new racial changes on latest PTR build

Human



* Perception is gone.





Undead



* Cannibalize now also regenerates mana. (7% of total health and mana every 2 sec for 10 sec)





Tauren



* Cultivation still increases your Herbalism skill by 15, but also lets you gather herbs faster than normal herbalists.





Gnomes



* Shortblade Specialization - Expertise with Daggers and One-Handed Swords increased by 3.
 
shanker said:
Human



* Perception is gone.





Undead



* Cannibalize now also regenerates mana. (7% of total health and mana every 2 sec for 10 sec)





Tauren



* Cultivation still increases your Herbalism skill by 15, but also lets you gather herbs faster than normal herbalists.





Gnomes



* Shortblade Specialization - Expertise with Daggers and One-Handed Swords increased by 3.



So, in essence, humes will be worse in rvr, and hume locks won't have an advangate vs rogues (their counterclass)



If ud get in 1v1 situations in arena, they"ll be able to win a manawar more easily assuming equal player skill.



Tauren will be the fastest herb farmers at 85



And gnomes that melee get slightly better at pvp/pve
 
I was really hoping there would be some change to the dwarf racials, they deserve something alittle better
 
iTwink 2k10 said:
brah i would think a 2 min pvp trinket is better than that.



Yeah, I was kidding



Grimaldo said:
I was really hoping there would be some change to the dwarf racials, they deserve something alittle better



I think they are getting an advantage for the archeology prof...find treasure may make it easier to locate nodes???
 
I was going to roll a worgen rogue but the I thought twice about night elf for shadow meld.



Can anyone explain to me why it doesnt work to restealth any more.



It used to be as long as your in combat with out a dot on you, you can shadowmeld, drop agro, and if stealth is off cooldown restealth. How has it changed, or is it still do able?
 
pilgrim said:
I was going to roll a worgen rogue but the I thought twice about night elf for shadow meld.



Can anyone explain to me why it doesnt work to restealth any more.



It used to be as long as your in combat with out a dot on you, you can shadowmeld, drop agro, and if stealth is off cooldown restealth. How has it changed, or is it still do able?



It's still doable, it's just tempermental. Once you play with it for awhile you get a feel for when it's gonna work. I can pop AGM and shadowmeld to a restealth even with dots up. If you pair it with a /golfclap /farewell macro half the people you play against just assume you /afk'd.
 
Rivfader said:
It's still doable, it's just tempermental. Once you play with it for awhile you get a feel for when it's gonna work. I can pop AGM and shadowmeld to a restealth even with dots up. If you pair it with a /golfclap /farewell macro half the people you play against just assume you /afk'd.



Thank you much, Vanish is too good to pass up in any bracket. It should be easy to figure out when I get a chance :)
 
So, no one mentioned that Nelfs are going to the be the only viable RvR race? Since, at the current stage (a lot can change) they got improved stealth from racial, in compared to anyone else now, since humans lost perception.
 
lindenkron said:
So, no one mentioned that Nelfs are going to the be the only viable RvR race? Since, at the current stage (a lot can change) they got improved stealth from racial, in compared to anyone else now, since humans lost perception.



who plays rogues when you could play a hunter?
 
Quelfep said:
who plays rogues when you could play a hunter?



All I ever hear about, is RvR and rogues moaning at the disadvantage they have in most situations if they aren't nelf or human...
 
RvR is dumb, however when dueling other rogues that aren't NE or human I take off my +stealth cloak and tell them to put one on.
 

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