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i didn't say i was solo'ing them...i said i was hitting them ...not a miss, an actual hit with damage (then running to a guard to have him take it down).

oh, ok. That makes a lot more sense!

You will aggro mobs as soon as you attack them, though. You don't actually have to successfully hit them. To get credit for mobs killed by guards, you have to do enough damage so that the mob is aggro'd to you when it dies.
 
oh, ok. That makes a lot more sense!

You will aggro mobs as soon as you attack them, though. You don't actually have to successfully hit them. To get credit for mobs killed by guards, you have to do enough damage so that the mob is aggro'd to you when it dies.
yeah, i figured that out. lol. and yes, a spell miss pulls too...which is why i then started trying melee.

...my thought was along these lines...some time ago someone on here said the could pull the rare mobs in terrokar forest into guards and let the guards kill it. they'd get credit for the achievement. i figured the same might work for regular old rep. (why it works for one and not the other is beyond me)
 
This only works for the first attack for non-aggressive (yellow) mobs only.

I was talking about testing on the Training Dummies in the Cities. Seeing as they are effectively a mob. Testing wheter or not it is possible for a level 20 to hit a level 80 mob could be done using the training dummy. Seeing as the training dummy is a mob, with a defined back, standing behind it should alter it's hit table to remove parry, which might help your test.

Bob
 
Speaking of target dummies. Aren't they effectively a mob that can't attack? So whether or not you can "hit" it should be the same as a level equivalent real mob.

Training Dummy - NPC - World of Warcraft

I tested out my backstab/sinister strike macro on one so I can confirm that they do have a "back" and "front". So it should be easier to hit when behind them.

Should make testing whether or not you can actually hit a level 60, 70 or 80 mob easier.

Bob
well there's an obvious solution i over-looked (rather typical of me). maybe i will test it then. too bad they start at 55, it'd be nice if they had all increments-of-5.
 
yeah, i figured that out. lol. and yes, a spell miss pulls too...which is why i then started trying melee.

...my thought was along these lines...some time ago someone on here said the could pull the rare mobs in terrokar forest into guards and let the guards kill it. they'd get credit for the achievement. i figured the same might work for regular old rep. (why it works for one and not the other is beyond me)

Were you able to search the mob after the guards killed it? I assume no, seeing as you didn't do enough damage.

Bob
 
How is this possible? Unlike PVP, in PVE the dodge/parry/miss rate continues scaling with level. A mob that is 50 levels above you will be missed most of the time by a 20 no matter how much expertise and hit you stack. And 2-3 hits from the mob is death.

As a RANGED physical dmg dealer, i.e. Hunter, for some reason our ranged attacks don't miss near as much as melee or spells do (yes I know spell hit is 17%, that's not what I mean). I can in FACT hit Gamon (considered a level 83) in Org on my level 10 about 15-20% of the time with ~44% hit, but can't survive a single blow. I have however, taken 2-3 hits from mobs in Zul Drak in Northrend on that same 10 hunter before dying so don't just assume something twice your level or higher is gonna insta pwn you. Yes I know you're talking about F2P here and arguably due to stat scaling a level 10 out gears the best geared F2P 20 (stat % wise) but the point is the same, hit rating is hit rating regardless of how much higher level the mob is to you. It takes 8% to never "miss" a mob 3 levels higher than you for physical dmg, each level higher add 1%, so a mob level 62 would require 47% hit to never "miss" but even at zero hit rating you will still hit occasionally and for very little damage. Now the bigger issue is whether your pet could survive long enough to kill it, which it probably could not, but with clever kiting it's certainly possible, just better to have a higher level in group to get the rep (no need to be in spirit form).
 
Point me towards a free fraps and I'll go solo one

I had no idea Fraps wasn't free anymore!

A quick search turned up this one from cnet.com:
My Screen Recorder - Download.com

I just tried it out and it works fine if you play WoW in a window. If you play fullscreen while you are recording, you will get a nice video of your mouse cursor moving around your desktop background. :p

I switched to Windowed mode and recorded only the area that the WoW window was in, and it worked fine.

I would love to see how you solo an Outland mob. I would like to think there's a way to get around all of the miss/dodge/parry that I see.
 
It takes 8% to never "miss" a mob 3 levels higher than you for physical dmg, each level higher add 1%, so a mob level 62 would require 47% hit to never "miss" but even at zero hit rating you will still hit occasionally and for very little damage.

But it's not just "miss" that scales up. "Dodge" and "Parry" also scale up and it's the combined effect of all 3 that has made it impossible for me to hit high-level mobs.
 
There is a link to a free FRAPS download in an older post of mine
 
The free Fraps only records 30 seconds

Did I say it was the trial fraps?

Again. There is a link to a FULL free version of fraps in one of my older posts.

Didn't think I'd have to clarify that
 

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