Scadoosh
OG
This topic stems from Weemandeano's thread about his chardev for a warrior.
As far as shield enchants go, I see the use of 7 stam and vitality. I don't see the point of spending the gold getting the [ITEM]23530[/ITEM]. As a shaman, I have 5% block rate, and don't gear for strength. When I'm facing a warrior or rogue 1v1 (which would be the only time i'd consider using the shield spike), if I'm letting them get close enough to melee me, i'm failing at kiting. When I'm playing D and trying to slow bigger groups, i'd much rather have 7 stam.
Looking at some 19 warriors' armories, I see that they also have 5% to block. Does the 26-38 damage from the spike scale with AP? Unless a warrior or pally is going 1v1 against a rogue, which is not often in wsg, why would you get that enchant? And even if you were going 1v1 with a rogue, you're only going to get use from the spike 5% of the time, whereas with 7 stam, you'll have that much more health over the course of the fight.
Damage reduction = Shield Block Value + (Strength / 2)
So that 12 block on your shield will help reduce damage when you block, not increase your chance to block.
I'd like to hear some opinions on why and when you would use the spike over the 7 stam or vitality.
As far as shield enchants go, I see the use of 7 stam and vitality. I don't see the point of spending the gold getting the [ITEM]23530[/ITEM]. As a shaman, I have 5% block rate, and don't gear for strength. When I'm facing a warrior or rogue 1v1 (which would be the only time i'd consider using the shield spike), if I'm letting them get close enough to melee me, i'm failing at kiting. When I'm playing D and trying to slow bigger groups, i'd much rather have 7 stam.
Looking at some 19 warriors' armories, I see that they also have 5% to block. Does the 26-38 damage from the spike scale with AP? Unless a warrior or pally is going 1v1 against a rogue, which is not often in wsg, why would you get that enchant? And even if you were going 1v1 with a rogue, you're only going to get use from the spike 5% of the time, whereas with 7 stam, you'll have that much more health over the course of the fight.
Maybe I'm misreading some posts on the forums, but it seems like some people are reading the "12 block" on [ITEM]3761[/ITEM] to mean 12 block rating. The "12 block" does not increase your chance to block, but instead increases the amount of damage mitigated when you do block. The amount mitigated is calculated like this:Damage reduction = Shield Block Value + (Strength / 2)
So that 12 block on your shield will help reduce damage when you block, not increase your chance to block.
I'd like to hear some opinions on why and when you would use the spike over the 7 stam or vitality.