Dottss
OG
I see a lot of posts in this forum yet barely, if any, are about full 30-point demonology warlocks.
The truth is that a full demo warlock, when specced and geared right, can be one of, if not the most powerful class in 30-39 arena.
First off, I will admit that a fully twinked affliction warlocks is more effective in battlegrounds than a demonology specced 'lock. However, that's not the point. In arena, demonology specced warlocks are king.
First off, your survivability is out of this world. You blow each and every class away in terms of durability and its not even close.
The only class that presents a problem to you is a skilled rogue. And even that is 50/50 because you have a voidwalker that can detect stealth, along with two sacrifice bubbles.
You make retribution paladins look silly, you make casters feel helpless. Its almost unfair. There was one twink mage who blew through all his mana, used up evocation, blew through the second round of mana, saw that I was still at full hp/mana, and decided to /afk.
If there is magic involved, you are getting 400+ heals, with the potential of 600+ crits, every 8 seconds.
Here is a guarantee I can make you....You will not lose against any magic based class.
I'm not going to spend time discussing gear, its essentially your basic caster set up. However, you're going to want to make a few minor adjustments. For instance, you want to pick yourself up some bloodwoven bracers of the eagle along accompanied by a +12 stamina enchant and the one hand+umbra crystal to maximize stamina. A "+5 stamina wand" wouldn't hurt either.
To summarize, with your basic caster gear and a few stamina replacement pieces combined with BOA shoulders, you should be sitting at around 3450 hp, 2900 mana, and 250 spell power. This is the optimal setup.
Talents
IMPROVED HEALTHSTONE - 2/2 This is obvious. You are shooting for survivability. If you combine this with the Glyph of Healthstone and the Demonic Aegis talent, you are looking at at 940 instant heal.
Demonic Embrace - 5/5 Another no-brainer. You're shooting for survivability and endurance. 10% more stamina is great, even better when you equip more stamina based items.
Fel Vitality - 3/3 This provides dual bonuses. It increases your pet's mana and health by 15%. It helps when players finally realize they must kill your felhunter to kill you. You'll also need it for devour magic, which will yield you 400+ heals every 8 seconds. Also it gives you an extra 3% mana and hp. Not too bad if you ask me.
Demonic Brutality - 3/3 A so-so talent. You only want to use a void walker when you know you are facing a rogue or warrior. You get 30% more health added to your sacrifice bubble, which is all right when squaring off against non magic melee.
Demonic Aegis - 3/3 Another must have. This is one of your staple talents and what makes you an unkillable monster. It gives you a % increase in spells which heal you.This little talent is what helps you get those 940+ health stone heals. It also benefits Lifeblood, Life Drain and Bandages. Not too mention the awesome armor bonus.
Fel Domination - 1/1 A situational talent. You only need this when a pet dies or you've accidentally summoned the wrong pet for a particular class.
Master Summoner - 2/2 A complement to the above talent. A situational talent at best.
Soul Link -1/1 Our most essential talent. Its what defines us. Your pet takes 20% of all damage done to you. This isn't debatable. You must take this talent.
Unholy Power - 5/5 Increase pet's physical damage done by 20%. An all right talent. Useful when siccing your pet on those cloth wearers. You're basically only speccing this talent to get to Master Demonologist.
Master Demonologist - 5/5 An awesome talent. This talent will give you a further 10% physical damage reduction when your void walker is out and a 10% magical damage reduction when your felhunter is out, giving you essentially 30% damage reduction total.
GLYPHS
Some may debate me on these but I am telling you my opinion based on my play style and concept of what a demonology warlock is.
Glyph of Felhunter - An amazing glyph. This definitely ranks up there as one of the best glyphs in the bracket. What this does is give you a base heal of 319 whenever your puppy devours magic off an enemy or yourself. However, since we specced in Demonic Aegis, our heals actually go for over 400 and crit for 600+. And its only an EIGHT SECOND COOLDOWN. A top notch glyph. The only time this will not benefit you is when you are dueling rogues or warriors. A MUST FOR ANY DEMO WARLOCK.
The second glyph could cause some dissenting opinions but that's ok.
Glyph of Healthstone - Some may argue that the Glyph of Corruption is a better fit here because it increases the demonology warlock's less than impressive DPS. I disagree. As a demo warlock, your job is to outlast your opponent, exhaust them. This glyph does that for you. Combined with the Demonic Aegis talent, this glyph will net you an instant 900+ heal. The best thing about it is the cooldown is relatively short, so if you have time, you can always summon a new one.
A couple tips
Definitely pick up Herbalism if you are creating a new demo warlock. Rank 4 Lifeblood gives you a base 900 heal. However, with demonic aegis, you're getting a 1070 heal. This is a must if you plan on outlasting your opponent.
I definitely have to suggest finding a level 80 friend and farming the Heavy Frostweave book. Heavy Frostweave bandages, give you a base 750 hp per tick. Impressive, yet a demonology warlock will get you 914 hp a tick. AMAZING. A few ticks and your back up to full hp. How is that for a blow to your opponent's confidence?
Without question, you want to use macros. There is a great site out there called www.arenajunkies.com that lists "General Macros" and macros for every class in WoW.
A few macros that will help improve your gameplay as a warlock include the following:
Devour Magic
Devours magic on yourself if the macro is pressed. If shift is used during when the macro is pressed it will devour magic on your target.
#showtooltip Devour Magic
/cast [modifier:shift, pet:Felhunter] Devour Magic; [pet:Felhunter, target=player] Devour Magic
Spell Lock/Intercept Focus Macro
Spell lock's focus target if you have a Felhunter out.. If you have no focus target, it will simply Spell Lock/Intercept your target.
/cast [target=focus,exists,nodead, pet:felhunter] Spell Lock; Spell Lock
Totem Stomper
Sends your pet to attack Totems. Add the names of the totems you would like to kill. Highest priority at the bottom. If there is no Totem it will attack your target.
/petattack
/petattack [target=Healing Stream Totem]
/petattack [target=Mana]
/petattack [target=Tremor Totem]
/petattack [target=Grounding Totem]
So there you have it. If you want to try a unique spec that require some micro management and thought, I definitely recommend the demonology warlock. It is an extremely powerful character. You can definitely heal upwards of 15k+ in 2v2.
Here is an example of a 2v1 I did earlier tonight.
http://s194.photobucket.com/albums/z313/SuperDude325/?action=view¤t=asdd.jpg
12k damage done and 10.5k healing done in 4 minutes against a twink shaman and twink warrior.
I forgot to mention. Drain Mana is one of your most powerful tools against mana users. This is essential to outlasting other casters. Do not forget about this ability.
OK! I must go to bed, hope you enjoyed the read. My apologies if its a bit long and drawn out. Take care.
Toodles!
The truth is that a full demo warlock, when specced and geared right, can be one of, if not the most powerful class in 30-39 arena.
First off, I will admit that a fully twinked affliction warlocks is more effective in battlegrounds than a demonology specced 'lock. However, that's not the point. In arena, demonology specced warlocks are king.
First off, your survivability is out of this world. You blow each and every class away in terms of durability and its not even close.
The only class that presents a problem to you is a skilled rogue. And even that is 50/50 because you have a voidwalker that can detect stealth, along with two sacrifice bubbles.
You make retribution paladins look silly, you make casters feel helpless. Its almost unfair. There was one twink mage who blew through all his mana, used up evocation, blew through the second round of mana, saw that I was still at full hp/mana, and decided to /afk.
If there is magic involved, you are getting 400+ heals, with the potential of 600+ crits, every 8 seconds.
Here is a guarantee I can make you....You will not lose against any magic based class.
I'm not going to spend time discussing gear, its essentially your basic caster set up. However, you're going to want to make a few minor adjustments. For instance, you want to pick yourself up some bloodwoven bracers of the eagle along accompanied by a +12 stamina enchant and the one hand+umbra crystal to maximize stamina. A "+5 stamina wand" wouldn't hurt either.
To summarize, with your basic caster gear and a few stamina replacement pieces combined with BOA shoulders, you should be sitting at around 3450 hp, 2900 mana, and 250 spell power. This is the optimal setup.
Talents
IMPROVED HEALTHSTONE - 2/2 This is obvious. You are shooting for survivability. If you combine this with the Glyph of Healthstone and the Demonic Aegis talent, you are looking at at 940 instant heal.
Demonic Embrace - 5/5 Another no-brainer. You're shooting for survivability and endurance. 10% more stamina is great, even better when you equip more stamina based items.
Fel Vitality - 3/3 This provides dual bonuses. It increases your pet's mana and health by 15%. It helps when players finally realize they must kill your felhunter to kill you. You'll also need it for devour magic, which will yield you 400+ heals every 8 seconds. Also it gives you an extra 3% mana and hp. Not too bad if you ask me.
Demonic Brutality - 3/3 A so-so talent. You only want to use a void walker when you know you are facing a rogue or warrior. You get 30% more health added to your sacrifice bubble, which is all right when squaring off against non magic melee.
Demonic Aegis - 3/3 Another must have. This is one of your staple talents and what makes you an unkillable monster. It gives you a % increase in spells which heal you.This little talent is what helps you get those 940+ health stone heals. It also benefits Lifeblood, Life Drain and Bandages. Not too mention the awesome armor bonus.
Fel Domination - 1/1 A situational talent. You only need this when a pet dies or you've accidentally summoned the wrong pet for a particular class.
Master Summoner - 2/2 A complement to the above talent. A situational talent at best.
Soul Link -1/1 Our most essential talent. Its what defines us. Your pet takes 20% of all damage done to you. This isn't debatable. You must take this talent.
Unholy Power - 5/5 Increase pet's physical damage done by 20%. An all right talent. Useful when siccing your pet on those cloth wearers. You're basically only speccing this talent to get to Master Demonologist.
Master Demonologist - 5/5 An awesome talent. This talent will give you a further 10% physical damage reduction when your void walker is out and a 10% magical damage reduction when your felhunter is out, giving you essentially 30% damage reduction total.
GLYPHS
Some may debate me on these but I am telling you my opinion based on my play style and concept of what a demonology warlock is.
Glyph of Felhunter - An amazing glyph. This definitely ranks up there as one of the best glyphs in the bracket. What this does is give you a base heal of 319 whenever your puppy devours magic off an enemy or yourself. However, since we specced in Demonic Aegis, our heals actually go for over 400 and crit for 600+. And its only an EIGHT SECOND COOLDOWN. A top notch glyph. The only time this will not benefit you is when you are dueling rogues or warriors. A MUST FOR ANY DEMO WARLOCK.
The second glyph could cause some dissenting opinions but that's ok.
Glyph of Healthstone - Some may argue that the Glyph of Corruption is a better fit here because it increases the demonology warlock's less than impressive DPS. I disagree. As a demo warlock, your job is to outlast your opponent, exhaust them. This glyph does that for you. Combined with the Demonic Aegis talent, this glyph will net you an instant 900+ heal. The best thing about it is the cooldown is relatively short, so if you have time, you can always summon a new one.
A couple tips
Definitely pick up Herbalism if you are creating a new demo warlock. Rank 4 Lifeblood gives you a base 900 heal. However, with demonic aegis, you're getting a 1070 heal. This is a must if you plan on outlasting your opponent.
I definitely have to suggest finding a level 80 friend and farming the Heavy Frostweave book. Heavy Frostweave bandages, give you a base 750 hp per tick. Impressive, yet a demonology warlock will get you 914 hp a tick. AMAZING. A few ticks and your back up to full hp. How is that for a blow to your opponent's confidence?
Without question, you want to use macros. There is a great site out there called www.arenajunkies.com that lists "General Macros" and macros for every class in WoW.
A few macros that will help improve your gameplay as a warlock include the following:
Devour Magic
Devours magic on yourself if the macro is pressed. If shift is used during when the macro is pressed it will devour magic on your target.
#showtooltip Devour Magic
/cast [modifier:shift, pet:Felhunter] Devour Magic; [pet:Felhunter, target=player] Devour Magic
Spell Lock/Intercept Focus Macro
Spell lock's focus target if you have a Felhunter out.. If you have no focus target, it will simply Spell Lock/Intercept your target.
/cast [target=focus,exists,nodead, pet:felhunter] Spell Lock; Spell Lock
Totem Stomper
Sends your pet to attack Totems. Add the names of the totems you would like to kill. Highest priority at the bottom. If there is no Totem it will attack your target.
/petattack
/petattack [target=Healing Stream Totem]
/petattack [target=Mana]
/petattack [target=Tremor Totem]
/petattack [target=Grounding Totem]
So there you have it. If you want to try a unique spec that require some micro management and thought, I definitely recommend the demonology warlock. It is an extremely powerful character. You can definitely heal upwards of 15k+ in 2v2.
Here is an example of a 2v1 I did earlier tonight.
http://s194.photobucket.com/albums/z313/SuperDude325/?action=view¤t=asdd.jpg
12k damage done and 10.5k healing done in 4 minutes against a twink shaman and twink warrior.
I forgot to mention. Drain Mana is one of your most powerful tools against mana users. This is essential to outlasting other casters. Do not forget about this ability.
OK! I must go to bed, hope you enjoyed the read. My apologies if its a bit long and drawn out. Take care.
Toodles!