Shft
Legend
Hey guys, since not everyone has checked the patch notes and there are individual threads about it, I figured I would post a thread of all relevant changes for us.
This thread is up to date as of:
7:35 AM EST Wednesday October 19
You can find the patch notes here: http://us.battle.net...en/blog/3608419
In red are the most recent patch notes updates.
Druids
Hunters
Mages
Paladins
Priests
Shaman
Warlocks
Warriors
Races
User Interface
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This thread is up to date as of:
7:35 AM EST Wednesday October 19
You can find the patch notes here: http://us.battle.net...en/blog/3608419
In red are the most recent patch notes updates.

- Wrath has a new spell effect. (Yes another)
- Hurricane has a new updated visual effect.
- Bear Form now provides an armor bonus of 120% at all levels, up from 65% for characters below level 40, making it easier for lower level druids to tank dungeons.

- Talent Specializations
- Beast Mastery
- Animal Handler now increases Attack Power by 30%, up from 25%.
- Animal Handler now increases Attack Power by 30%, up from 25%.
- Survival
- Explosive Shot damage has been increased by 15%.
- Explosive Shot damage has been increased by 15%.
- Beast Mastery

- Mages
- Pyroblast’s initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%.
- Fireball damage has been increased by approximately 17%.
- Pyroblast’s initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%.

- Talent Specializations
- Holy
- In addition to providing haste, the effect from Judgements of the Pure now increases mana regeneration from Spirit by 10/20/30% for 60 seconds.
- In addition to providing haste, the effect from Judgements of the Pure now increases mana regeneration from Spirit by 10/20/30% for 60 seconds.
- Retribution
- Two-Handed Weapon Specialization (passive) now increases damage by 25%, up from 20%.
- Two-Handed Weapon Specialization (passive) now increases damage by 25%, up from 20%.
- Holy

- Nothing Relevant /sadface

- Flametongue Weapon no longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.
- Lightning Bolt has a new spell effect.
- Wind Shear’s base cooldown has been adjusted to 15 seconds, up from 6 seconds.
- Talent Specializations
- Elemental
- Reverberation now reduces the cooldown of Wind Shear by 5/10 seconds, up from 0.5/1 second. (Ele shamans will be able to put one point into this talent, making Wind Shear have a 10 second cooldown. This will require sacrifice of the spirit>hit rating talent.)
- Reverberation now reduces the cooldown of Wind Shear by 5/10 seconds, up from 0.5/1 second. (Ele shamans will be able to put one point into this talent, making Wind Shear have a 10 second cooldown. This will require sacrifice of the spirit>hit rating talent.)
- Elemental
- Enhancement
- Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.
- Mental Quickness has been redesigned. Instead of granting the shaman spell power, Mental Quickness now causes Enhancement shaman spells to behave as though the shaman has spell power equal to 55% of attack power. Enhancement shaman spells no longer benefit from spell power from other sources.
- Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.
- Enhancement

- Shadow Bolt has a new spell effect.
- Soul Fire now scales with 72.6% of spell power, up from 62.5%.
- Talent Specializations
- Destruction
- Cataclysm now increases Fire damage by 30%, up from 25%.
- Cataclysm now increases Fire damage by 30%, up from 25%.
- Destruction

- Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.
Talent Specializations
- Arms
- Mortal Strike now reduces the target’s healing received by 25%, up from 10%.
- Mortal Strike now reduces the target’s healing received by 25%, up from 10%.
- Fury
- Dual Wield Specialization no longer increases Physical damage by 5%. It continues to increase off-hand attack damage by 25%.
- Dual Wield Specialization no longer increases Physical damage by 5%. It continues to increase off-hand attack damage by 25%.
- Arms
Races
- The orc racial Blood Fury now increases spell power rather than only spell damage.
User Interface
- Bag Search
- A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items..
- A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items..
- Quest Tracking areas or points of interest will now show on the mini-map, in addition to the World Map.
- The World Map now displays the expected character levels for each zone.
- Added a “promote everyone” checkbox that will automatically make all raid members, Raid assistants. This checkbox can be found in the Raid Frame and the Unit Frame “pull-out” tab.
- There are now commands for world markers & unit markers.
- Added new rotation, zoom, and pan controls are now available in all windows with player models in UI frames.
- [Mac] Added functionality to allow using the Command key instead of the Control key on Apple keyboards. This can be enabled in Mac Options.
- [Mac] Added functionality to disable Mac OS system keyboard shortcuts so that they do not interfere with keyboard shortcuts in WoW. This can be enabled in Mac Options.
- Added a feature to interact with NPCs, game objects (mailbox, mining nodes, etc.), and corpses on left-click as well as right-click. There is now an option under Interface:Controls to turn this feature off.
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