Patch 6.0.3

Venemist

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6.0.3 Patch Notes - World of Warcraft

Prot Paladins got Sanctuary which reduces damage taken by 10%, chance to dodge increased by 2%, chance to be parried decreased by 3%.

Shaman mana costs cut in half for several spells.

For players queued for Random Battlegrounds, the losing team should receive 45 honor points again.

Resolved an issue where windwalker monks couldn't craft more than one item at a time when using the "Create All" button.

No word on broken PvP achievements or long queues :( Anything else noticeable that I missed?
 
I haven't gotten any, I was just thinking It was bad luck and it wasn't dropping cause of percentage. You haven't had any drop?

nope, cant log to wow, idk havent tested it yet
 
6.0.3 Patch Notes - World of Warcraft

Prot Paladins got Sanctuary which reduces damage taken by 10%, chance to dodge increased by 2%, chance to be parried decreased by 3%.

Shaman mana costs cut in half for several spells.

For players queued for Random Battlegrounds, the losing team should receive 45 honor points again.

Resolved an issue where windwalker monks couldn't craft more than one item at a time when using the "Create All" button.

No word on broken PvP achievements or long queues :( Anything else noticeable that I missed?

Any update on wether there fixing the bg queue bug?
 
Any update on wether there fixing the bg queue bug?

Its not a bug... people queue for Random without getting AV Out. and it will increase their queue times, and if you queue for a specific bg, others will queue for another. And so on. Queues will stay like that for a while...
 
Its not a bug... people queue for Random without getting AV Out. and it will increase their queue times, and if you queue for a specific bg, others will queue for another. And so on. Queues will stay like that for a while...


ok right, heres how it stands.

Before this patch, EU bgs popped any where from on horde 1-5mins. currently they stand 10- 45mins. the user base hasn't declined, bgs dont last hours.

When you blacklist AV, queue random THEN queue a specific bg it pops faster. sounds like a bug to me pal.
 
ok right, heres how it stands.

Before this patch, EU bgs popped any where from on horde 1-5mins. currently they stand 10- 45mins. the user base hasn't declined, bgs dont last hours.

When you blacklist AV, queue random THEN queue a specific bg it pops faster. sounds like a bug to me pal.

Really? Is it only when you queue for the other 3? (not AV) If so it sounds like it might be bumping it up on whatever priority list blizzard has in place for random bgs. But If you're queueing AV specific and its making the other 3 pop that doesn't make any sense.
 
ok right, heres how it stands.

Before this patch, EU bgs popped any where from on horde 1-5mins. currently they stand 10- 45mins. the user base hasn't declined, bgs dont last hours.

When you blacklist AV, queue random THEN queue a specific bg it pops faster. sounds like a bug to me pal.

Doesnt sound to me, alright, lets do some math for randoms. WSG queue is 27 min,, EoTs is 25-24 here in US, AB--- i suppose it is 30 min, ill never try ab again , and av is 40 min, 27+25+30+40 = 123min:4 = 30.75
Now if you blacklist AV .... 27+25+30= 83 : 4 = 20.75 ... less minutes on queue.
 
Doesnt sound to me, alright, lets do some math for randoms. WSG queue is 27 min,, EoTs is 25-24 here in US, AB--- i suppose it is 30 min, ill never try ab again , and av is 40 min, 27+25+30+40 = 123min:4 = 30.75
Now if you blacklist AV .... 27+25+30= 83 : 4 = 20.75 ... less minutes on queue.

You only have 3 BGs. So its 83/3 = 27.7
 

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