Are monks worth making?

In bgs against Sneaky and Nollix, windwalker monks look very fun, and I kinda want to make one. I have pretty much every heirloom a WW monk could want, but with CRZs, I really don't think I'll be getting an AGM. Thoughts?
 
Brewmaster is pretty fun, watching people try to run away at 10 hp while you roll right up and smash em in the face with a barrel of booze!
 
monks are the what the DK was to the 59 bracket years ago with the exception that MOP brought insane healing to the game and this keeps monks in check from wiping the bracket and higher brackets like DKs did. ,luckily people making 19 monks has been slow

there are some players with MW and are doing really well, haven't seen any BM spec'd ones in my random queing

as for WW spec for 19's will destroy many classes with ease

stance that boosts movement by 10%
multiple barrel rolls (sprint)
tiger lust (sprint talent on low 30 sec CD and removes impariments)
fists of fury (almost a HOJ stun lock/wipe if timed right)
flying serpent kick that slows
dizzying haze (crippling poison)
provoke (death grip type ability)

sorta makes me wonder why rogues were so insanely nerfed with their abilities moved up from previous brackets and monks have stuff like this.
 
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monks are the what the DK was to the 59 bracket years ago with the exception that MOP brought insane healing to the game and this keeps monks in check from wiping the bracket and higher brackets like DKs did. ,luckily people making 19 monks has been slow

there are some players with MW and are doing really well, haven't seen any BM spec'd ones in my random queing

as for WW spec for 19's will destroy many classes with ease

stance that boosts movement by 10%
multiple barrel rolls (sprint)
tiger lust (sprint talent on low 30 sec CD and removes impariments)
fists of fury (almost a HOJ stun lock/wipe if timed right)
flying serpent kick that slows
dizzying haze (crippling poison)
provoke (death grip type ability)

sorta makes me wonder why rogues were so insanely nerfed with their abilities moved up from previous brackets and monks have stuff like this.
Dizzying Haze is a BM ability and Provoke doesn't work on players.
 
I don't understand the mw hate, I've been playing mw monk for a while now first in the 19 bracket and now in the 20-24. Mw are just as viable as any other healer pretty much. It's just a different playstyle, master It and u will do some amazing healing. Thinking of making a new 19 just cuz It's so fun. :)
 
I don't understand the mw hate, I've been playing mw monk for a while now first in the 19 bracket and now in the 20-24. Mw are just as viable as any other healer pretty much. It's just a different playstyle, master It and u will do some amazing healing. Thinking of making a new 19 just cuz It's so fun. :)

No, it is not. A MW monk has his two healing spells and that's it. Every other healer has a certain amount of utility. That makes MW the worst healing class at 19.
 
No, it is not. A MW monk has his two healing spells and that's it. Every other healer has a certain amount of utility. That makes MW the worst healing class at 19.

Well, one of the spells count for like 3. Ticking for 300 every sec if not even faster, can't remember right now. Chi is not hard to get, just melee or spam heal and u got the hot all the time + instant cast. Then rolls and speed talent, just really good but well well I'm not gonna sit here and force ppl to like mw. I enjoy it and will be doing it for a long time.
 
Well, one of the spells count for like 3. Ticking for 300 every sec if not even faster, can't remember right now. Chi is not hard to get, just melee or spam heal and u got the hot all the time + instant cast. Then rolls and speed talent, just really good but well well I'm not gonna sit here and force ppl to like mw. I enjoy it and will be doing it for a long time.

You missed the point where I said that MW are inferior because they lack any kind of utility.
 
You missed the point where I said that MW are inferior because they lack any kind of utility.

Sorry my english is not the best, what do u mean with utility? Was counting the sprint talent that can be casted on other targets as utility. :/
 
Sorry my english is not the best, what do u mean with utility? Was counting the sprint talent that can be casted on other targets as utility. :/
With utility I mean a paladin's stun, a shaman's dispel, purge and interupt, a druid's roots and charge and a priest's fear and psyfiend/tendrils/mind control.
 
With utility I mean a paladin's stun, a shaman's dispel, purge and interupt, a druid's roots and charge and a priest's fear and psyfiend/tendrils/mind control.

Ah I see. Then I give up. Hehe
 
The only thing MW monks are good for is raw healing on a stationary D. And that is a scenario you don't see very often in WSG.
 
The only thing MW monks are good for is raw healing on a stationary D. And that is a scenario you don't see very often in WSG.

^This

The one thing I've noticed from playing mw. It is still possible to be an effective healer in this case, it is just VERY difficult. If the other team's O has any amount of brains in their skulls, they can make mw's useless in a kiting situation. Perhaps in 5.2 with Tiger's Lust chi cost removed, that chi can be spent towards healing instead which could possibly reduce the time a mv has to stand still. The other thing I found was that good kiting cc (such as frost mage or brewmaster) really helped the mw in a kiting situation, It allowed for a little more breathing room and a bit more time for the monk to get to a safer location to cast some heals.

Overall I've noticed a Mistweaver's life (as with the life of other healers) is as easy as the other team allows it to be. I've seen, and been Mistweaving in games where a MW has topped the charts (80k+ heals), kept their team alive and was overall effective as a healer. I've also been in games where it's been a struggle to be half as effective as other healers (usually when a team is pally,druid,sham heavy with their higher sustained mobility). Like I hinted at before, I think for pugs mw can be alright however as for a more serious, premading type situation where the opponent more organized, intelligent (hopefully), and aware, I don't think that MW is very viable.
 
Dizzying Haze is a BM ability and Provoke doesn't work on players.

i don't have a monk, so when i see things happening in the BG, i looked up talents on wowhead which shows dizzying haze as a level 1 base talent for all specs of monk and dual listed for BM spec at 1 and 10? if it's only BM, then...i have seen BM in BGs

as for provoke, i was in a BG (of course) i was yanked backwards into a group of three players which one of them was a monk. after some WTF raging, saying "you got to be kidding me....death grip at fucking 19!", i was not feared, and looking thru combat log i went to look up WTF spell/ability it is. provoke was the only thing i saw. i was in travel form when this occured
 

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