- Is your damage noticeably higher on plate/mail or is it about the same? (Considering you gain poison damage and lose find weakness)
The poison damage is really nice for sure, and the beauty of it is that its consistent and venomous wounds also ignore armor. As apposed to the 10 second window find weakness gives you, I think this is quite great. I really am unsure if the damage output is greater dude, I'll parse it tonight for you but I'm quite happy to put my money on yes so far.
- Have you tested wound vs deadly poison?
I'm still undecided which I prefer, Deadly is unaffected by haste, but affected by your melee crit chance, which is good for me because I have loads of crit, but saying that it doesn't stack anymore and reapplying it simply restarts the dot again dealing nature damage too.
Wound, while effectiveness of healing effects on the enemy by 25% it still a drop in the ocean trying to kill a healer type. Heck, even the Hybrid healing classes don't even need to target me while I plow into them, which to me is really wrong... wound also does nature damage too, but not quite as much as deadly.
So until healing is fixed, I'll probably stick with Deadly to be honest. Saying this I've only had one night if testing, I could be wrong
- As assasination agi loses stat value compared to sub with it's 25% (Atleast i think it was 25) increase on agi. Does higher PvP power stacking work?
This is what I'll probably do tonight as well, subs bleeds give 25% more damage, which is _probably_ superior to assassinations rupture damage proc at the moment, but I'll try a few bgs with high PVP Power.
This also gives subtlety a more complicated rotation since hemo is no longer included in this bleed, another reason to try Assassination. :'D
BTW if anyone's wondering, Venomous Wounds now only procs from Rupture OR Garrote. Garrote will not trigger it if rupture is active. *Since garrote ticks once every three seconds and rupture ticks once every two seconds, rupture is better and Venomous Wounds is not affected by the strength of the rupture!!
To go back to a few of my posts, I've been thinking about openers: Mutilate from stealth, seriously. Mutilate has a chance to proc Blindside and if you have Shadow Focus, it's FREE. That's essentially 2 free abilities! And LOTS of quick damage done in a very short period of time.
inb4 ambush is better
Mut gives a chance to proc Dispatch but Ambush does more raw damage, but so when you take into account overall damage potential as well as
energy use, Mut actually may come out slightly ahead.
Will update with more findings tonight