What are some odd twink choices you have come across 10-15?

aporkyman

Member
Been more fascinated by the non meta twinks. seen tons of fury, resto shamans, mw monks, and cat weave also seems to be more common now as well. What are some weird ones that you guys have seen work or at least kind of work?

Mostly just looking for ideas and at the same time hoping it will spark a discussion.
 
I've seen a lot of variety, really depends what you plan on doing and what kind of challenge you're after. Do you want to adhere to the game's main rules and focus on survival and dps? Do you just want to fish, or be a fish? Do you want to get the most out of flying, love teleports? What about cooking, parkour, pvp or pve, transmog, etc. All those things can result in a different answer of what suits you.

I've found mose nonconventional (usually not pvp) low levels do so for their own niche reasons, and they're a rare breed. That said, if you're looking at what can still function well in combat, that depends on how you play them and what trinkets you use, with a few exceptions.

Those exceptions are as follows:

Rogues, very weak in most cases, pick if you're looking for a challenge.

Mages, not as weak as Rogues but still a royal pain to solo.

Pally, sorry but low level pallies struggle unless put under the right conditions, namely having an advantage of some sort. They lack dps and survivability outside of their bubble, and even the DK has those.

Evoker, Evokers just lack the sustain in my experience. In a group they can bring the power, but their designed to offer support and it shows in their skillset when alone.

These are only my personal takes on them, mind you, and others will have their own opinions. Realistically, you can play anything, so long as you're persistent enough to work with its limitations.
 
Been having fun with my level 11 Evoker, and is extra uncommon since there's no easy way to get one ATM. The way to go with it is devastation spec for two reasons: The first being mastery which for damage against full health targets makes that secondary stat basically as strong as intellect. This lets me kill most mobs in two hits of Azure Strike (or one if it crits). The second is access to Pyre which allows for massive AoE damage.

I also picked up https://www.wowhead.com/item=110009/leaf-of-the-ancient-protectors which let me setup for bigger groups for Fire Breath or Deep Breath to take them down.
 
i have 10's: two BM monks, two VDH, a Guardian druid, and Fury warrior. are good with being mostly TW event geared.

Arc mage used to be good at 11 until they lost missile spam, BM hunters were decent at 11 during SL also weaker after DF and TWW. ones i had were deleted. no big loss since they were WOD epic/blue geared when that was the dealio. during SL i ran dungeons with level 10 warlocks, surv hunters, disc/holy priests. ele shams, bal druids, holy pal, which you rarely see anymore.

i have seen some res druids doing the cat DPS, (back in MOP or WOD blizz did a buff that gave res druids 300% AP or agility based on their intellect when in cat form.) at first i was thinking maybe another stealth unannounced change now? but...i noticed cat is strong for my guardian druid. might be a buff that was intended for feral spec causing cat form power or ability gains to bleed over into the other specs
 
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