ideas for MW monk bis

Dcm

idc
Since not many people really play MW I need some help thinking of the BiS.

I've come to the conclusion that the stat priority should most likely be haste>stam=int>crit>spirit, (if you disagree, post your opinion, that's why I'm making this thread) so obvious choices are Gorestained Garb, haste satchel items, Dread Pirate Ring (pre-6.1, although i feel like it's going to be bis even post patch), MH with haste OH.

As for items after the patch hit, I was thinking:

Lasting Feralheart Spaulders (gives haste) > Preened Ironfeather Shoulders
Blessed Hammer of Grace (gives haste) > Grand Staff of Jordan (gives haste, MH/OH has slightly better stats however) > Devout Aurastone Hammer
DPR > argas (as said earlier)

Mindthrust Bracers > Uninsured Bracers/Acquisition Bracers (no Hovel's because I'm horde)
Corpse Rompers > Slippers of Unturned Loyalties = Merger Boots/Conspirator's Slippers > Sandals of Sacrifice
Gloves of the Hero > Goldflecked/Serpent Gloves > Serpentis' Gloves
Blackfathom Leggings > Silk-Threaded Leggings (Of all the things in this list, this is the one I'm the most unsure about)

As you can see, I didn't post all of the gear slots. I only really posted the ones that have the most options and have potential of controversy. Let me know what you guys think.

Thanks.
 
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I'd say your stat prioritization is perhaps a bit off - or at least, it doesn't consider scaling prioritization, which is really important for Mistweaver.

So Mistweaver more than any other healer, really, has to calculate Health and Mp5 alongside HPS.

Most healers have pretty linear itemization paths. I.E., Druids get massive stamina scaling with Bear Form and Int=Agility with Killer Instincts, making the "of the Eagle" stat prioritization fairly straight forward.

Mistweavers have a slightly more difficult and evolving build, though.

Stamina is extremely important, as it is for any healer, because you will likely be tunnel visioned. But Mistweavers have arguably the best escapes of any healer, making Stamina potentially unnecessary against certain opponents.

Spirit is especially important for Mistweavers, because they will OOM easier than any other healer in long fights. Spamming instant Surging Mists will run your mana bar to zero, but you will maintain an extremely high HPS during that time. Therefore, if you expect to be healing mid-large sized fights for an extended duration, a Mistweaver should itemize heavily towards Spirit.

Haste>Int>>>Crit seems to be the max HPS pattern for Mistweavers, as [MENTION=6328]Snowjobs[/MENTION] has calculated.

Overall, Mistweavers should have multiple sets that they can swap out in the middle of games so as to best predict what's going to happen next.

It's a constant choice between Stamina/Spirit/HPS. If you need to have high HPS, choose between Stamina/Spirit as your secondary stat. Etc, etc.
 
Imo the haste is a thing of the past when the haste had cappoints where it added more ticks to your hot, including soothing mist. Haste was bis back then since it gave stacks as I mentioned and more stacks was more chi since soothing ticks hade a chance of giving chi but this is no longer the case. The haste now just reduce the casttime of your spells and the haste just doesn't suit my playstyle anymore. However this is for me playing 29 and if I remember correctly you don't get either expel harm or renewing mist at 20? and for that I might hand it to you that haste is a good option since u will need to spam surging mist to get those chi up. I would not go all hastecrazy tho, u don't wanna loose too much int and stam to get the haste. I would never use the pirate ring for example. You do want to priorate int and stam and then haste. Crit is totally out of option atm imo.

I hope this helped some, good luck with your mw! :)

Edit: And yeh, u want alot of spirit as the above mentioned, spamming surging mist WILL make u go oom.
 
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I'd say your stat prioritization is perhaps a bit off - or at least, it doesn't consider scaling prioritization, which is really important for Mistweaver.

So Mistweaver more than any other healer, really, has to calculate Health and Mp5 alongside HPS.

Most healers have pretty linear itemization paths. I.E., Druids get massive stamina scaling with Bear Form and Int=Agility with Killer Instincts, making the "of the Eagle" stat prioritization fairly straight forward.

Mistweavers have a slightly more difficult and evolving build, though.

Stamina is extremely important, as it is for any healer, because you will likely be tunnel visioned. But Mistweavers have arguably the best escapes of any healer, making Stamina potentially unnecessary against certain opponents.

Spirit is especially important for Mistweavers, because they will OOM easier than any other healer in long fights. Spamming instant Surging Mists will run your mana bar to zero, but you will maintain an extremely high HPS during that time. Therefore, if you expect to be healing mid-large sized fights for an extended duration, a Mistweaver should itemize heavily towards Spirit.

Haste>Int>>>Crit seems to be the max HPS pattern for Mistweavers, as Snowjobs has calculated.

Overall, Mistweavers should have multiple sets that they can swap out in the middle of games so as to best predict what's going to happen next.

It's a constant choice between Stamina/Spirit/HPS. If you need to have high HPS, choose between Stamina/Spirit as your secondary stat. Etc, etc.

So for spirit, I should most likely run things like Serpentis' Gloves, Sandals of Sacrifice, and possibly the WSG healer ring/WC ring? If so it's a fairly similar setup to what I run on my holy paladin for premades. At first with the stat changes from WoD I thought spirit stacking wasn't as effective as it used to be but it really kept me in the team fights for much longer in comparison to running some type of glasscannon set.

As for stam I'm still in the process of getting MM (3rd time and I'm still sick of the farm), but I have most of the other pieces. Same with crit, I have just about everything.
 
Imo the haste is a thing of the past when the haste had cappoints where it added more ticks to your hot, including soothing mist. Haste was bis back then since it gave stacks as I mentioned and more stacks was more chi since soothing ticks hade a chance of giving chi but this is no longer the case. The haste now just reduce the casttime of your spells and the haste just doesn't suit my playstyle anymore. However this is for me playing 29 and if I remember correctly you don't get either expel harm or renewing mist at 20? and for that I might hand it to you that haste is a good option since u will need to spam surging mist to get those chi up. I would not go all hastecrazy tho, u don't wanna loose too much int and stam to get the haste. I would never use the pirate ring for example. You do want to priorate int and stam and then haste. Crit is totally out of option atm imo.

I hope this helped some, good luck with your mw! :)

Edit: And yeh, u want alot of spirit as the above mentioned, spamming surging mist WILL make u go oom.

Also sorry for double post, been on this website for almost 4 years now and I still forget how to quote multiple people in 1 post lolol

And you think so? I always thought haste stacking was actually more effective than it used to be only because of the addition of Gorestained Garb, which made haste much easier to obtain.

And yeah, at 20 the only way of getting chi in the serpent stance is through surging mist spam
 
Also sorry for double post, been on this website for almost 4 years now and I still forget how to quote multiple people in 1 post lolol

And you think so? I always thought haste stacking was actually more effective than it used to be only because of the addition of Gorestained Garb, which made haste much easier to obtain.

And yeah, at 20 the only way of getting chi in the serpent stance is through surging mist spam

We don't have HoT thresholds anymore but we do have partial ticks, and the partial-tick from Enveloping Mist (as with all HoTs/DoTs) scales with Haste.

If I recall correctly, Haste is slightly more HPS point for point than Intellect, because Surging has zero Spellpower scaling (it scales with Agility, which you can't itemize for as a Mistweaver).

We'd need the great Bendicus Coughicus himself to straighten that out, though.

So when it comes to specific instances where the Int vs. Haste debate might pop up, I would say Gorestained > Heirloom (or treebark), but Argas > DPR (pre-6.1, and probably after 6.1). With rings especially, you should always be using Garrosh's/Ring of Pardons. Then the secondary slot becomes a bit more difficult. I'd say there's a fair argument for always using Advisor's, since the Int/Spirit ratio is such a good option for that slot.

Realistically, /every/ healer should be using FAR right now, since the IL scaling is bugged. But again, that goes back to the triple balance of Stam/HPS/Mp5.
 
The situation in this Sheet is you spamming surging mist with soothing mist and enveloping on the target ( i.e. ur max healing output ).

in this situation at a total SP of 220 your stat weighing is as follows.
ELHu1FY.png


1 int = 4 crit = 2.1 haste =3.7 Multistrike = 2.35 versatility

that is for pure output. now how you should go about gearing is to choose an ideal health for your situation wether its bg pugs , premades, or arenas.

once you have your "health goal" maximize your healing using those ratios. Toss in some spirit if u need it. i find just drinking between mid fights usually works for me if i start sipping as soon as I'm outa combat. but its up to u
 

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