Human racial going back 2 mins

It didn't say might. So its a high chance. it is ghostcrawler however. and for 70+ its a worthless racial
 
UmpteenthTwink said:
The think they overnerfed it.

but they ARE changing it back.



this. wow you actually posted something useful. im impressed
 
They also said they are going to nerf survival damage a little, hopefully that will filter down to us. But it also said they wanted to buff marks and BM, so im not sure how it will end up.



I hope they fix rogues SS though, my white hits do double what it does now.



Im also 100% positive the Everyman racial will drop back down to 2 minutes, Viva Humans!
 
If this happens I might be buying a race change for my hunter. :eek: I'd love to see the Gift of Naaru get a slight buff.
 
pilgrim said:
They also said they are going to nerf survival damage a little, hopefully that will filter down to us. But it also said they wanted to buff marks and BM, so im not sure how it will end up.



I hope they fix rogues SS though, my white hits do double what it does now.



Im also 100% positive the Everyman racial will drop back down to 2 minutes, Viva Humans!



they (most likely) aren't changing weapon damage scaling at low levels. anyhow. rogues are fine atm
 
Nohealsforju said:
still they haven't made patch notes. Btw i said "think" since imo they did good in nerfing. it was basically a free trinket slot.



human racial isn't OP. the ridiculous ICC trinkets were.
 
Looks like Shaman Purge and Mage silence and frost nova durations might be getting a nerf.
 
yeah im not exactly sure how they are going to nerf purge. increased mana cost or cd i'd assume
 
Evade said:
It didn't say might. So its a high chance. it is ghostcrawler however. and for 70+ its a worthless racial



Are you saying everyman is a worthless racial for endgame PvP?
 
as of now. yes. with all of the CC in the game now. why the fuck would you want a 3 minute trinket instead of 2...
 
I agree - Now that you can get pvp trinkets with crit or haste or hit or what ever you wish for - there's no point in picking human. You're not bound to resilience stack as a 'non human' race any more. Either buff humans or change racials.
 
Imo, it was fine at a 3 minute cool down if this change does go ahead, it just makes us human a little' more superior 19 twink racial wise.
 
Evade said:
human racial isn't OP. the ridiculous ICC trinkets were.



yeah. being able to trinket 5 times in ten minutes as opposed to twice for any other class sub-70 is not op. at all. hell, lets suppose you blow your trinket at the opener, because you're human and can afford to do so. thats 6 times in 10 minutes.



If this was super smash bros humans would be a banned race.



That, and lets look at it this way:



Humor me and lets pretend racials are just trinkets that you dont get to change, like berzerking or bloodlust.



To remain competative, you must have a pvp trinket, so you have one (racial) trinket you cant change, one pvp trink you must have, and then some other trinket of your choice.



Humans already have their pvp trinket inherently, so they get to choose two trinkets.



In high end pvp, regardless of the bracket, humans will look just like every other class gearwise, except they can trinket faster sub-70 and have a wider array of abilities available.



In a game where you win by inches, is versatility in that slot really fair?
 
Humans needed the increased CD at the end of wrath, not so much now. Still though, an extra minute over insignia is a small price to pay for having an extra trinket slot.
 

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