#Justplay

Stop worrying about winning or losing and just play the game guys.

uuuuhm i dont know about you guys but to me losing a bg means alot i always get suicidal and rage alot when it happends thats why i always stop playing after 1 lose and go back to cutting myself i hope u understand
 
uuuuhm i dont know about you guys but to me losing a bg means alot i always get suicidal and rage alot when it happends thats why i always stop playing after 1 lose and go back to cutting myself i hope u understand

x_O
 
uuuuhm i dont know about you guys but to me losing a bg means alot i always get suicidal and rage alot when it happends thats why i always stop playing after 1 lose and go back to cutting myself i hope u understand

Not just BGs btw same goes for Skirmishes. There's no rating so people can literally lose a hundred games in a row and still not have lost anything. I don't understand what makes them stop after 1-2 losses.
 
This is the biggest problem we're facing right now. Balance is fine, activity is great and new people are still streaming into the bracket. Yet almost everyone has this annoying tendency to 1. rarely queue and 2. never play more than a few games regardless of winning or losing.
I don't know if it's due to the fear of losing or something else, but whatever it is could you please just get over it?

I know myself and the people I play with play this bracket because we find the games fun. You would think that nobody would play the bracket for any other reason after the removal of rating, which is why this tendency boggles my mind. I'm not going to name any names here because it's literally 90% of the bracket, both experienced and inexperienced, old and new. It's sad to see new pvpers in the bracket for weeks in a row barely improving because they just sit in stormwind/durotar never playing the game.

Just play.
 
This is the biggest problem we're facing right now. Balance is fine, activity is great and new people are still streaming into the bracket. Yet almost everyone has this annoying tendency to 1. rarely queue and 2. never play more than a few games regardless of winning or losing.
I don't know if it's due to the fear of losing or something else, but whatever it is could you please just get over it?

I know myself and the people I play with play this bracket because we find the games fun. You would think that nobody would play the bracket for any other reason after the removal of rating, which is why this tendency boggles my mind. I'm not going to name any names here because it's literally 90% of the bracket, both experienced and inexperienced, old and new. It's sad to see new pvpers in the bracket for weeks in a row barely improving because they just sit in stormwind/durotar never playing the game.

Just play.

just get over it!
 
I barely ever PvP so below is mainly based on me trying to relate to new 70 players who want to PvP :p

People who only queue up with their arena partners seem to be the people most obsessed with winning. I did do some arena now and then. a couple of months ago, queue up, join with a random other player and end up against a far better group with communication skills and lose a couple of times in a row to the same people (with quite literally 0 damage done in some cases). So I stop queueing, which probably happens to others with the same way of queueing up (casual skirmishing).

It's not unfair in any way, people deserve to lose when they're not a good team or if they're generally not good, but it does cause people to not queue up again, since you're always against the same premades who seem to be waiting for noobs to own. It's easier to say that you don't mind losing when you're mainly winning. In the end it's just not fun anymore, which is when people don't requeue at all. Oh yeah and the FOTM-rollers ofcourse, can't forget about them!

I don't see how you can't relate to the new 70 players that are in the above situation tbh fam. If you'd say #JustPlay they would go #JustFuckMeUp

This issue was never present when there were rated skirmishes, cause it seperated the serious PvP'ers from the casual ones, now they're all in one group, so the casuals get their asses kicked and never come back while the serious PvP'ers (this is just what I gathered from all the top kek posts in this bracket about PvP) are arguing amongst eachother what the most OP class is and don't queue up against these classes (so sad).

Would love some battlegrounds though, why people aren't queueing for that I have no idea. It's not like most of the new ones have ever actually played/lost a battleground at 70, as that queue stopped 2 years ago or something?
 
Last edited by a moderator:
It's easier to say that you don't mind losing when you're mainly winning.

I've had plenty of insane losing streaks against really stupid comps and I'd still queue the next game. Pretty recently actually. I know what it's like don't worry.
 
Last edited by a moderator:
And while I agree with the sentiment, I also think that making the point of 'good players farm the people who want to play' loses relevance if everyone would just queue up and play, because then the bad teams would end up facing other bad teams as well.

#Justplay
 
Yeah but that's the current problem, activity was very low for quite some time with only people who stuck with 70 continued playing. Now it's nearly impossible to join in as a new player 'cause the amount of time we've spent on 70 is looooooong. It's a vicious circle; unless we somehow get all the new players to play against eachother nothing will change, in which case we'll just have to not queue until they git gud, but I doubt anyone wants to wait that long. I think most skirmishes right now are good teams vs. good teams, followed by bad teams vs. good teams. We need more bad teams vs. bad teams so people can get better without being completely destroyed ten skirmishes in a row. The other problem is that casuals (or bad teams) don't come to Twinkinfo and won't read this :p).

I also still think the amount of 70s are a bit overrated, sure people make 70s, but a lot just never play it after it reaches 70. I only know six active 70's on my realm (my realm is extremely dead though).
 
Yeah but that's the current problem, activity was very low for quite some time with only people who stuck with 70 continued playing. Now it's nearly impossible to join in as a new player 'cause the amount of time we've spent on 70 is looooooong. It's a vicious circle; unless we somehow get all the new players to play against eachother nothing will change, in which case we'll just have to not queue until they git gud, but I doubt anyone wants to wait that long. I think most skirmishes right now are good teams vs. good teams, followed by bad teams vs. good teams. We need more bad teams vs. bad teams so people can get better without being completely destroyed ten skirmishes in a row. The other problem is that casuals (or bad teams) don't come to Twinkinfo and won't read this :p).

I also still think the amount of 70s are a bit overrated, sure people make 70s, but a lot just never play it after it reaches 70. I only know six active 70's on my realm (my realm is extremely dead though).
I definitely see the problem of newer players queuing up and feeling like they get completely stomped by the more experienced teams. However, I know myself and Fx have been trying to counter that by queuing extremely sub-optimal compositions in order to level the playing field, which has been pretty successful. If you are one of the more experienced players you should definitely always be ready to switch to a different comp depending on the current situation in the queue. I also spend a lot of time solo queuing which I would also recommend doing if you are an experienced player.

Of course there will still be new players deciding to roll some really good classes and then queuing up and versing an equally inexperienced team that just happens to be playing a less optimal setup. In that case the latter team could also potentially get discouraged and stop queuing.

You will always have the issue of difference in experience between teams, and as you pointed out that has only been amplified because of the removal of rating. As I see it the only way to overcome these issues is a complete change in attitude for most of the bracket. Instead of getting discouraged after a loss I would encourage people to see it as a challenge. World of Warcraft is a game where you can almost always do something better and that is what's so great about it.

As someone who had next to no pvp experience back when I started playing level 70 twinks, I find it hard to relate to the current tendency that I mentioned in my first post. I remember being eager to play as much as possible, constantly trying to look for a healer to play with and spending all my time outside of arenas spamming duels with as many people as possible. I know everyone is not the same, but if threads like this can inspire even a few people to change attitudes then I'm happy.

As for the amount of 70s being overrated I disagree. Admittedly the activity is centered on two realms exclusively (being argent dawn and stormscale) but I don't see that as a problem.
 
Aye, can't argue with that if more people would sign up the good teams would become more rare, but clearly just telling people to queue up doesn't make them queue up unfortunately. With rating at least some people were motivated by that as others could see the progress, now all motivatio has to come from within, which a lot of people lack I think.

Don't suppose we can force Blizzard to reward something for skirmishes? :p
 

Users who are viewing this thread

Top