Best DPS Pvewise?

Primary bonus of going to 81 as a warrior as CS. No other class relies so much on an ability other than Ret Paladins. Ate 80 Ret and Fury are roughly equal, at 81 Fury > Ret, at 85 Ret > Fury. Scaling is weird as fuck.
 
I hadn't seen that he went for level 81. Question is, how useful is the extra secondary stats vs small str increase?

it is a 21 str advantage, and 32ap considering the enchant, on RS boots. but in return for that (and assuming all hit on the RS boots is over the cap aka useless) you gain 245 armor, 38 sta, 116 mastery, and 16 crit + the movement speed increase from the boot enchant; mastery would be higher if you did the pure mastery boot enchant.
str is very highly weighted, but i think with the way mastery scales the big mastery increase alone would make redsteel superior
Item Comparison Tool - World of Warcraft redsteel even ranks better with wowhead weights when you take hit out of the equation...and they should be even more highly weighted assuming mastery weighs higher than crit at 81 where crit is abundant on gear but you can only get mastery from reforging or on a few gems/gear (and where mastery scales very well)

There was a post on this a while back on the MMO-C forums, and the OP provided some math that said it ended up being a (albeit minor) dps loss. Plea can be used in an empty gcd, but given the levels of haste on wotlk gear, those free gcds aren't all that common (CS cooldown will be way below 4sec, closer to 3.5sec or less with the haste). However, the premise of using cons if you have >4k mana is reasonable, It's just not that great.

consecrate is part of the dps rotation for 85s on EJ so i would not think that it causes a dps decrease there. and id be surprised if someone posted on mmo-c about the dps rotation of an 80 with current bis gear and concluding that cons. is a dps loss - but feel free to post the link
i have just under 4sec CS cd w/ just JotP so i have some room to use plea without causing a problem. but you wont have a mana problem using cons normally, especially if you only use it over 4k mana. heck 3-3.5k should be fine, especially in a fully raid buffed situation..youd only have mana issues if you used consecrate while low from zealotry/wings, or didnt keep up the replen. buff`
 
For sustained damage, there might be something better than a Fire Mage, for burst I seriously doubt anything comes close.
I pulled 63k on 10m heroic Saurfang. Granted the fight did only last about 50 seconds, but still, that is obscene burst. I'd really like to see someone beat that.
 
For level 85 Ret Paladins Mastery is valued very slightly more than crit, 1.83 to 1.79. Since 80 Ret Paladins do not have Hand of Light Crit > Mastery > Haste and Mastery is worth very little more than Haste. Crit > Haste > Mastery (4/5 t10) yielded 16.1k DPS/500 to Crit > Mastery > Haste (4/5 t10) yielded 16.3k DPS. The numbers get closer to 18k once you factor in the t10 4pc.

For Arms Warriors, even Shadowmourne /w Landslide sims for 400 DPS less than Whitefin /w Landslide. Crit > Mastery > Haste
 
For level 85 Ret Paladins Mastery is valued very slightly more than crit, 1.83 to 1.79. Since 80 Ret Paladins do not have Hand of Light Crit > Mastery > Haste and Mastery is worth very little more than Haste. Crit > Haste > Mastery (4/5 t10) yielded 16.1k DPS/500 to Crit > Mastery > Haste (4/5 t10) yielded 16.3k DPS. The numbers get closer to 18k once you factor in the t10 4pc.

For Arms Warriors, even Shadowmourne /w Landslide sims for 400 DPS less than Whitefin /w Landslide. Crit > Mastery > Haste

80 ret paladins do have hand of light. Mastery is still extremely strong, I don't get how you managed to get the sims like that. Haste is only a weak stat because we can't get enough for it to be stronger (it increases the value of mastery innately, but we can't get ENOUGH of the stat to make it more valuable). Despite this, preferring crit over haste is purely a preference thing at this point, and I'd go so far to say that haste is at least equal to crit at 80, if not stronger than.

As for t10, it's likely the 4pc isn't worth using. Seals + judgements do not benefit from mastery, and add up (overall) to around 20% of our damage. Thus, a 10% buff to that damage is roughly a 2% dps increase, making for a rather weak set bonus. I'd say that using the 3 offset pieces (308 shoulders, 277 gloves + legs), yields higher dps, and I've put this in my chardev profiles.
 
Mastery is primarily good because of Inquisition, yes it greatly increases CS and TV damage, put it doesn't affect all of Ret's damage.

Your chardev yielded more damage for me when I switched to Excorcism glyph and reforged for more expertise by the way.
 
Mastery is primarily good because of Inquisition, yes it greatly increases CS and TV damage, put it doesn't affect all of Ret's damage.

Your chardev yielded more damage for me when I switched to Excorcism glyph and reforged for more expertise by the way.

It doesn't affect all of ret's damage, but it has adds a large amount of damage, even without inquisition.

Not sure why that is, I'll have to run some tests myself.
 
Without the glyph Exorcism sims for about 7% of total damage, 20% more is an additional 1.2% overall DPS.
 
Mastery is good because it greatly increases CS and TV damage, but it doesn't affect all of Ret's damage

yea its pretty good that HoL, TV, and CS are my top 3 damage abilities that account for ~60% of my total damage on a dummy. melee is the only thing that comes close at 4% less than CS after 6mins. everything else is low

Your chardev yielded more damage for me when I switched to Excorcism glyph and reforged for more expertise by the way.

that is weird since at 85 its a dps increase to keep the SoT glyph and reforge away from expertise. it should be even more of a dps increase at 80 where stats scale so well and by having 10 free from a glyph you can either a) get better itemized gear w/o exo or b) reforge from exp. and get a lot more beneficial stats
exo only accounted for 5.2% of my damage on the same 6min dummy as above making the glyph not that great. its better at 85 where exo scales better. youre going to be (in theory) losing more than the 1.2% dps exo gives you by reforging out of valuable stats like crit/haste and especially mastery. and 1.2% is w/o clipping ticks, which do overwrite each other (and unused ticks are lost) so youll have to be aware of the dot and try not to cast exo while one is still on or risk losing that dps gain to begin with.
 
that is weird since at 85 its a dps increase to keep the SoT glyph and reforge away from expertise. it should be even more of a dps increase at 80 where stats scale so well and by having 10 free from a glyph you can either a) get better itemized gear w/o exo or b) reforge from exp. and get a lot more beneficial stats
exo only accounted for 5.2% of my damage on the same 6min dummy as above making the glyph not that great. its better at 85 where exo scales better. youre going to be (in theory) losing more than the 1.2% dps exo gives you by reforging out of valuable stats like crit/haste and especially mastery. and 1.2% is w/o clipping ticks, which do overwrite each other (and unused ticks are lost) so youll have to be aware of the dot and try not to cast exo while one is still on or risk losing that dps gain to begin with.

Indeed. The exorcism glyph is interesting, and actually gets worse with haste (doesn't scale, and you lose ticks when the dot is over-written, more melee swings = more procs, so less dps overall).

It is worth noting that 10 expertise is less than 80 rating (124 vs 200), so it's basically 76 mastery (or some combination), vs the exo glyph and losing some crit/haste (although in my BiS sets there are a total of 3 items that don't have reforges to mastery, so you might be pushed to grab the expertise from those alone).

Like I said, I'll sim it. Amaya, do you have a link to my modified chardev (when you reforged for 26 expertise and used the exo glyph)? It's probably best if we use the same one.
 
can you try this one chardev 9
also i noticed you had the icc exalted ring in the highest simming profile, just curious if thats still being modeled or if you manually put it in. just to see if that would add even more dps to that sim or if its already being counted in...cuz i couldnt find an avg dps from the ring/proc on wowhead, just a lot of bitching from LK that the agi ring was better for rets lol

edit: not a full list of the changes, but a comparison of a few http://www.wowhead.com/compare?item...40111.0.0.147:55260.0.4122.0.0.0.0.0.140&l=80
 
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also i noticed you had the icc exalted ring in the highest simming profile, just curious if thats still being modeled or if you manually put it in.

Aye, the Ashen rings are still in the source code. Surprisingly quite a lot of the WotLK trinkets still are (but not DBW / TAiaJ).
 
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Most any icd item can be added to simcraft if you know the internal cd (and proc chance afaik). I added some 70s trinkets back when I was simming for my 70 dk.

Amaya, why are you simming with 15 hit rating that you don't even need? The cap isn't 261 anymore. I'm also not convinced with the ICC ring. Compared to the cata alternatives, you might gain some damage if the proc lines up with cooldowns. It's trading a lot of mastery too, which does have some value (2 mastery is worth slightly more than 1 strength at this level of scaling).

I also already said that 4pc ret isn't worth going for. It was a ~500 dps gain to run with 3x offset, so using my 4pc set isn't the best idea if you're going to go for expcap without SoT glyph.
 
The ICC ring is BiS for every class, I've tested with and without it. It has about a 30% uptime. You're always going to be slightly over hit, it's almost impossible to get right down to 8% hit without gimping yourself some how.
 
The ICC ring is BiS for every class, I've tested with and without it. It has about a 30% uptime. You're always going to be slightly over hit, it's almost impossible to get right down to 8% hit without gimping yourself some how.

No, it isn't. Getting exactly 246 hit rating is possible using a reforging optimiser (or being smart yourself), and you end up gaining ratings from it. You've wasted 15 hit rating, half a percent, which is a huge amount.

Going from wowhead comments (I cba to change my band of wisdom on my main to check, and at 85 it's likely to have dropped some proc chance) the ashen bands have a 1/6 uptime. 80 ap, which is less than 40 str or agi. Thus, you're dropping around 50 mastery (and some crit/haste/other) in the case of a paladin for less str and a small proc. I'm still not sure it's worth it.

As aelobin says, they aren't great. Sure they're better than the equivalent 277 rings, but not by much.
 

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