Imirak
Legend
We run a 4-7 premade in Bloodhoof and sometimes the games are competitive and sometimes they're lopsided.
However, it seems like whenever we get up 2-0, Alliance players start dropping out of the game immediately making the 3rd cap uneventful. We never farm g/y or delay capping the flag, so I'm kind of curious as to why people would take a 15-minute debuff rather than waiting 2 more minutes for the game to end.
However, it seems like whenever we get up 2-0, Alliance players start dropping out of the game immediately making the 3rd cap uneventful. We never farm g/y or delay capping the flag, so I'm kind of curious as to why people would take a 15-minute debuff rather than waiting 2 more minutes for the game to end.