Did the 15% healing nerf make any difference? In your opinion.

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La'Haryl

Legend
Yes or No and Why.
 
"Money doesn't make you happy. I now have $50 million but I was just as happy when I had $48 million." -Arnold Schwarzenegger

By the same token, HoTs, bubbles and unlimited heals, many of which are instant cast, that are 15% less OP than they were have zero impact on the game.

 
"Money doesn't make you happy. I now have $50 million but I was just as happy when I had $48 million." -Arnold Schwarzenegger

By the same token, HoTs, bubbles and unlimited heals, many of which are instant cast, that are 15% less OP than they were have zero impact on the game.



I heard about this nerf but playing a couple games today, I didn't notice any difference on my hpally. Actually, I don't think my numbers went down anywhere close to 15%. My holy shock was still peaking in high 600s/low 1300s (crit) - seems about the same as it was.
 
~17.6% difference

But still not significant.
 
to be honnest it will probably effect druids most visibly . lets say a priest heals for 600 normaly. he now heals 510. druid heals 400 but with a 83 percent crit chance on regrowth that i have i usualy heal 800. with this nerf . i will heal 680. i apologize if i screwed this up math wise cause im super sick .
 
I had an idea that seemed better when I had a few beers. Make the debuff increase with overhealing. Stuff is supposed to die in this game, make it inevitable.
 
Lil means that if u didnt have read patch notes and didnt test heals really looking at numbers, u wouldnt notice it. xD

Like when u were noob and things changed and u didnt even notice till u go see patch.


I respect that not everyone here natively practices proper grammar but


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