I have a p2p account and a f2p account. This is not about being leeches on blizz, and for some of the others who replied with negative feedback: thank you for showing how shallow you are by spending so much time "twinking" a trial account. Like some have said, blizzard can in fact make HUGE changes out of nowhere which can make that item you have been working oh so hard on irrelevent. This is why i refuse to waste time on items that could mean nothing any day. Blizzard could decide to take away f2p any day of the week because it is their game, but that isn't a big problem for me because i can afford $15 a month... i don't play f2p wow just because it is free, i play it for the awesome players you can meet and have some pretty epic bgs, which lately have been lacking.
 
guys, this should seriously go on the official forums. blizzard are well know for ignoring their profit margin and doing what the customer want... none paying customers obviously stand a better chance...
LOL, this one is my favorite...i can't tell if you're a troll or not....but just great icing on a ridiculous cake..


IMO, If the f2p cap ever gets raised it will be for some kind of fee (like $20-30 to get to level 30...and even then i can't imagine them giving the content that comes with lvl 60 away for even that price).

But I personally don't see the f2p community being big enough to make it worth their time..even if we did pay for another 10 levels.

If someone hasn't liked the game by level 20 enough to pay for it, they're not going to pay for it after reaching lvl60 either.
 
LOL, this one is my favorite...i can't tell if you're a troll or not....but just great icing on a ridiculous cake..

06-serious.jpg
 
and even then i can't imagine them giving the content that comes with lvl 60 away for even that price)

How do people fail to see a business model for Blizzard? They're more likely to get people subbing after experiencing "trial endgame" when they realize once that raid is beaten there is no more future content, unless they subscribe? It isn't giving shit away, it's an investment!

But I personally don't see the f2p community being big enough to make it worth their time..even if we did pay for another 10 levels.

The F2P Community isn't gonna do jack shit against what blizzard decide to do with level caps. Your theory is illogical as they would have to change their entire pricing plan, which they wouldn't do.

the content that comes with lvl 60

When you purchase Warlords of Draenor you get any character to level 90. Do you think they even consider old content now? it's all about end game, they want more people to subscribe.

inb4 level cap is raised.
/wave
 
Not only would they avoid the terrible state the end game is in for the moment, but they would be able to experience, what is considered by many, the best part of wow there ever was, namely Vanilla.

that argument is fallacious. Vanilla doesn't exist any more.
Cata completely erased it outside of a few raids.
 
so what argument would you put in this letter?

dear blizzard:

i play your game free. if you don't let me play more of it for free, i will be forced to stop not paying you.

dear mcdonalds:

i eat out of your trashcan every evening. it's just dawned on me there is never any ketchup, if you could sort us some out i'd be very grateful. if not, i'll be eating in the ally at the side of burger king from now on!

-.-

OMG.. Funniest post I have read in a long time! +1million

On topic: be careful what you wish for. If Blizzard ever did this one of two things most likely would happen to current starter accounts. Either they would be deactivated or still locked at 20.

Why do I say this? Because for 1-60 f2p (read: funded by micro-transactions) to make fiscal sense for Blizz there would have to be a serious retooling of the vanilla game. The basic game would likely give 1 character slot, backpack only, no bank, 1 auction house slot, no primary professions, no glyphs, possibly no access to PvP or certain aspects of it, and slower leveling & health regen (to encourage the purchase of XP boosting elixirs and health potions). Things such bag slots, character slots, etc would be unlocked via micro-transactions.

I have this opinion because i agree with others purely f2p 1-60 would likely lure away some of their paying customers. Even in doing the above they would also run the risk of this micro-transaction model competing with the subscription model for their current customers
 
so, when f2p goes 60, can i have everyone's word they won't moan at 64s in fully socketed outland gear? lava burst will only hurt for a few seconds... then the spirit healer will kiss it better :p
 
The difference between a fully twinked 64 and a (if in theory it could happen which i doubt) f2p 60 would be a lot smaller than the current difference between 20 and 24s..

Also try to not spit out insults guys.. Keep it civil, i don't wanna have to clean up this thread if it can be avoided..
 
The difference between a fully twinked 64 and a (if in theory it could happen which i doubt) f2p 60 would be a lot smaller than the current difference between 20 and 24s....

I don't know about that. Enchant-wise maybe. But what happens when a 64 quests and farms up every piece of BC blue gear with sockets and throws in epic BC gems into it?
 
The difference between a fully twinked 64 and a (if in theory it could happen which i doubt) f2p 60 would be a lot smaller than the current difference between 20 and 24s..

Also try to not spit out insults guys.. Keep it civil, i don't wanna have to clean up this thread if it can be avoided..

I disagree. Given that the p2p 60s were getting kicked around by geared 64s, back when they were still getting pops, and that with the enchant scaling, 64 is even in a higher enchant level than 60 (and way higher than the enchants that a f2p 60 could concievably have).

Personal insults are one thing, but the sheer naivete of thinking that a money-grubbing company like Blizzard would even consider giving non-paying customers even more than they already have, is mock-worthy, imo.
 
You guys' memories are foggy. When TBC first released, the hardcore raiding guilds that didn't purchase the expansion were running around AV in full t2 and destroying everyone.

It was that utter dominance by the people who didn't pay over the people who did that caused WoW's ridiculous stat inflation in the first place. Blizz had to do something to make the people who payed have an edge.


Sent from my Nexus 4 using Tapatalk
 
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You guys' memories are foggy. When TBC first released, the hardcore raiding guilds that didn't purchase the expansion were running around AV in full t2 and destroying everyone.

It was that utter dominance by the people who didn't pay over the people who did that caused WoW's ridiculous stat inflation in the first place. Blizz had to do something to make the people who payed have an edge.


Sent from my Nexus 4 using Tapatalk

Back then lvl 61 was a different AV bracket. AV brackets did not match the other battlegrounds

Edit: this change went in for patch 3.2.2
 
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Yes. And the level capped players had a HUGE advantage over the people playing through.

Sent from my Nexus 4 using Tapatalk
 
You guys' memories are foggy. When TBC first released, the hardcore raiding guilds that didn't purchase the expansion were running around AV in full t2 and destroying everyone.

It was that utter dominance by the people who didn't pay over the people who did that caused WoW's ridiculous stat inflation in the first place. Blizz had to do something to make the people who payed have an edge.


Sent from my Nexus 4 using Tapatalk

I'm referring to when they made the bracket 60-64, would have been after Cata, I believe. At TBC, 60s were still facing other 60s, and 61-69 was a separate bracket.
 

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