consider taking belt and boots of the tier 6 as they offer a decent amount of expertise, which is pretty important.
expertise gives you at least the option to negate the base dodge (5%, which is 20 expertise) and make it on non melees better to build up holy power, which leads to more damage / heal, depends on the situation of course (you should always have in mind that crusader strike is your ONLY 100% chance of gaining holy power, you rely on it)
not telling it would be for the 2 piece bonus, as 50 mana .. meh, think you understand the point (legs are for almost every class the worst piece, so its better to take those gloves if you arent in need for the stats of the pve gloves, depends on personal favor and preference and of course your class/spec - this is valid for t6 and pvp, you have more def stats if you gem offset legs from swp defensive or even semidef with resplendent gems)
every other abilities are just "rng", which can result in death. you wont be able to negate the amount of dodge a rogue has or the parry of a dk/warri, but at least it helps against those classes/specs which only have the "base"-dodge (priests, mages, warlocks etc).
maybe switch gloves, but its a personal preference 4pc is nice 2 have, cant actually say how much damage cs deals but -1s on judgement (which is a clunky gapcloser in some way) + its an ability which, even if its rng, is able to offer you another holy power.
maybe somewhat like this
chardev 9 (ye there arent any enchants, just a show off of a possible itembuild which is pretty much allround suitable, maybe a bit defensive tho but its your personal preference and it matters a LOT at which point you feel comfortable)
with a switch apolyon with resilience or stamina gems (depends on personal preference AND your experience, some people just feel more comfortable with a bit higher health bar at this amount of resilience).
of course you can lower/higher the amount of resilience, but a switch apolyon with weapon chain and resilience gems and an offensive one with strength/berserking (would always consider having two weapons as ret especially with apolyon and jc you have the opportunity to gain a HUGE amount of stats due to 3 jc gems in the weapon which can be switched easily - if you get trained a lot, switch weapon <3)
this is just somewhat of "safe" itembuild, neat amount of expertise, depending on your preference you can get more expertise, higher or lower with gems (switch weapon is a great way, as the weapon has already 3 gemslots). put an insignia because its just an example, race doesnt really matter for testing/showing purpose (notice human got +4 expertise on swords/maces). with glyph of seal i dont know the name anymore youll have 20 expertise, dont know how much room you have for that glyph, otherwise think about changing the gearsetup atleast a bit to gain a decent amount of expertise.
sorry for bad english / wording or similar mistakes

hope its not too hard to understand