Druid (but not feral). Rogue is "okay", but their damage is somewhat lackluster at the moment. You can still have an impact as a rogue, just don't expect to be the deciding factor in pug games.
Edit: I guess I should emphasize some more as to why I am making those conclusions.
Feral druid does no damage, like it's so minimal. The only thing feral has going for them is their movement speed.
While rogues do little damage, just as feral, at least they add a better tool kit. You have cheap shot stun, kick and sap.
So as for stealth classes, you can play boomkin which isn't "only" your run around the mill midfielder that pumps out damage without end. You can also play objectively, and stealth helps with that a lot.
I top damage every game on my feral so idk what you're talking about
Tbh damage pressure makes a difference, you might not get lots of kills yourself but you're keeping the healers working and making it easier for your teammates to get kills. That's the reason dot comps work xd (disclaimer: i know nothing about this bracket, i'm just applying my game knowledge)Toping damage with a feral is easy, but you will never have the kills that hunters and locks get. I think feral is still viable at hunting flag carriers as they can attain a lot of time on target, but I find them severely limited for any other task. They are shit for defending flag carriers that's for sure.
So as for stealth classes, you can play boomkin which isn't "only" your run around the mill midfielder that pumps out damage without end. You can also play objectively, and stealth helps with that a lot.
Actually boomkin is an interesting idea. I'll try to make him today and always can switch to feral.
Ferals: do you often use the bear form? I have no knowledge about druids. That will be my first druid since Vanilla.