Rogue or Druid?

Lebowski

Legend
I absolutely cannot decide between the two. Anybody have both that could offer some input? I keep hearing people rave about Druid burst, yet I can't really imagine they can do anything that a Rogue can't do better.
 
If your planning to play into MoP with this char, roll a druid. If not, roll a rogue. Rogues are getting thrown in the trash in MoP, while droods are getting umpteen buffs and new shit.
 
Golden's answer would be roll both ;p

I actually have both and have played both for a long time. I can tell you that at level 20 there are trade offs.

Feral druid can be more survivable and can be a great team asset if played well, but you need to remember you're a hybrid to really be effective. If you stay in cat the whole time, you're just a rogue with less tools.

Resto is actually rather fun so far. Hots tick around 100 with Dungeon gear and love potions (which is the same as BoA weap spell bonus)

Balance was ok, then again I never really had a huge affinity for balance. Raided as balance for a while because I was bouncing between DPS and Heals in the guild I was in depending on what was needed, and seeing as both used +spellpower gear it made sense. This was before dual spec too :( , stand by the trainer pre-raid to see what was needed.

Rogue is fun, sap is a great control and can let you solo a FC and a healer if you time it right. Shadowstep is so necessary for anti kiting, sprint, kick, gouge, evasion, all good stuff.

IMO, if you get bored easy, Druid is better as there is far more depth in their gameplay due to being able to do any role. I leveled mine as a feral until I got a bummy resto set, then went resto and dungeon healed to and through 20 to current.

IF YOU GO DRUID:_ _ _ _ Choose gear wisely. There will be choices that will be BiS for all 3 specs and you only get one, so choose your focus spec or prepare to level another druid :)

Bob
 
I absolutely cannot decide between the two. Anybody have both that could offer some input? I keep hearing people rave about Druid burst, yet I can't really imagine they can do anything that a Rogue can't do better.
not considering MoP (because I have no doubt that all the talents/spells will change again...having a bit of faith here)

A druid has more long-range speed
A druid can heal
bears with speedpots get out of flag rooms much better than sprinting/speedpot rogues... imo.
druids have infinite snare and root breaks.
for PvE, druids have zero wait times for dungeons...zero.

the alliance choice is obvious as it'd have to be night elf....for Horde, I think Tauren is much better (regretting rolling troll at the moment). War stomp is a great AoE stun and the +20 Nature resistance racial is a whopping 28% damage reduction to Hunter's Serpent Sting and a Rogue's Instant Poison...plus a Tauren's +5% health is better than the Troll's +Hp5 imo.

...and yeah, choose your gear wisely. :/

...stupid ring.
 
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Resto is actually rather fun so far. Hots tick around 100 with Dungeon gear and love potions (which is the same as BoA weap spell bonus)
since i've had rather decent healing gear, i don't have a problem healing in any of the dungeons with a FERAL spec...the exception of BFD when extra crap is accidentally pulled which inevitably turns into a wipe where other healers can heal through it.

imo the only reason to go resto is if you're dedicated flag-running or a dedicated PvP healer. Feral heals fine in PvE (so you can queue for all 3 roles) and as backup in PvP....Resto can't tank at ALL in PvE (limiting you to the two more popular rolls, which means longer queue times) and can't do crap for damage in PvP.
 
Sometimes I get the occasional tank with 900 hp in BFD, so I"m glad I go resto for dungeon runs. Otherwise, it's pretty easy.
yeah...good point...last week I had a tank in Ragefire Chasm that I couldn't keep alive...he was wearing 3 pieces of green gear, 1 piece of white gear, and a 1 piece of gray gear.

without instant heals it was tough...i couldn't even sneeze without him going from 100% to 0%

...and he was bitching at me for being a crappy healer.
 
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But with regards to druid vs. rogue, I like to PVE more than PVP and druids are far more flexible for that. Rogues have always felt like one-trick ponies to me and the flexibility to tank, dps or heal in a pinch is always great.

Plus, the mobility is a nice benefit especially when we get cat leap back in MoP :)
 
Just multiclass. Har harr.

Druid - I crutch on heals. More toys; Less interrupts. Druid, right now, looks juicier in the xpac. Who knows. Maybe wait & see?
 
...and yeah, choose your gear wisely. :/

...stupid ring.

I haven't even gotten my argas ring yet, wanted to wait to do a bunch of PVP as both feral and resto before deciding. BUT while gearing and leveling/dungeons I noticed that crit seems to be fairly valuable compared to int. For Resto, Stillwater's signet and garrosh's pardon look to be a fairly decent paring compared to Argas and Garrosh's. This leaves me thinking I can grab the Agil Argas ring for my feral set and call it good.

Bob
 
I don't really enjoy my feral because the damage is all rng, cat still suffers from model problems, and the class has no control. You are at the mercy of your opponent after that first mangle.

Rogue us probably one of my favorite f2p classes, at least till its gutted for mop.

Wife was a bear tank from vanallia through most of BC. I remember her complaining about how he camera would be inside the bear and she couldn't see anything due to having to position in a corner lol. Bears have all sorts of funny model issues.

Bob
 
I don't really enjoy my feral because the damage is all rng, cat still suffers from model problems, and the class has no control. You are at the mercy of your opponent after that first mangle.

Rogue us probably one of my favorite f2p classes, at least till its gutted for mop.

You know your shit golden, but saying a feral is at the mercy of your opponent after opener is just crazy. Infected wounds allows you to kite melee targets, between trinket and shifting slows you can plow down any caster. Only difficult tasks are hunters whom you don't have terrain advantage on.
 
I used to play a Rouge at 19's when F2p had just come out. It was tons of fun, especially when you can skype with someone else to double ambush everyone do death. I have my 20 Troll Feral druid (Troll probably not the best, Tauren would be better for more hp) which i just started playing again. Druids are more fun to play by yourself IMO. They are extremely versatile.

If you have the option, roll both because they are both good class' that are both alot of fun.
 
Wife was a bear tank from vanallia through most of BC. I remember her complaining about how he camera would be inside the bear and she couldn't see anything due to having to position in a corner lol.

This is so true. Open-area fights were so much more fun because of that.

At the same time, I used bear form to grief the griefers who would ransack Crossroads. I'd drink a giant pot and just follow them around, staying on top of them so that all they saw half of the time was my giant bear butt.
 
I rolled both a feral and a rogue and I enjoy my feral more.

I'm not going to tell you any of my reasoning, I will only suggest you level both to 20 in the 5 hours it takes to do so and find out which one you like more instead of asking for a bunch of biased opinions.
 
my main is druid and i do have rogue as well
first of all druids can beat rogues easily i have dont 3v1 and winning
so druid is over all really powerful but has no DAMN INTERRUPT meaning if you face a healer, you kill them... in 10mins (resto shammy you cant kill so run lol)
if you are good with interrupts with rogue, rogues can be reallyyy good and its fun but i think druid does more dps. rogues do much more burst (i recommend rolling a NE rogue since you can double ambush with is about 700+ dmg to a decently geared ones and if anyone saids "OP E:YEP:ATCH YOU NOOB".... well you know what to do im guessing :D
WARNING
like some people said rogues are going to get nerfed in MoP and druids get some what buffed (altho we lose instant heal/roots)
TIP
if you are rolling a druid check out my youtube channel :D its about druid pvp. it will help you hopefully
DubbsBegins2012's Channel - YouTube

and why not roll both if you have time and interests in trial WoW? ^^
 
You know your shit golden, but saying a feral is at the mercy of your opponent after opener is just crazy. Infected wounds allows you to kite melee targets, between trinket and shifting slows you can plow down any caster. Only difficult tasks are hunters whom you don't have terrain advantage on.

You open on a hunter, he scatters. Gets some distance, and kites you to death. Your trinket forces an Intim, Disengage, or his trinket, but he still wins. A rogue is toast in a similar situation, but he can at least pray for an Evasion dodge on Intim, and SS the disengage.

You open on a mage, he novas, you are toast. Trinket nova, blink. If the mage trinkets the snare, he's got a good chance of kiting you with Arcane Blast + FB + CoC.

You open on a Lock, he fears. You trinket, he refears, and can usually finish up the job on the first tick of Doom. I nailed a nasty combo last night on Lle (disc priest) that did about 1700 damage in 2 GCDs out of a fear (Soulfire, Corruption tick, Doom tick, SB Soulfire, Conflag) as an example of the damage to overcome vs a 1.8K HP lock with SL and Healthstone.

You open on any healer...he heals through it. No faking necessary.

You are correct about them having the edge on Wars and Rogues (kiting the evasion, thorns the SS), but kiting Enh and Ret doesn't do much when they can keep you in combat/dotted to prevent restealth, or just top themselves off like you never opened.

Without gouge, kick, arcane torrent or SS, feral lacks the control I was speaking of. The globals you end up wasting on powershifting are too valuable in such a bursty bracket. You end up half dead by the time you get back on your target.
 

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