Does anyone miss cata?

Do you miss cata?

  • Yeah I miss it.

    Votes: 40 50.0%
  • Don't miss it at all.

    Votes: 40 50.0%

  • Total voters
    80
Wsg does not revolve around 2v2ing randomly in mid... With an actual team poly and cs combined with your teams cc is more then enough to get kills.

Who said it was 2v2 in mid? Do you consider 2v2-situations on roof rare? Oh, and glad you mentioned cs, it got nerfed since cata aswell, making cc-mages even worse. 80% of all healers/dps are druids anyway and cs doesn't do shit against them so not really too relevant.
 
as much as i "love" him drama is right, unless its a heavily bebuffed fc there's no time to burst someone down in the time a cc lasts on a healer. ofc you can chain cc but that takes more communication than there is in a pug.
 
I like how this thread turnt from do you miss cata? to arguments about BC and other off topic shit.
 
Who said it was 2v2 in mid? Do you consider 2v2-situations on roof rare? Oh, and glad you mentioned cs, it got nerfed since cata aswell, making cc-mages even worse. 80% of all healers/dps are druids anyway and cs doesn't do shit against them so not really too relevant.
Omg cs lockout got nerfed by 1 whole second lol. I'm sorry I'd your eu compadres can't manage to land more then 1 cc but in the US we have no such problems. My 2v2 comment was a direct reply to te hypothetical situations you brought up and if you are stuck with a 2 man O them the fault lies in your team not the game. You can't balance something around bad players, sure you could pull of kills like this in cata but that is why premades were so stupid because multiple people focus firing could just kill something with cc out the window.
 
Last edited by a moderator:
i'm not trolling you mate, but all you seem to do is take what everyone else is saying and turn it into a foot long post and insert "tbc" somewhere along the way.

this is the 3rd expac from tbc, ffs get over it
Oh I thought we were discussing MoP and old xpacs. Sorry for being off topic discussing things that are not in the present.
 
Omg cs lockout got nerfed by 1 whole second lol. I'm sorry I'd your eu compadres can't manage to land more then 1 cc but in the US we have no such problems. My 2v2 comment was a direct reply to te hypothetical situations you brought up and if you are stuck with a 2 man O them the fault lies in your team not the game. You can't balance something around bad players, sure you could pull of kills like this in cata but that is why premades were so stupid because multiple people focus firing could just kill something with cc out the window.

blank cs was removed.

and yes the 2v2 was hypothetical, but it's not whether it's two or three or four that's relevant right now. The more opponents the less affect the CC has, so if it would be 4v4 or it's just even worse from a cc-perspectve.
 
blank cs was removed.

and yes the 2v2 was hypothetical, but it's not whether it's two or three or four that's relevant right now. The more opponents the less affect the CC has, so if it would be 4v4 or it's just even worse from a cc-perspectve.
Blanket is a crutch and your statement about cc is just moronic.
 
can't face my arguments, so you're calling me a moron :eek:
Ok I'll spell it out for you. A single cc is less effective but 4 people have more cc then 2 and have more damage output in the cc window so if they are using their cc properly thy can actually get kills quicker. Your part about blanket cs is just dumb because you are frost. Care to tell me when frost mages had blanket cs in this bracket?
 
Ok I'll spell it out for you. A single cc is less effective but 4 people have more cc then 2 and have more damage output in the cc window so if they are using their cc properly thy can actually get kills quicker. Your part about blanket cs is just dumb because you are frost. Care to tell me when frost mages had blanket cs in this bracket?

Since when does having four people mean having more CC? More CC breakers if that's what you mean, you'll RARELY have more than one CC-er on O, really fucking rare (EU). And having two more dmg-outputters also means that the opponent has 2 more healers, and as heals > dps you're lost as fk. And in pugs, you don't have the communication to focus-dps etc, it's really rare.

So you are literally saying a arcane mage can't/couldn't cc?
 
I gotta weigh in here for a comment, I totally agree with whatever Mocha writes about TBC being better than anything after it and that MoP is closer to TBC(my apologizes beforehand if I misunderstood your point out here) and therefore way more fun giving a little bit of that oldish feel and that Cataclysm was an epic fail of an expansion 19 twinking wise, the burst was really off, the balancing was really off and that whole "I can kill you with 2 insta casts" mentality, that being said I can easily say that almost everything that was brought to the game in Cataclysm was off but I understand why half of you have voted for Cata being better since you don't really have any experience of pre Cataclysm 19 twinking(to my knowledge) but I have played through all the expansion and I can easily vote for MoP without any kind of remorse knowing the way twinking used to be and what it is now if you had played since Vanilla you would disagree with your current opinion stating that Cataclysm was better than what MoP is now
 
If you are that hung up an an instant cc you gained Pom ok get over it. I already told you that you can't balance a game around bad players.
 
I gotta weigh in here for a comment, I totally agree with whatever Mocha writes about TBC being better than anything after it and that MoP is closer to TBC(my apologizes beforehand if I misunderstood your point out here) and therefore way more fun giving a little bit of that oldish feel and that Cataclysm was an epic fail of an expansion 19 twinking wise, the burst was really off, the balancing was really off and that whole "I can kill you with 2 insta casts" mentality, that being said I can easily say that almost everything that was brought to the game in Cataclysm was off but I understand why half of you have voted for Cata being better since you don't really have any experience of pre Cataclysm 19 twinking(to my knowledge) but I have played through all the expansion and I can easily vote for MoP without any kind of remorse knowing the way twinking used to be and what it is now if you had played since Vanilla you would disagree with your current opinion stating that Cataclysm was better than what MoP is now

So you're only allowed to miss Cata if you didn't play twinks during BC?
 
wtf are you talking about? reply to my post instead
I did, first off name a dps class that had no cc, next explain to me how a game should be balanced around people breaking cc and not focus firing. I understand you are a complete idiot but try your best ok.
 
I did, first off name a dps class that had no cc, next explain to me how a game should be balanced around people breaking cc and not focus firing. I understand you are a complete idiot but try your best ok.

Why should I waste 1 MINUTE of my life explaining obvious shit to you when you haven't replied to my last post? ffs

warriors have gr8 cc ahrmagad, so does druids, their roots are so fkn OPass cc dayuuuuuum

I haven't said anything about balanced games, stop putting words in my mouth.
 
I gotta weigh in here for a comment, I totally agree with whatever Mocha writes about TBC being better than anything after it and that MoP is closer to TBC(my apologizes beforehand if I misunderstood your point out here) and therefore way more fun giving a little bit of that oldish feel and that Cataclysm was an epic fail of an expansion 19 twinking wise, the burst was really off, the balancing was really off and that whole "I can kill you with 2 insta casts" mentality, that being said I can easily say that almost everything that was brought to the game in Cataclysm was off but I understand why half of you have voted for Cata being better since you don't really have any experience of pre Cataclysm 19 twinking(to my knowledge) but I have played through all the expansion and I can easily vote for MoP without any kind of remorse knowing the way twinking used to be and what it is now if you had played since Vanilla you would disagree with your current opinion stating that Cataclysm was better than what MoP is now

u only like mop cus unkillable fc
 
Since when does having four people mean having more CC? More CC breakers if that's what you mean, you'll RARELY have more than one CC-er on O, really fucking rare (EU). And having two more dmg-outputters also means that the opponent has 2 more healers, and as heals > dps you're lost as fk. And in pugs, you don't have the communication to focus-dps etc, it's really rare.

So you are literally saying a arcane mage can't/couldn't cc?
if you insist. Your comment about cc breakers and not Bieng able to focus fire combined with the fact that you were complaining about not Bieng able to kill things earlier leads one to the conclusion that you want a game where idiots can just tunnel something and kill it so you can feel good about yourself surrounded by awful pugs. 4 people have more cc then 2 it's common sence. Ther is no logic that says when you have more dps the other te has more healers. Most fcs ATM kite doesn't take a rocket scientist playing a Druid to root a healer Los. Anything else you would like me to respond to?
 
if you insist. Your comment about cc breakers and not Bieng able to focus fire combined with the fact that you were complaining about not Bieng able to kill things earlier leads one to the conclusion that you want a game where idiots can just tunnel something and kill it so you can feel good about yourself surrounded by awful pugs. 4 people have more cc then 2 it's common sence. Ther is no logic that says when you have more dps the other te has more healers. Most fcs ATM kite doesn't take a rocket scientist playing a Druid to root a healer Los. Anything else you would like me to respond to?

lol do you think this is RBG 2.6k rating? it's mainly idiots that populate the game, and with hemo + deadly poision debuff and moonfire spamming druids it's just a pure pain being a cc-er. lets just all roll mages and chain-poly a healer for eight years... wait lol forgot about DR...

Healers tends to be attracted to D, so most people on D are most likely healers, hence why 4v4 usually is 2-3 dpsers + 1 healer vs 4 healers
 

Users who are viewing this thread

Top