How good is the fang set now?

Annabelle

Legend
Fang set (according to lil):

Belt: 1 agi, 2 sta, 9 armor
Feet: 2 agi, 2 sta, 11 armor
Armor: 3 agi, 1 sta, 16 armor
Legs: 2 agi, 2 sta, 14 armor
Gloves: 2 agi, 1 sta, 9 armor

So now the whole set offers

30+1+2+3+2+2=40 Agility

29+2+2+1+2+1=37 Stamina

5+5+10=20 Intellect

(4 Expertise)

that's a combined 40+37+20=97 primary stats.

The only class that will benefit from both Agility and Intellect is probably a restoration druid that cat-dps and/or bear-dps when he is not healing. Or a feral/guardian druid that wants the most out of his HoT.

What do you guys think?
 
resto druid hybrid would benefit from it atleast before looms but thats bout it.

The only piece that can be replaced with a loom is the chest, which gives:

+12 Stamina
+8 Intellect
+8 Critical Strike

but you lose the 10 intellect 5-piece bonus, so you end up with:

-11 Agi
-2 Intellect
+5 Stamina
+8 Critical Strike
 
I think it's poop. Intel and agility just no longer mix at all. It used to be you could heal decently as a feral and yeah, the intel could have made a difference...so yeah, both stats on the same gear set worked. It used to be that I could off-heal in a BG for an ocassional clutch moment where swithing gear wasn't an option. Now as Feral, you get only one HoT to heal with so off-healing isn't possible at all, which means intel+agility is a pretty worthless mix.
 
I think it's poop. Intel and agility just no longer mix at all. It used to be you could heal decently as a feral and yeah, the intel could have made a difference...so yeah, both stats on the same gear set worked. It used to be that I could off-heal in a BG for an occasional clutch moment where switching gear wasn't an option. Now as Feral, you get only one HoT to heal with so off-healing isn't possible at all, which means intel+agility is a pretty worthless mix.

What about restoration druids then?
 
Always wanted to use a set but they always have been kind of worthless stats or they never fit with the class the base stats are made for (if that makes sence).

Only one it really works with as you said would be a resto druid, but its kind of pointless now because no healer can dps as much as they could last patch due to the debuff, be worth a try though.
 
Is the mix of agility and intellect not somewhat useful for an enhancement shaman?

Would have thought it was, surprised nobody has mentioned it :eek:
 
Is the mix of agility and intellect not somewhat useful for an enhancement shaman?

Would have thought it was, surprised nobody has mentioned it :eek:


It was in the past, but not since they made enhancement spell power depend on agility...
 
Only one it really works with as you said would be a resto druid, but its kind of pointless now because no healer can dps as much as they could last patch due to the debuff, be worth a try though.

I see, well I guess that's that.

Imagine if hunters still had mana based on int...

I swear this game is so dumbed down now that it doesn't allow any creativity any more.
 
Since it scaled so well, its a decent set to use situationally for resto hybrid (for example, healing offense when they don't have much DPS on D). I haven't played resto druid since the patch, but playing other healers I've found that int and crit are much more important now. Definitely a lot less overhealing. Depending on faction and gear choices, you'd probably lose about 15-20 int and 20-25 spell crit using this set.

It's worth trying out for feral. IMO the chest is a solid contender for BiS now. Replacing Naga Battle Gloves, belt of the Bandit, Smelting Pants and Feet of the Lynx with this set you'd gain 5 stam, 20 int and 4 expertise at the cost of 5 agil and 10 crit. Could be a decent boost to survivability/offhealing for games where your team is short on heals/lost in mid/speaking a different language.
 
Since it scaled so well, its a decent set to use situationally for resto hybrid (for example, healing offense when they don't have much DPS on D). I haven't played resto druid since the patch, but playing other healers I've found that int and crit are much more important now. Definitely a lot less overhealing. Depending on faction and gear choices, you'd probably lose about 15-20 int and 20-25 spell crit using this set.

It's worth trying out for feral. IMO the chest is a solid contender for BiS now. Replacing Naga Battle Gloves, belt of the Bandit, Smelting Pants and Feet of the Lynx with this set you'd gain 5 stam, 20 int and 4 expertise at the cost of 5 agil and 10 crit. Could be a decent boost to survivability/offhealing for games where your team is short on heals/lost in mid/speaking a different language.

yeah, I think I am going to go ahead and roll a solo-queuing NE feral druid wearing this set.

wranglers boots of stamina is +8

1, how many people have that?

2, It has less armor, armor is not that hot but it's something.

3, Agility gives dodge, dodge is not that hot but it's something.
 
Hey annabelle, i think resto druids would do better with intell gear though. Even with the scaleing you will want to do more heals and thats when intell=sp comes in :D
but keep picking everyones brain you might find some one with better experience in druid gear scaling.
 
yeah, I think I am going to go ahead and roll a solo-queuing NE feral druid wearing this set.



1, how many people have that? i do

2, It has less armor, armor is not that hot but it's something. okey

3, Agility gives dodge, dodge is not that hot but it's something.

Dodge yo

okey
 
yeah, I think I am going to go ahead and roll a solo-queuing NE feral druid wearing this set.



1, how many people have that?

2, It has less armor, armor is not that hot but it's something.

3, Agility gives dodge, dodge is not that hot but it's something.

wrangler boots have more armor then fang boots outside bg, and then inside bg haves less armor?

I dont mind about agility in max stamina set, my stamina set is just for epeen boosting.
Not going to farm any max stamina gear, but if it drops i will need it.
 
Just from a hunts perspective it's still not worth it at all.

Stats with my gear: 562 Armor, 39 Agi, 35 Stam, 14 Crit, 7 Exp
Stats with full Fang gear: 425 Armor, 40 Agi, 36 Stam, 0 Crit, 4 Exp


Meaning with fang set it's a change of: -137 Armor, +1 Agi, +1 Stam, -14 Crit, -3 Exp


I know this is more about druids atm but just saying for a hunt it's not worth it
 
Just from a hunts perspective it's still not worth it at all.

Stats with my gear: 562 Armor, 39 Agi, 35 Stam, 14 Crit, 7 Exp
Stats with full Fang gear: 425 Armor, 40 Agi, 36 Stam, 0 Crit, 4 Exp


Meaning with fang set it's a change of: -137 Armor, +1 Agi, +1 Stam, -14 Crit, -3 Exp


I know this is more about druids atm but just saying for a hunt it's not worth it

Thanks for the reply but I think we were clear about that right off the bat: only classes that benefit from both int and agility should consider this set, but hunters doesn't benefit from int.
 
It's worth trying out for feral. IMO the chest is a solid contender for BiS now. Replacing Naga Battle Gloves, belt of the Bandit, Smelting Pants and Feet of the Lynx with this set you'd gain 5 stam, 20 int and 4 expertise at the cost of 5 agil and 10 crit. Could be a decent boost to survivability/offhealing for games where your team is short on heals/lost in mid/speaking a different language.

Sounds pretty good for a utility build actually. I know that blizzard has drawn the lines between specs with a pretty fat pen since cata, but druids have always been about flexibility and utility. The bearcat builds in Cata, or even the deep resto/balance builds back in TBC exemplify just how flexible druids really can be. To the chagrin of the devs at times lol.

But anyway, having gone back and forth so many times about how to gear my feral ( Riot Stick, GSoJ, RLD, etc.) I've come to the realization that BiS is definitely not set in stone for druids, at least at this level. Ferals will never have top damage. They just won't. They are VERY competitive at max with a skilled player. But that is beside the point. The heart of it all is that druids aren't just shape shifters. They are also role shifters. Ferals are NOT rogues. They might play like one to a degree, but they just aren't. They don't have the damage or control.

Anyway, to me, and MY philosophy about what druids are and can be, the fang set seems pretty awesome right now. Yes, you will sacrifice a bit of damage, but gain much more utility. 100 spellpower on a feral with the fang set and GSoJ is nothing to sneeze at. Now to farm the set and see if/how it works.

Easy enough since any halfway decent geared toon can solo WC with ease.

Thanks for reading my random ramblings. :)
 
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