Tom Ganks
Guest
I always liked the idea that hard work can put a player above all the rest. Grinding Professions, Making that hard earned mount that you spent countless days on and learning it. The idea that a poor man (irl) can succeed the most fortunate of people is something that I loved about wow.
But lately, I got the news (yes I know its pretty old news) that Blizzard will be introducing "game-time tokens" that will be represented as a virtual item that is tradable amongst players. At first I thought, oh hey, that's a nice way to allow lesser fortunate people afford wow. That 15$ a month can be a real hole in your pocket.
My eyes then turned to Blizzard. I thought, well, this is yet another one of Blizzard's elaborate schemes to milk the community of their wallets through micro transactions. Let's look at the positive here though..
-WoW Population will increase dramatically (I presume)
-Many people will be on more affordable monthly budgets
-Close friends may even buy you game-time without the hassle of entering credit card info onto another person's account or buying actual game-time cards.
What's wrong with the picture here though? Most people may over look it.
-Blizzard is making loads of Benjamins (which is totally not obvious)
-Fortunate players will be buying hundreds of dollars/euros worth of Game-time tokens and it won't even scratch the surface of their earnings/inheritance. Only to sell them for high amounts of gold and control their server's auction house.
As much as I envy those who have previously sold unlimited amounts of high-end mounts/collectables from tcg loot, That market will be coming to an end soon and only a small percentage of players went out of their way to even purchase the physical cards. Given the small chance they knew there was such a high market in TCG at all.
Then there are the people who use real money to purchase WoW gold from some sketchy website (which is Ban-able). I don't even bother thinking about their decision, simply because it's their risk.
Not to mention the people who insta-90 multiple toons because they can.
But this is a 99.99% safe transaction that guarantees you success in the world of Warcraft, over those who do not buy these "tokens"
Is this what WoW has become? A game that spits in the faces of the poor and rewards the rich? Sure the poor will be able to play for free. Hell even conservative wealthy people might jump on the free train as well. But the players with terrible work ethic will be able to profit more than the players who do the grinding, just because they have a larger sum of RL money? Fucked up if you ask me.
This is a new low for Blizzard. I don't even blame the future token sellers.
The lazy will become the wealthy, while the poor will be sentenced to gold-farming slavery to be able to afford gametime.
It is confirmed. Blizzard is Pro-Slavery
Illuminati also confirmed.
There was a dream that was WoW
But lately, I got the news (yes I know its pretty old news) that Blizzard will be introducing "game-time tokens" that will be represented as a virtual item that is tradable amongst players. At first I thought, oh hey, that's a nice way to allow lesser fortunate people afford wow. That 15$ a month can be a real hole in your pocket.
My eyes then turned to Blizzard. I thought, well, this is yet another one of Blizzard's elaborate schemes to milk the community of their wallets through micro transactions. Let's look at the positive here though..
-WoW Population will increase dramatically (I presume)
-Many people will be on more affordable monthly budgets
-Close friends may even buy you game-time without the hassle of entering credit card info onto another person's account or buying actual game-time cards.
What's wrong with the picture here though? Most people may over look it.
-Blizzard is making loads of Benjamins (which is totally not obvious)
-Fortunate players will be buying hundreds of dollars/euros worth of Game-time tokens and it won't even scratch the surface of their earnings/inheritance. Only to sell them for high amounts of gold and control their server's auction house.
As much as I envy those who have previously sold unlimited amounts of high-end mounts/collectables from tcg loot, That market will be coming to an end soon and only a small percentage of players went out of their way to even purchase the physical cards. Given the small chance they knew there was such a high market in TCG at all.
Then there are the people who use real money to purchase WoW gold from some sketchy website (which is Ban-able). I don't even bother thinking about their decision, simply because it's their risk.
Not to mention the people who insta-90 multiple toons because they can.
But this is a 99.99% safe transaction that guarantees you success in the world of Warcraft, over those who do not buy these "tokens"
Is this what WoW has become? A game that spits in the faces of the poor and rewards the rich? Sure the poor will be able to play for free. Hell even conservative wealthy people might jump on the free train as well. But the players with terrible work ethic will be able to profit more than the players who do the grinding, just because they have a larger sum of RL money? Fucked up if you ask me.
This is a new low for Blizzard. I don't even blame the future token sellers.
The lazy will become the wealthy, while the poor will be sentenced to gold-farming slavery to be able to afford gametime.
It is confirmed. Blizzard is Pro-Slavery
Illuminati also confirmed.
There was a dream that was WoW
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