Help with Calculations please...

NavyRetired

Legend
First before I start this, is mixology avail at Alchy prof level 75? Double value for elixers and pots?
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SO, a heal pot is 320, so 640 for a level 75 Alchy?
Minor Fortitude is 27 health so 54 health right??? I Also made minor agility +4 agil = +8...
Now does that also INCL, [Holy Protection Potion] 400 holy protection = 800 ???
Mining gets +3 stam for level 75 as "toughness"
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So, what is +3 stam?
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What Do you think is Better - Toughness or Mixology?
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If I keep both alchy and herb I also lose Skinning for the crit
but gain [Lifeblood] which is a heal and 'haste' boost for 15 secs which i huge for the Focus regen over that 15 sec during the fight

Thanks for posting
 
Mixology is better, assuming you have the right elixirs for your class. It only buffs things you can make though. It's not necessarily completely doubling the effect either. Elixirs do last for two hours.

- Minor Agility goes from 4 to 6.
- Lion's Strength goes from 4 to 6.
- Minor Fortitude goes from 27 to 42 HP which would be higher than the static 3 stamina buff from Toughness (but you would have to frequently farm herbs in order to keep the effect on you at all times in a BG)
- Elixir of Wisdom goes from 6 to 11.

As for the potions, I do not believe Mixology changes them. For that you would need an Alchemist's Stone of some kind that f2ps cannot create.

I'd say for casters Alchemy is pretty much a requirement. 11 intellect is 11 more spell power and 165 more mana. For other classes, it depends on if you can make your DPS elixir. 42 more health isn't that great but the mats for it aren't too bad. If you play alliance, you can probably have vials in your bags and just farm herbs while in queue for a BG and create enough to last you through the whole 25 minute BG. The only problem is the agility elixir is a world drop.
 
Mixology is available at 50 Alchemy.

Also, 1 stamina = 10 HP. So, R1 Toughness (3 stamina) = 30 HP. However, as Allahkazam said, Minor Fortitude (42 HP with Mixology) is better, assuming you continuously farm for the materials.
 
Mixology is available at 50 Alchemy.

Also, 1 stamina = 10 HP. So, R1 Toughness (3 stamina) = 30 HP. However, as Allahkazam said, Minor Fortitude (42 HP with Mixology) is better, assuming you continuously farm for the materials.

you don't need herbalism to get the mats. all the mats for Minor Fort can be purchased from vendors. You can have both Toughness and Mixology at the same time.

but realistically, you'll probably drop mining every now and then to farm some mats that you can't purchase from vendors...specifically swiftthistle for speed pots and holy protection pots.

my only other note is that holy prot pots can, on occasion, absorb 800 hp of damage..assuming you see the pally coming and also assuming that the fight lasts more than 1 minute (which a lot of my pally fights have). You can pop the pot before you get into combat and it'll start the cooldown timer so it'll be available again at the 1 minute mark.
 
The toughness from mining can be better if you find yourself in the gy a lot. Personally I've found that flasking doens't really make any difference. If you pug, usually the teams aren't even and it makes no difference to flask.
 
As for the agility pot problem, i found it easier just to go with inscription on my rouge, it gives the 5 agil scroll and the 5 stam scroll, and you can also use scrolls on other players. You will be sacrificing any pots you could have made, and IMO it's really fun ganking people with a tauren sized night elf (elixer of giant growth)

For agility classes, one may find it easier to stock up on darkmoon firewater whenever the fair is up.
 
you don't need herbalism to get the mats. all the mats for Minor Fort can be purchased from vendors.
You're forgetting about two things: 1. the vendors have a limited and very small supply of herbs, and 2. you wouldn't be the only one after said herbs.
 
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i'm not saying you should have alchemy without herbalism. I'm saying you don't have to make a choice between Mixology and Toughness. , ,which is the topic of the OP.

You can very easily have alchemy and rotate between herbalism and mining...but with mining 95% of the time. especially if you don't have any rare recipes and you'd only be worrying about fort elixirs and holy pots.

For Horde, there's 1 scroll vendor, 2 herb vendors, 1 healing pot vendor, and 2 lesser healing pot vendors...all in a ~10 minute circuit...it makes for a nice break between BG's. and I'm on a low-twinkpop server, so they're usually stocked up. I have a lighter PvP schedule than many, but I've ran out of those supplies 2 times in the last 6 months.
 
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See NOW this is a topic the COULD HAVE BEEN placed in the"QUESTIONS" topic, BUT the first answer was Great but NOT 100% and if I placed my TOPIC inside the Questions topic, I might NOT have gotten such a thorough response.

Thanks ALL for your help!

Thanks for pointing that out.

Also, I don't think that I need to reiterate how much better alchemy and herbalism is than any other matchup of professions. You get more stamina for almost no farming (an hour of farming in a high-density herb area will last you for ~2 days of consistent pvp) as well as Elixir of Giant Growth - Item - World of Warcraft, Elixir of Wisdom - Item - World of Warcraft, and even Elixir of Minor Agility - Item - World of Warcraft through some farming. But honestly, agility classes don't really need the boost, unless you play a feral druid or enh shammy, which nobody does.
 

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