Priest questions

Snack

Salty
Got some minor questions regarding gearing a 19 healing priest:

For neck I've seen some run with the Voice Amplification Modulator, but I is it really better than Thick Bronze Necklace?

What is the best enchant for bracers, 15 SP or 7 Int, and why?

What is the best enchant for gloves 10 haste or 16SP?

And is Dread Pirate Ring useful to holy, shadow or disc priests? Considering the alternative will be double argas/stillwaters
 
Got some minor questions regarding gearing a 19 healing priest:

For neck I've seen some run with the Voice Amplification Modulator, but I is it really better than Thick Bronze Necklace?

What is the best enchant for bracers, 15 SP or 7 Int, and why?

What is the best enchant for gloves 10 haste or 16SP?

And is Dread Pirate Ring useful to holy, shadow or disc priests? Considering the alternative will be double argas/stillwaters
If you get silenced/locked out frequently use VAM, if you can avoid it use TBN. In doubt use VAM.

15 SP. The amount of crit you gain from 7 int is very low, and crit is a less valuable stat for priests than for other healers since it doesn't affect shields.

Debatable. I prefer 16 SP for bigger shields and higher penance damage, others prefer 10 haste for the lower cast time and GCD.

It is no alternative to argas/garrosh for healers, might be useful for shadow if you ignore the fact that shadow priests aren't useful by default.
 
Last edited by a moderator:
If you get silenced/locked out frequently use VAM, if you can avoid use TBN. In doubt use VAM.

15 SP. The amount of crit you gain from 7 int is very low, and crit is a less valuable stat for priests than for other healers since it doesn't affect shields.

Debatable. I prefer 16 SP for bigger shields and higher penance damage, others prefer 10 haste for the lower cast time and GCD.

It is no alternative to argas/garrosh for healers, might be useful for shadow if you ignore the fact that shadow priests aren't useful by default.
right, thank you very much :)
 
use the gear you are most comfortable with. personally i'd say sp for disc (bigger shields). haste for holy (you'll be spamming FH's more).
 
if you play very offensive, you should go for 10 haste on globes imo

imo that would be silly now seeing as HF is instant and the only thing you will be casting is FH's. 16sp all the way if your going O, more dmg and better shields/heals.
 
imo that would be silly now seeing as HF is instant and the only thing you will be casting is FH's. 16sp all the way if your going O, more dmg and better shields/heals.

It also lowers penance channeling time, as well as the GCD.
 
I prefer VAM over TBN
15 sp on bracers. I have another one with 9 stam for a stam set.
As far as the gloves go, this decision is based almost entirely on preference - there really isn't a right or wrong answer. I prefer 10 haste for offensive burst and shorter cast times. When used in conjunction with other haste gear (5 haste belt, boa haste cloak) the haste becomes quite noticeable.
 
It also lowers penance channeling time, as well as the GCD.

yes i know that, but i'd still take 16sp normally, and switch to haste after stacks when dmg is gonna be high anyway
 
Looking forward to Twiggi's novel on this topic :)
 
Got some minor questions regarding gearing a 19 healing priest:

1. For neck I've seen some run with the Voice Amplification Modulator, but I is it really better than Thick Bronze Necklace?

2 What is the best enchant for bracers, 15 SP or 7 Int, and why?

3 What is the best enchant for gloves 10 haste or 16SP?

4 And is Dread Pirate Ring useful to holy, shadow or disc priests? Considering the alternative will be double argas/stillwaters


first off disco is top played spec, all others are novelty at 15-19 and rarely seen.

1. imo, best to have both, yes penance, shields, holy fire are instant, but there are times when being silenced the VA makes a difference.

2. 7 int (7sp) also adds crit, but most go with 15sp. you see 7 int alot because it's either cheaper or they can't find a enchanter with the argent dawn rep enchant.

3. 10 haste is like 7 int above, easy to get when they can't find a enchanter with the aq20/40 drop enchant., best imo to go with 16sp

4. double argas imo is not needed. if you start and stay horde argas/garrosh pardon/stillwaters covers you. as for BOA ring, disco prirests need no hit, but maybe use it with stillwater's for max crit set
 
whyd u switch to 10 haste after stacks?

because at the stage of an eu game when turtle has gotten to 10 stacks, 16 sp is minimal difference to dmg, so i'd use haste for quicker casts for quicker dmg, its just a preference i guess
 
That doesnt make sense. At 10 stacks your 16 spellpower will be more spell damage but 10 haste is still 10 haste.
 
because at the stage of an eu game when turtle has gotten to 10 stacks, 16 sp is minimal difference to dmg, so i'd use haste for quicker casts for quicker dmg, its just a preference i guess

this makes no sense lol this is like juno swapping his resilience gear for max hp at higher stacks

if the 16 sp is better at fewer stacks then its also better at higher stacks, the difference between the two will remain at the same % but the difference in numbers will be higher :)
 
1 - By "Healing priest", I sure as hope you mean discipline - it is the best healing spec at the moment, as well as the best for dps because of it's large burst from Penance and Holy fire.

2 - For the necklaces, I use VAM for the fact of "just incase i'm not paying attention and get CS'd or Kicked", you should usually be able to juke it but then again it's just incase. The 3 stamina from the TBN is very minor so I would still suggest going with VAM because you may have a bad encounter with a rogue where they open on you out of the blue with a kick while casting.

3 - I suggest the use of 15SP over 7 Intellect, because you'd rather more spell power for larger heals, bubbles, and damage output, whereas 7 intellect provides both spell power and crit, but the crit is very low.. so it's not that great.

4 - I believe the glove enchant depends on personal preference. I myself use 10 haste to gloves because i'd rather get the cast off, but some people prefer 16SP because they want larger heals, bubbles, and damage outputs. Occasionally I do tend to switch between them depending on the game and the composition of my team. The same thing would go for personal preference between the sun and sorcerers belt.

5 - Dread Pirate is useless, unless for a max crit set... otherwise use double argas or still waters.

(Sorry my numbers do not match your question numbers)
 

Users who are viewing this thread

Top