Splosion
Mr Theory
i would assume that is going to be changed if everything else requires 85
Indeed.
i would assume that is going to be changed if everything else requires 85
Looks like level 80 twink healers could potentially go the way of the dinosaur. Currently on beta, level 80 casters have 18k mana to play with. So unless you're regen mad like me on my druid, you're screwed.
Made a quick video on my mage comparing burn times with fire and arcane between live and beta.
The new arcane rotation is funky, took some getting used to, and I'm not even sure I'm doing it correctly.
Ps. Excuse any fuck ups especially on the beta, going from 40ms to 150ms sucks.
80 Fire/Arcane Mage Live/Beta Comparison - YouTube
Healers get +400% mana from being specced healer. Just saying
The 18k is the +400% mana.
Photo Album - Imgur - Level 85 mage and level 85 druid healer. If it's like that at 85, it will be the same at 80.
PS. I know my druid has 102k mana and I can't figure out why it does that, it's 100k with feral gear. *shrug*
The 18k is the +400% mana.![]()
Even more Leatherworking goodies:
500 Strength/Intellect/Agility and 750 stamina bracer enchants:
Fur Lining - Strength - Leatherworking - Professions - Spells - WOWDB
Fur Lining - Intellect - Leatherworking - Professions - Spells - WOWDB
Fur Lining - Agility - Leatherworking - Professions - Spells - WOWDB
Fur Lining - Stamina - Leatherworking - Professions - Spells - WOWDB
285 Strength/Agility & 165 crit leg enchants: (Intellect isn't displayed on MMO-Champion, perhaps the devs are considering whether they want another stat than crit to go with the intellect enchant)
430 Stamina & 165 dodge leg enchant
Draconic Leg Reinforcements - Leatherworking - Professions - Spells - WOWDB
Primal Leg Reinforcements - Leatherworking - Professions - Spells - WOWDB
Heavy Leg Reinforcements - Leatherworking - Professions - Spells - WOWDB
Curiously the leg enchant tooltips don't display any requirement of having leatherworking for the enchant to remain active, like the current leatherworking leg enchants
Even more Leatherworking goodies:
500 Strength/Intellect/Agility and 750 stamina bracer enchants:
Fur Lining - Strength - Leatherworking - Professions - Spells - WOWDB
Fur Lining - Intellect - Leatherworking - Professions - Spells - WOWDB
Fur Lining - Agility - Leatherworking - Professions - Spells - WOWDB
Fur Lining - Stamina - Leatherworking - Professions - Spells - WOWDB
285 Strength/Agility & 165 crit leg enchants: (Intellect isn't displayed on MMO-Champion, perhaps the devs are considering whether they want another stat than crit to go with the intellect enchant)
430 Stamina & 165 dodge leg enchant
Draconic Leg Reinforcements - Leatherworking - Professions - Spells - WOWDB
Primal Leg Reinforcements - Leatherworking - Professions - Spells - WOWDB
Heavy Leg Reinforcements - Leatherworking - Professions - Spells - WOWDB
Curiously the leg enchant tooltips don't display any requirement of having leatherworking for the enchant to remain active, like the current leatherworking leg enchants
http://i.imgur.com/F9wCN.jpg
This is just crazy. It's still healing for 20k crits, even with the 50% reduction too.
What is ?
holy shock probably, since thats whats hitting the dummy