Stats

Status
Not open for further replies.

bigdip

Go Outside Fools
Do stats show how good a player is? Hell, CAN stats show how good a player is? I'm talking about the flag caps and returns and wins and loses and percentages in Lofi's ranking list and if the person pugs or premades or afks. Can some of the percentages show an objective player vs a scoreboard whore? Can one player be 'better' than another of the same or different class based on the stats?

I haven't seen a breakdown of what the stats in the rankings list implies about said players, so they could be just meaningless numbers. What are your thoughts on the significance of those stats? Can you put the numbers into context?
 
Last edited by a moderator:
No. The best way to measure skill is in a 3v3. Yes, it's partially comp determined, but so is end game. 1v1's prove nothing. Rogue vs Rogue for example. First Rogue to sap other Rogue out of stealth wins.

EDIT: And as far as caps, returns, so forth, there's some people that have literally played this bracket since the very first day 20 twinks were introduced. BGs do not measure skill either. Which is why people have 2.5k rbg rating, yet don't have a 1550 achieve.
 
I'd say when Redundant has an average of almost 3 returns a game, it's a good indicator that he is a good rogue
 
As an avg player I see skill in person not sure about on paper. If they are better than me they are pretty feeaking good if they are worse than me they need a lot of work.

Sent from my SAMSUNG-SGH-I747 using Tapatalk 2
 
only way to judge whether a player is "good" is and should only be based on flag returns/caps and bases capped.

hk's and wins aren't based on the players skill but the team as a whole.
 
only way to judge whether a player is "good" is and should only be based on flag returns/caps and bases capped.

hk's and wins aren't based on the players skill but the team as a whole.

Those things are also determined by a team... Skill cannot be measured from a BG. Too many variables.
 
Those things are also determined by a team... Skill cannot be measured from a BG. Too many variables.

What i said was only based on if you where to judge a player, however viague the info you have, that these stats should only be taken into account.

Looking at a player stats sheet doesnt mean this guy is like rank 1 or w/e. i agree its not the best way to define if/how good a player is.
 
What i said was only based on if you where to judge a player, however viague the info you have, that these stats should only be taken into account.

Looking at a player stats sheet doesnt mean this guy is like rank 1 or w/e. i agree its not the best way to define if/how good a player is.

I agree. I WISH they would implement rated arenas in every bracket of the game. Would shut a lot of people up here...
 
It takes than ambushing + clicking to get the highest return ratio in EU f2p.

I'm willing to bet he has NEVER had a high rating in arena though is the thing...

I'm not saying he's a BAD player. I'm simply saying that arena is the only/most balanced way to determine skill. This is well known.
 
you can buy arena rating on sylvanas for 50g per win...
 
you can buy arena rating on sylvanas for 50g per win...

I understand that. But once the booster is finished, and the player either dodges arenas, or his rating plummets, you're able to LOL at him. So he becomes totally irrelevant, and people pretend he doesn't exist.
 
I understand that. But once the booster is finished, and the player either dodges arenas, or his rating plummets, you're able to LOL at him. So he becomes totally irrelevant, and people pretend he doesn't exist.

ok, so what if i told you some of the best twinks i know, (that is the point of the whole site) don't or never as had a main.
 
I would say that their level of skill is unable to be determined.

so i think the answer is no, stats mean nothing at this level. also, i don't think 3v3 can determine anything either. some comps will go high, some won't.
 
only way to judge whether a player is "good" is and should only be based on flag returns/caps and bases capped.

hk's and wins aren't based on the players skill but the team as a whole.

Judging player skill with caps/flags/kb's is quite far from the perfect way, though more o less a decent one, lets say for example the more KB's DD class have, the better he performs his role (HK is shit for pussies); the more healing output and less deaths healer have, the better he performs his role; the more flag captures and initiating tank do, the better he performs his role and so on.
Not only this, you need to consider one's class, for example 2 to 1/ 3 to 1/ 4 to 1 (KB/death) is normal for me in average pugs (where teams are more or less balanced), BUT if the same is done by a f2p mage/lock I will give him much more honour than to myself.
 
Judging player skill with caps/flags/kb's is quite far from the perfect way, though more o less a decent one, lets say for example the more KB's DD class have, the better he performs his role (HK is shit for pussies); the more healing output and less deaths healer have, the better he performs his role; the more flag captures and initiating tank do, the better he performs his role and so on.
Not only this, you need to consider one's class, for example 2 to 1/ 3 to 1/ 4 to 1 (KB/death) is normal for me in average pugs (where teams are more or less balanced), BUT if the same is done by a f2p mage/lock I will give him much more honour than to myself.

If you read the whole thread you'd understand what i ment.
 
so i think the answer is no, stats mean nothing at this level. also, i don't think 3v3 can determine anything either. some comps will go high, some won't.

People to this day are payed more than doctors to play 3s in tournaments. Only 3s, because it's widely known that it's the most balanced way to determine skill. Reckful makes over 200,000 a year doing this. A chunk of his money comes from Skill-Capped and streaming though. The Skill-Capped team recently moved into a mansion in Texas, actually.

EDIT: And you're right. Some comps go high, and some don't. But real competitors reroll, and multiclass to achieve rating. Like last season for example. KFC was one of the absolute best comps in 3s. If you roll KFC, you're going to que into KFC. If you don't, you probably won't get rating. Thus: it shows skill.

That being said, rank 1 team last season wasn't even KFC, but had MANY KFC teams right behind it. This means that with skill, you can outplay the best comps, with your own comp. So people saying "DUBLE PROT LAL" don't realize that yes, it will be hard to beat that comp, because it's such a faceroll comp, but it can and will be done just via better skilled players playing a different comps. Maybe even counter comps.
 
Last edited by a moderator:
Status
Not open for further replies.

Users who are viewing this thread

Top