glancealot
Legend
as alliance, i am drooling over those felbane weapons...but 32 bucks(canadian)? man...you can get like 4~5k gold with that much money...
just a recap if you don't want to read through the whole thread filled with "utterly foolish or senseless people" who don't understand any mathematics.
any rogue that gets felbane weapon and put 65 AP on it has no clue what he is doing!
assuming that 1 agility is 2 AP, 1 stam is 2 AP. (using the AEP formula)
the AEP system has changed a lot because of BC and WotLK, we should stick to the AEP formula used in vanilla wow, because, well, we are below 60 aren't we? and in fact, nowadays level 49 twinks have roughly the same stats as old school shadowcraft 60 rogues, so the old school AEP formula suits us very well.
therefore, we should use the original one, which is
"10 Agility = 10 Stamina = 20 Strength = 20 Attack Power = 1% Crit"
7/7 monkey ribby with 20 agi gives you (7+7+20)*2+10=78, which is better than the 65 AP felbane dagger.
heck, since we are trying to maximize AP, let's just say 1 agility is 2 AP, but we ignore stamina almost completely, say, 2 stam= 1 AP, even then
we have [item]Vanquisher's Sword[/item] with 20 agility that gives you 28+20*2=68, which is a little bit better than the 65 AP felbane dagger.
11 agi ribby with 20 agi gives you (11+20)*2+10=72, which is better than the 65 AP felbane dagger.
even 7/7 monkey ribby with 20 agi gives you (7+20)*2+7/2+10=67.5, which is still better than the 65 AP felbane dagger.
but that's not the point, if a rogue does get the felbane weapon, get berserking, or deathfrost or even icebreaker
after all, why would you get a dagger with 0 stat then put a stat enchant on it? you go through all those trouble, pay all that gold, just to get something that's not even BiS, that's just lame.
@warlocks,
if you put deathfrost (which does proc off dots now!) on your felbane weapon, your opponent will probably be permanently slowed by 15%(movement/casting/attack), that's like free curse of exhaustion at all times!(proc chance 50%, no internal CD)
just a recap if you don't want to read through the whole thread filled with "utterly foolish or senseless people" who don't understand any mathematics.
any rogue that gets felbane weapon and put 65 AP on it has no clue what he is doing!
assuming that 1 agility is 2 AP, 1 stam is 2 AP. (using the AEP formula)
the AEP system has changed a lot because of BC and WotLK, we should stick to the AEP formula used in vanilla wow, because, well, we are below 60 aren't we? and in fact, nowadays level 49 twinks have roughly the same stats as old school shadowcraft 60 rogues, so the old school AEP formula suits us very well.
therefore, we should use the original one, which is
"10 Agility = 10 Stamina = 20 Strength = 20 Attack Power = 1% Crit"
7/7 monkey ribby with 20 agi gives you (7+7+20)*2+10=78, which is better than the 65 AP felbane dagger.
heck, since we are trying to maximize AP, let's just say 1 agility is 2 AP, but we ignore stamina almost completely, say, 2 stam= 1 AP, even then
we have [item]Vanquisher's Sword[/item] with 20 agility that gives you 28+20*2=68, which is a little bit better than the 65 AP felbane dagger.
11 agi ribby with 20 agi gives you (11+20)*2+10=72, which is better than the 65 AP felbane dagger.
even 7/7 monkey ribby with 20 agi gives you (7+20)*2+7/2+10=67.5, which is still better than the 65 AP felbane dagger.
but that's not the point, if a rogue does get the felbane weapon, get berserking, or deathfrost or even icebreaker
after all, why would you get a dagger with 0 stat then put a stat enchant on it? you go through all those trouble, pay all that gold, just to get something that's not even BiS, that's just lame.
@warlocks,
if you put deathfrost (which does proc off dots now!) on your felbane weapon, your opponent will probably be permanently slowed by 15%(movement/casting/attack), that's like free curse of exhaustion at all times!(proc chance 50%, no internal CD)