Mrcer
OG
So lately, I have been trying to figure out the best way to lower the requirement lvl to enter SFK so that my lvl 10 could try to solo it.
However, every idea that I thought of I knew wouldn't be approved by the non-twinking community.
But I have just thought of an amazing idea that will add an entirely new "feel" for World of Warcraft.
Sandbox Mode!
If anyone knows anything about the term: "Sandbox" in Video games, it means:
However, this will be applied in Dungeons/Raids and will be a fun new way to play WoW for the twink community, and even the non-twink community.
So how this will be applied:
Sandbox Mode will be an option that will appear if you open up your Raid hotkey(Ctrl+I):
When you enable the Sandbox Mode feature, the following will happen when you try to enter a dungeon/raid:
Of course, this is just a rough draft of what I just recently thought while alt-tabbed. I plan on making this 100% Finished before posting it in the World of Warcraft forums.
Any tips, suggestions, spellchecks, rewording to make it more user-friendly, etc would all be very helpful.
I would also appreciate what you all think of this idea
However, every idea that I thought of I knew wouldn't be approved by the non-twinking community.
But I have just thought of an amazing idea that will add an entirely new "feel" for World of Warcraft.
Sandbox Mode!
If anyone knows anything about the term: "Sandbox" in Video games, it means:
A video game with nonlinear gameplay (sandbox style) presents players with challenges that can be completed in a number of different sequences. Whereas a more linear game will confront a player with a fixed sequence of challenges, a less linear game will allow greater player freedom.
However, this will be applied in Dungeons/Raids and will be a fun new way to play WoW for the twink community, and even the non-twink community.
So how this will be applied:
Sandbox Mode will be an option that will appear if you open up your Raid hotkey(Ctrl+I):

When you enable the Sandbox Mode feature, the following will happen when you try to enter a dungeon/raid:
- After entering a dungeon/raid, you will receive a warning that Sandbox Mode is enabled and will ask you: "Do you want to disable this?"
- This part of the feature for Sandbox Mode will be a reminder that you have it enabled, and that if you did not want this enabled; the game will disable it for you before you continue with the dungeon.
- If your Raid/Party Leader has this enabled, then you will also receive this warning.
- When you receive the warning about Sandbox Mode being enabled, and you decide you want to disable it; it will automatically zone you out of the instance.
- The level requirements for entering dungeons/raids are disabled.
- This will allow lower level characters to challenge themselves with harder dungeons/raids by themselves or with friends.
- All Achievements for dungeons/raids that you may enter are disabled.
- This will keep the achievement farmers from getting achievements that are not available to them due to level requirements and other miscellaneous reasons.
- All NPCs that give experience for the dungeons/raids that you may enter will no longer give experience.
- You can no longer get saved to raids while Sandbox Mode is enabled.
- This will have a major impact on endgame raiding as it will allow players to get more practice fighting specific bosses, or all bosses, within a raid without getting saved to that instance.
- For Raiding Guilds, this will be an excellent tool to find out how new recruits or soon-to-be recruits will do on scheduled raiding events without having your entire group getting saved to the instance.
- All NPCs that drop items, including gold, no longer will drop items.
- This feature will keep players from being able to farm items from Heroics/Raids without getting saved.
- All Reputations that could be gained from Dungeons/Raids are disabled.
- This feature will keep players from being able to farm reputation that would not be achievable or farm-able due to either Instance Lock Outs, Level requirements, or other miscellaneous reasons.
- Dungeon Body Limits are removed!
- Any dungeons that restrict to 5 party limits, are removed. This applies to all heroics/raids as well.
Of course, this is just a rough draft of what I just recently thought while alt-tabbed. I plan on making this 100% Finished before posting it in the World of Warcraft forums.
Any tips, suggestions, spellchecks, rewording to make it more user-friendly, etc would all be very helpful.
I would also appreciate what you all think of this idea
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